Struct nphysics3d::solver::LinearConstraints [−][src]
pub struct LinearConstraints<N: RealField + Copy, Id> { pub unilateral_ground: Vec<UnilateralGroundConstraint<N, Id>>, pub unilateral: Vec<UnilateralConstraint<N, Id>>, pub bilateral_ground: Vec<BilateralGroundConstraint<N, Id>>, pub bilateral: Vec<BilateralConstraint<N, Id>>, }
Expand description
Set of velocity-based constraints.
Fields
unilateral_ground: Vec<UnilateralGroundConstraint<N, Id>>
Unilateral velocity constraints involving a dynamic body and the ground (or a body without any degrees of freedoms).
unilateral: Vec<UnilateralConstraint<N, Id>>
Unilateral velocity constraints between dynamic bodies.
bilateral_ground: Vec<BilateralGroundConstraint<N, Id>>
Bilateral velocity constraints involving a dynamic body and the ground (or a body without any degrees of freedoms).
bilateral: Vec<BilateralConstraint<N, Id>>
Bilateral velocity constraints between dynamic bodies.
Implementations
Auto Trait Implementations
impl<N, Id> RefUnwindSafe for LinearConstraints<N, Id> where
Id: RefUnwindSafe,
N: RefUnwindSafe,
impl<N, Id> Send for LinearConstraints<N, Id> where
Id: Send,
impl<N, Id> Sync for LinearConstraints<N, Id> where
Id: Sync,
impl<N, Id> Unpin for LinearConstraints<N, Id> where
Id: Unpin,
N: Unpin,
impl<N, Id> UnwindSafe for LinearConstraints<N, Id> where
Id: UnwindSafe,
N: UnwindSafe,
Blanket Implementations
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