pub struct PinSlotConstraint<N: RealField + Copy, Handle: BodyHandle> { /* private fields */ }Expand description
A constraint that removes two translational and two rotational degrees of freedoms.
This is different frmo the cylindrical constraint since the remaining rotation and translation are not restricted to be done wrt. the same axis.
Implementations§
Source§impl<N: RealField + Copy, Handle: BodyHandle> PinSlotConstraint<N, Handle>
impl<N: RealField + Copy, Handle: BodyHandle> PinSlotConstraint<N, Handle>
Sourcepub fn new(
b1: BodyPartHandle<Handle>,
b2: BodyPartHandle<Handle>,
anchor1: Point<N>,
axis_v1: Unit<Vector<N>>,
axis_w1: Unit<Vector<N>>,
anchor2: Point<N>,
axis_w2: Unit<Vector<N>>,
) -> Self
pub fn new( b1: BodyPartHandle<Handle>, b2: BodyPartHandle<Handle>, anchor1: Point<N>, axis_v1: Unit<Vector<N>>, axis_w1: Unit<Vector<N>>, anchor2: Point<N>, axis_w2: Unit<Vector<N>>, ) -> Self
Creates a new pin-slot constraint.
This will ensure the relative linear motions are always along axis_v1 (here expressed
in the local coordinate frame of b1), and that axis_w1 and axis_w2 always coincide.
All axises and anchors are expressed in the local coordinate frame of their respective body
part.
Sourcepub fn set_break_force(&mut self, break_force: N)
pub fn set_break_force(&mut self, break_force: N)
The maximum force this joint can absorb before breaking.
Sourcepub fn set_break_torque(&mut self, break_torque: N)
pub fn set_break_torque(&mut self, break_torque: N)
The maximum torque this joint can absorb before breaking.
Trait Implementations§
Source§impl<N: RealField + Copy, Handle: BodyHandle> JointConstraint<N, Handle> for PinSlotConstraint<N, Handle>
impl<N: RealField + Copy, Handle: BodyHandle> JointConstraint<N, Handle> for PinSlotConstraint<N, Handle>
Source§fn num_velocity_constraints(&self) -> usize
fn num_velocity_constraints(&self) -> usize
The maximum number of velocity constraints generated by this joint.
Source§fn anchors(&self) -> (BodyPartHandle<Handle>, BodyPartHandle<Handle>)
fn anchors(&self) -> (BodyPartHandle<Handle>, BodyPartHandle<Handle>)
The two body parts affected by this joint.
Source§fn velocity_constraints(
&mut self,
_: &IntegrationParameters<N>,
bodies: &dyn BodySet<N, Handle = Handle>,
ext_vels: &DVector<N>,
ground_j_id: &mut usize,
j_id: &mut usize,
jacobians: &mut [N],
constraints: &mut LinearConstraints<N, usize>,
)
fn velocity_constraints( &mut self, _: &IntegrationParameters<N>, bodies: &dyn BodySet<N, Handle = Handle>, ext_vels: &DVector<N>, ground_j_id: &mut usize, j_id: &mut usize, jacobians: &mut [N], constraints: &mut LinearConstraints<N, usize>, )
Initialize and retrieve all the constraints appied to the bodies attached to this joint.
Source§fn cache_impulses(
&mut self,
constraints: &LinearConstraints<N, usize>,
inv_dt: N,
)
fn cache_impulses( &mut self, constraints: &LinearConstraints<N, usize>, inv_dt: N, )
Called after velocity constraint resolution, allows the joint to keep a cache of impulses generated for each constraint.
Source§impl<N: RealField + Copy, Handle: BodyHandle> NonlinearConstraintGenerator<N, Handle> for PinSlotConstraint<N, Handle>
impl<N: RealField + Copy, Handle: BodyHandle> NonlinearConstraintGenerator<N, Handle> for PinSlotConstraint<N, Handle>
Source§fn num_position_constraints(
&self,
bodies: &dyn BodySet<N, Handle = Handle>,
) -> usize
fn num_position_constraints( &self, bodies: &dyn BodySet<N, Handle = Handle>, ) -> usize
Maximum of non-linear position constraint this generator needs to output.
Source§fn position_constraint(
&self,
parameters: &IntegrationParameters<N>,
i: usize,
bodies: &mut dyn BodySet<N, Handle = Handle>,
jacobians: &mut [N],
) -> Option<GenericNonlinearConstraint<N, Handle>>
fn position_constraint( &self, parameters: &IntegrationParameters<N>, i: usize, bodies: &mut dyn BodySet<N, Handle = Handle>, jacobians: &mut [N], ) -> Option<GenericNonlinearConstraint<N, Handle>>
Generate the
i-th position constraint of this generator.Auto Trait Implementations§
impl<N, Handle> Freeze for PinSlotConstraint<N, Handle>
impl<N, Handle> RefUnwindSafe for PinSlotConstraint<N, Handle>where
N: RefUnwindSafe,
Handle: RefUnwindSafe,
impl<N, Handle> Send for PinSlotConstraint<N, Handle>
impl<N, Handle> Sync for PinSlotConstraint<N, Handle>
impl<N, Handle> Unpin for PinSlotConstraint<N, Handle>
impl<N, Handle> UnwindSafe for PinSlotConstraint<N, Handle>where
N: UnwindSafe,
Handle: UnwindSafe,
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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