pub enum Error {
Show 37 variants
ArmyNotFound(ArmyId),
ArmyNotIdle(ArmyId),
BotAlreadySpawned(BotId),
BotNotFound(BotId),
BuildingStatsNotFound(BuildingId),
BuildingStatsNotFoundForLevel(BuildingId, BuildingLevel),
CannotDecreaseBuildingLevel(BuildingId),
CannotIncreaseBuildingLevel(BuildingId),
CheatingNotAllowed,
CityNotFound(Coord),
FailedToReadSavedata,
FailedToWriteSavedata,
Forbidden,
IndexOutOfBounds(ContinentIndex),
InsufficientResources,
InsufficientUnits,
ManeuverIsDone(ManeuverId),
ManeuverIsPending(ManeuverId),
ManeuverIsReturning(ManeuverId),
ManeuverNotFound(ManeuverId),
MineStatsNotFound(MineId),
MineStatsNotFoundForLevel(MineId, BuildingLevel),
NoPlayer,
NotWaitingPlayer(PlayerId),
OriginIsDestination(Coord),
PlayerAlreadySpawned(PlayerId),
PlayerNotFound(PlayerId),
PrecursorNotFound(PrecursorId),
ReportNotFound(ReportId),
RoundAlreadyStarted,
RoundHasPendingPlayers,
RoundNotStarted,
StorageStatsNotFound(StorageId),
StorageStatsNotFoundForLevel(StorageId, BuildingLevel),
UnexpectedUnit(UnitId, UnitId),
WallStatsNotFoundForLevel(BuildingLevel),
WorldIsFull,
}Variants§
ArmyNotFound(ArmyId)
ArmyNotIdle(ArmyId)
BotAlreadySpawned(BotId)
BotNotFound(BotId)
BuildingStatsNotFound(BuildingId)
BuildingStatsNotFoundForLevel(BuildingId, BuildingLevel)
CannotDecreaseBuildingLevel(BuildingId)
CannotIncreaseBuildingLevel(BuildingId)
CheatingNotAllowed
CityNotFound(Coord)
FailedToReadSavedata
FailedToWriteSavedata
Forbidden
IndexOutOfBounds(ContinentIndex)
InsufficientResources
InsufficientUnits
ManeuverIsDone(ManeuverId)
ManeuverIsPending(ManeuverId)
ManeuverIsReturning(ManeuverId)
ManeuverNotFound(ManeuverId)
MineStatsNotFound(MineId)
MineStatsNotFoundForLevel(MineId, BuildingLevel)
NoPlayer
NotWaitingPlayer(PlayerId)
OriginIsDestination(Coord)
PlayerAlreadySpawned(PlayerId)
PlayerNotFound(PlayerId)
PrecursorNotFound(PrecursorId)
ReportNotFound(ReportId)
RoundAlreadyStarted
RoundHasPendingPlayers
RoundNotStarted
StorageStatsNotFound(StorageId)
StorageStatsNotFoundForLevel(StorageId, BuildingLevel)
UnexpectedUnit(UnitId, UnitId)
WallStatsNotFoundForLevel(BuildingLevel)
WorldIsFull
Implementations§
Source§impl Error
impl Error
Sourcepub const fn is_army_not_found(&self) -> bool
pub const fn is_army_not_found(&self) -> bool
Returns true if the enum is Error::ArmyNotFound otherwise false
Sourcepub const fn is_army_not_idle(&self) -> bool
pub const fn is_army_not_idle(&self) -> bool
Returns true if the enum is Error::ArmyNotIdle otherwise false
Sourcepub const fn is_bot_already_spawned(&self) -> bool
pub const fn is_bot_already_spawned(&self) -> bool
Returns true if the enum is Error::BotAlreadySpawned otherwise false
Sourcepub const fn is_bot_not_found(&self) -> bool
pub const fn is_bot_not_found(&self) -> bool
Returns true if the enum is Error::BotNotFound otherwise false
Sourcepub const fn is_building_stats_not_found(&self) -> bool
pub const fn is_building_stats_not_found(&self) -> bool
Returns true if the enum is Error::BuildingStatsNotFound otherwise false
Sourcepub const fn is_building_stats_not_found_for_level(&self) -> bool
pub const fn is_building_stats_not_found_for_level(&self) -> bool
Returns true if the enum is Error::BuildingStatsNotFoundForLevel otherwise false
Sourcepub const fn is_cannot_decrease_building_level(&self) -> bool
pub const fn is_cannot_decrease_building_level(&self) -> bool
Returns true if the enum is Error::CannotDecreaseBuildingLevel otherwise false
Sourcepub const fn is_cannot_increase_building_level(&self) -> bool
pub const fn is_cannot_increase_building_level(&self) -> bool
Returns true if the enum is Error::CannotIncreaseBuildingLevel otherwise false
Sourcepub const fn is_cheating_not_allowed(&self) -> bool
pub const fn is_cheating_not_allowed(&self) -> bool
Returns true if the enum is Error::CheatingNotAllowed otherwise false
Sourcepub const fn is_city_not_found(&self) -> bool
pub const fn is_city_not_found(&self) -> bool
Returns true if the enum is Error::CityNotFound otherwise false
Sourcepub const fn is_failed_to_read_savedata(&self) -> bool
pub const fn is_failed_to_read_savedata(&self) -> bool
Returns true if the enum is Error::FailedToReadSavedata otherwise false
Sourcepub const fn is_failed_to_write_savedata(&self) -> bool
pub const fn is_failed_to_write_savedata(&self) -> bool
Returns true if the enum is Error::FailedToWriteSavedata otherwise false
Sourcepub const fn is_forbidden(&self) -> bool
pub const fn is_forbidden(&self) -> bool
Returns true if the enum is Error::Forbidden otherwise false
Sourcepub const fn is_index_out_of_bounds(&self) -> bool
pub const fn is_index_out_of_bounds(&self) -> bool
Returns true if the enum is Error::IndexOutOfBounds otherwise false
Sourcepub const fn is_insufficient_resources(&self) -> bool
pub const fn is_insufficient_resources(&self) -> bool
Returns true if the enum is Error::InsufficientResources otherwise false
Sourcepub const fn is_insufficient_units(&self) -> bool
pub const fn is_insufficient_units(&self) -> bool
Returns true if the enum is Error::InsufficientUnits otherwise false
Sourcepub const fn is_maneuver_is_done(&self) -> bool
pub const fn is_maneuver_is_done(&self) -> bool
Returns true if the enum is Error::ManeuverIsDone otherwise false
Sourcepub const fn is_maneuver_is_pending(&self) -> bool
pub const fn is_maneuver_is_pending(&self) -> bool
Returns true if the enum is Error::ManeuverIsPending otherwise false
Sourcepub const fn is_maneuver_is_returning(&self) -> bool
pub const fn is_maneuver_is_returning(&self) -> bool
Returns true if the enum is Error::ManeuverIsReturning otherwise false
Sourcepub const fn is_maneuver_not_found(&self) -> bool
pub const fn is_maneuver_not_found(&self) -> bool
Returns true if the enum is Error::ManeuverNotFound otherwise false
Sourcepub const fn is_mine_stats_not_found(&self) -> bool
pub const fn is_mine_stats_not_found(&self) -> bool
Returns true if the enum is Error::MineStatsNotFound otherwise false
Sourcepub const fn is_mine_stats_not_found_for_level(&self) -> bool
pub const fn is_mine_stats_not_found_for_level(&self) -> bool
Returns true if the enum is Error::MineStatsNotFoundForLevel otherwise false
Sourcepub const fn is_no_player(&self) -> bool
pub const fn is_no_player(&self) -> bool
Returns true if the enum is Error::NoPlayer otherwise false
Sourcepub const fn is_not_waiting_player(&self) -> bool
pub const fn is_not_waiting_player(&self) -> bool
Returns true if the enum is Error::NotWaitingPlayer otherwise false
Sourcepub const fn is_origin_is_destination(&self) -> bool
pub const fn is_origin_is_destination(&self) -> bool
Returns true if the enum is Error::OriginIsDestination otherwise false
Sourcepub const fn is_player_already_spawned(&self) -> bool
pub const fn is_player_already_spawned(&self) -> bool
Returns true if the enum is Error::PlayerAlreadySpawned otherwise false
Sourcepub const fn is_player_not_found(&self) -> bool
pub const fn is_player_not_found(&self) -> bool
Returns true if the enum is Error::PlayerNotFound otherwise false
Sourcepub const fn is_precursor_not_found(&self) -> bool
pub const fn is_precursor_not_found(&self) -> bool
Returns true if the enum is Error::PrecursorNotFound otherwise false
Sourcepub const fn is_report_not_found(&self) -> bool
pub const fn is_report_not_found(&self) -> bool
Returns true if the enum is Error::ReportNotFound otherwise false
Sourcepub const fn is_round_already_started(&self) -> bool
pub const fn is_round_already_started(&self) -> bool
Returns true if the enum is Error::RoundAlreadyStarted otherwise false
Sourcepub const fn is_round_has_pending_players(&self) -> bool
pub const fn is_round_has_pending_players(&self) -> bool
Returns true if the enum is Error::RoundHasPendingPlayers otherwise false
Sourcepub const fn is_round_not_started(&self) -> bool
pub const fn is_round_not_started(&self) -> bool
Returns true if the enum is Error::RoundNotStarted otherwise false
Sourcepub const fn is_storage_stats_not_found(&self) -> bool
pub const fn is_storage_stats_not_found(&self) -> bool
Returns true if the enum is Error::StorageStatsNotFound otherwise false
Sourcepub const fn is_storage_stats_not_found_for_level(&self) -> bool
pub const fn is_storage_stats_not_found_for_level(&self) -> bool
Returns true if the enum is Error::StorageStatsNotFoundForLevel otherwise false
Sourcepub const fn is_unexpected_unit(&self) -> bool
pub const fn is_unexpected_unit(&self) -> bool
Returns true if the enum is Error::UnexpectedUnit otherwise false
Sourcepub const fn is_wall_stats_not_found_for_level(&self) -> bool
pub const fn is_wall_stats_not_found_for_level(&self) -> bool
Returns true if the enum is Error::WallStatsNotFoundForLevel otherwise false
Sourcepub const fn is_world_is_full(&self) -> bool
pub const fn is_world_is_full(&self) -> bool
Returns true if the enum is Error::WorldIsFull otherwise false
Trait Implementations§
Source§impl Error for Error
impl Error for Error
1.30.0 · Source§fn source(&self) -> Option<&(dyn Error + 'static)>
fn source(&self) -> Option<&(dyn Error + 'static)>
1.0.0 · Source§fn description(&self) -> &str
fn description(&self) -> &str
use the Display impl or to_string()
Auto Trait Implementations§
impl Freeze for Error
impl RefUnwindSafe for Error
impl Send for Error
impl Sync for Error
impl Unpin for Error
impl UnsafeUnpin for Error
impl UnwindSafe for Error
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