pub struct ClientsidePlayerChat {
pub global_index: i32,
pub sender_uuid: Uuid,
pub index: i32,
pub message_signature: Option<Vec<u8>>,
pub message: String,
pub timestamp: i64,
pub salt: i64,
pub message_id: i32,
pub signature: Option<Vec<u8>>,
}Fields§
§global_index: i32§sender_uuid: Uuid§index: i32§message_signature: Option<Vec<u8>>§message: String§timestamp: i64§salt: i64§message_id: i32§signature: Option<Vec<u8>>Implementations§
Trait Implementations§
Source§impl Clone for ClientsidePlayerChat
impl Clone for ClientsidePlayerChat
Source§fn clone(&self) -> ClientsidePlayerChat
fn clone(&self) -> ClientsidePlayerChat
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ClientsidePlayerChat
impl Debug for ClientsidePlayerChat
Source§impl IntoPacket<ClientsidePlayPacket> for ClientsidePlayerChat
impl IntoPacket<ClientsidePlayPacket> for ClientsidePlayerChat
fn into_packet(self) -> ClientsidePlayPacket
Source§impl PartialEq for ClientsidePlayerChat
impl PartialEq for ClientsidePlayerChat
Source§fn eq(&self, other: &ClientsidePlayerChat) -> bool
fn eq(&self, other: &ClientsidePlayerChat) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for ClientsidePlayerChat
Auto Trait Implementations§
impl Freeze for ClientsidePlayerChat
impl RefUnwindSafe for ClientsidePlayerChat
impl Send for ClientsidePlayerChat
impl Sync for ClientsidePlayerChat
impl Unpin for ClientsidePlayerChat
impl UnsafeUnpin for ClientsidePlayerChat
impl UnwindSafe for ClientsidePlayerChat
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more