pub enum Persistence {
Authored,
Runtime,
Both,
}Expand description
Register a custom component type and serialize game-side state into a scene.
A game that keeps its own data in a second world stores it through these
hooks so save_scene_with and load_scene_with round-trip it alongside
the engine entities.
Variants§
Trait Implementations§
Source§impl Clone for Persistence
impl Clone for Persistence
Source§fn clone(&self) -> Persistence
fn clone(&self) -> Persistence
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for Persistence
Source§impl Debug for Persistence
impl Debug for Persistence
Source§impl Default for Persistence
impl Default for Persistence
Source§fn default() -> Persistence
fn default() -> Persistence
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for Persistence
impl<'de> Deserialize<'de> for Persistence
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<Persistence, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<Persistence, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for Persistence
Source§impl PartialEq for Persistence
impl PartialEq for Persistence
Source§fn eq(&self, other: &Persistence) -> bool
fn eq(&self, other: &Persistence) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for Persistence
impl Serialize for Persistence
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
impl StructuralPartialEq for Persistence
Auto Trait Implementations§
impl Freeze for Persistence
impl RefUnwindSafe for Persistence
impl Send for Persistence
impl Sync for Persistence
impl Unpin for Persistence
impl UnsafeUnpin for Persistence
impl UnwindSafe for Persistence
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
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T: Any,
impl<T> Downcast for Twhere
T: Any,
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Convert
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