[−][src]Struct nobs_vulkanism::fb::framebuffer::Builder
Methods
impl Builder
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Builder for Framebuffer
pub fn new(device: u64, pass: u64) -> Builder
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Build a new framebuffer for the specified renderpass
pub fn extent(&mut self, extent: Extent2D) -> &mut Builder
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Sets the extend of all framebuffer attachments
pub fn target(
&mut self,
image: u64,
view: u64,
clear: ClearValue
) -> &mut Builder
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&mut self,
image: u64,
view: u64,
clear: ClearValue
) -> &mut Builder
Adds the image
as framebuffer attachment
Attachments are added in sequence, meaning the attachment at position 0 is set by the first call to target
, the one at position 1 by the second call, etc.
pub fn create(&mut self) -> Framebuffer
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Creates the framebuffer
Auto Trait Implementations
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> From for T
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = !
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,