[][src]Struct nphysics3d::object::MassSpringSystemDesc

pub struct MassSpringSystemDesc<'a, N: RealField> { /* fields omitted */ }

A builder for mass-spring systems.

Methods

impl<'a, N: RealField> MassSpringSystemDesc<'a, N>[src]

pub fn from_trimesh(mesh: &'a TriMesh<N>) -> Self[src]

Create a mass-constraints system form a triangle mesh.

pub fn from_polyline(polyline: &'a Polyline<N>) -> Self[src]

Create a mass-constraints system form a polygonal line.

pub fn quad(subdiv_x: usize, subdiv_y: usize) -> Self[src]

Create a quad-shaped body.

pub fn user_data(self, data: impl UserData) -> Self[src]

Sets a user-data to be attached to the object being built.

pub fn set_user_data(&mut self, data: Option<impl UserData>) -> &mut Self[src]

Sets the user-data to be attached to the object being built.

pub fn get_user_data(&self) -> Option<&(dyn Any + Send + Sync)>[src]

Reference to the user-data to be attached to the object being built.

pub fn clear_kinematic_nodes(&mut self) -> &mut Self[src]

Mark all nodes as non-kinematic.

pub fn plasticity(self, strain_threshold: N, creep: N, max_force: N) -> Self[src]

pub fn set_plasticity(
    &mut self,
    strain_threshold: N,
    creep: N,
    max_force: N
) -> &mut Self
[src]

pub fn kinematic_nodes(self, nodes: &[usize]) -> Self[src]

pub fn set_nodes_kinematic(&mut self, nodes: &[usize]) -> &mut Self[src]

pub fn translation(self, vector: Vector<N>) -> Self[src]

pub fn set_translation(&mut self, vector: Vector<N>) -> &mut Self[src]

pub fn name(self, name: String) -> Self[src]

pub fn set_name(&mut self, name: String) -> &mut Self[src]

pub fn gravity_enabled(self, gravity_enabled: bool) -> Self[src]

pub fn enable_gravity(&mut self, gravity_enabled: bool) -> &mut Self[src]

pub fn collider_enabled(self, collider_enabled: bool) -> Self[src]

pub fn set_collider_enabled(&mut self, collider_enabled: bool) -> &mut Self[src]

pub fn scale(self, scale: Vector<N>) -> Self[src]

pub fn set_scale(&mut self, scale: Vector<N>) -> &mut Self[src]

pub fn stiffness(self, stiffness: N) -> Self[src]

pub fn set_stiffness(&mut self, stiffness: N) -> &mut Self[src]

pub fn sleep_threshold(self, sleep_threshold: Option<N>) -> Self[src]

pub fn set_sleep_threshold(&mut self, sleep_threshold: Option<N>) -> &mut Self[src]

pub fn damping_ratio(self, damping_ratio: N) -> Self[src]

pub fn set_damping_ratio(&mut self, damping_ratio: N) -> &mut Self[src]

pub fn mass(self, mass: N) -> Self[src]

pub fn set_mass(&mut self, mass: N) -> &mut Self[src]

pub fn status(self, status: BodyStatus) -> Self[src]

pub fn set_status(&mut self, status: BodyStatus) -> &mut Self[src]

pub fn position(self, position: Isometry<N>) -> Self[src]

pub fn set_position(&mut self, position: Isometry<N>) -> &mut Self[src]

pub fn get_plasticity_strain_threshold(&self) -> N[src]

pub fn get_plasticity_creep(&self) -> N[src]

pub fn get_plasticity_max_force(&self) -> N[src]

pub fn get_kinematic_nodes(&self) -> &[usize][src]

pub fn get_translation(&self) -> &Vector<N>[src]

pub fn get_name(&self) -> &str[src]

pub fn is_gravity_enabled(&self) -> bool[src]

pub fn get_stiffness(&self) -> N[src]

pub fn get_sleep_threshold(&self) -> Option<N>[src]

pub fn get_damping_ratio(&self) -> N[src]

pub fn get_mass(&self) -> N[src]

pub fn get_status(&self) -> BodyStatus[src]

pub fn is_collider_enabled(&self) -> bool[src]

pub fn get_position(&self) -> &Isometry<N>[src]

pub fn get_scale(&self) -> &Vector<N>[src]

pub fn build<'w>(&self, world: &'w mut World<N>) -> &'w mut MassSpringSystem<N>[src]

Builds a mass-spring system.

Trait Implementations

impl<'a, N: RealField> BodyDesc<N> for MassSpringSystemDesc<'a, N>[src]

type Body = MassSpringSystem<N>

The type of body being generated.

Auto Trait Implementations

impl<'a, N> Send for MassSpringSystemDesc<'a, N> where
    N: Scalar

impl<'a, N> Sync for MassSpringSystemDesc<'a, N> where
    N: Scalar

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Downcast for T where
    T: Any
[src]

impl<SS, SP> SupersetOf for SP where
    SS: SubsetOf<SP>, 
[src]

impl<T> Same for T

type Output = T

Should always be Self