pub struct TypedComponent {
pub name: String,
pub data: TypedPayload,
pub persistence: Persistence,
pub field_overrides: Vec<FieldOverride>,
}Expand description
Register a custom component type and serialize game-side state into a scene.
A game that keeps its own data in a second world stores it through these
hooks so save_scene_with and load_scene_with round-trip it alongside
the engine entities.
Fields§
§name: String§data: TypedPayload§persistence: Persistence§field_overrides: Vec<FieldOverride>Field-level deltas that override individual values inside
data after deserialization. Persistence::Both components
keep their authored payload in data and layer runtime
changes here, so a save file can carry “the door is now open”
without re-emitting the rest of the authored door state.
Reuses the FieldOverride shape.
Trait Implementations§
Source§impl Clone for TypedComponent
impl Clone for TypedComponent
Source§fn clone(&self) -> TypedComponent
fn clone(&self) -> TypedComponent
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for TypedComponent
impl Debug for TypedComponent
Source§impl<'de> Deserialize<'de> for TypedComponent
impl<'de> Deserialize<'de> for TypedComponent
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<TypedComponent, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<TypedComponent, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl PartialEq for TypedComponent
impl PartialEq for TypedComponent
Source§fn eq(&self, other: &TypedComponent) -> bool
fn eq(&self, other: &TypedComponent) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for TypedComponent
impl Serialize for TypedComponent
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for TypedComponent
Auto Trait Implementations§
impl Freeze for TypedComponent
impl RefUnwindSafe for TypedComponent
impl Send for TypedComponent
impl Sync for TypedComponent
impl Unpin for TypedComponent
impl UnsafeUnpin for TypedComponent
impl UnwindSafe for TypedComponent
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
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T: for<'de> Deserialize<'de>,
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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Convert
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