ParseError

Enum ParseError 

Source
pub enum ParseError {
Show 24 variants UnexpectedEOF(FileId, Vec<String>), UnexpectedToken(RawSpan, Vec<String>), ExtraToken(RawSpan), UnmatchedCloseBrace(RawSpan), InvalidEscapeSequence(RawSpan), InvalidAsciiEscapeCode(RawSpan), StringDelimiterMismatch { opening_delimiter: RawSpan, closing_delimiter: RawSpan, }, ExternalFormatError(String, String, Option<RawSpan>), UnboundTypeVariables(Vec<LocIdent>), InvalidRecordType { record_span: RawSpan, tail_span: Option<RawSpan>, cause: InvalidRecordTypeError, }, RecursiveLetPattern(RawSpan), PatternInLetBlock(RawSpan), TypeVariableKindMismatch { ty_var: LocIdent, span: RawSpan, }, TypedFieldWithoutDefinition { field_span: RawSpan, annot_span: RawSpan, }, InterpolationInStaticPath { input: String, path_elem_span: RawSpan, }, DuplicateIdentInRecordPattern { ident: LocIdent, prev_ident: LocIdent, }, DuplicateIdentInLetBlock { ident: LocIdent, prev_ident: LocIdent, }, DisabledFeature { feature: String, span: RawSpan, }, InvalidContract(RawSpan), InvalidImportFormat { span: RawSpan, }, SigilExprMissingColon(RawSpan), UnknownSigilSelector { selector: String, span: RawSpan, }, UnknownSigilAttribute { selector: String, attribute: String, span: RawSpan, }, MultipleFieldDecls { ident: Ident, include_span: RawSpan, other_span: RawSpan, },
}
Expand description

An error occurring during parsing.

Variants§

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UnexpectedEOF(FileId, Vec<String>)

Unexpected end of file.

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UnexpectedToken(RawSpan, Vec<String>)

Unexpected token.

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ExtraToken(RawSpan)

Superfluous, unexpected token.

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UnmatchedCloseBrace(RawSpan)

A closing brace ‘}’ does not match an opening brace ‘{’. This rather precise error is detected because of how interpolated strings are lexed.

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InvalidEscapeSequence(RawSpan)

Invalid escape sequence in a string literal.

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InvalidAsciiEscapeCode(RawSpan)

Invalid ASCII escape code in a string literal.

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StringDelimiterMismatch

A multiline string was closed with a delimiter which has a % count higher than the opening delimiter.

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§opening_delimiter: RawSpan
§closing_delimiter: RawSpan
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ExternalFormatError(String, String, Option<RawSpan>)

Error when parsing an external format such as JSON, YAML, etc.

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UnboundTypeVariables(Vec<LocIdent>)

Unbound type variable

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InvalidRecordType

Illegal record type literal.

This occurs when failing to convert from the uniterm syntax to a record type literal. See RFC002 for more details.

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§record_span: RawSpan

The position of the invalid record.

§tail_span: Option<RawSpan>

Position of the tail, if there was one.

§cause: InvalidRecordTypeError

The reason that interpretation as a record type failed.

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RecursiveLetPattern(RawSpan)

A recursive let pattern was encountered. They are not currently supported because we decided it was too involved to implement them.

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PatternInLetBlock(RawSpan)

Let blocks can currently only contain plain bindings, not pattern bindings.

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TypeVariableKindMismatch

A type variable is used in ways that imply it has muiltiple different kinds.

This can happen in several situations, for example:

  • a variable is used as both a type variable and a row type variable, e.g. in the signature forall r. { ; r } -> r,
  • a variable is used as both a record and enum row variable, e.g. in the signature forall r. [| ; r |] -> { ; r }.

Fields

§ty_var: LocIdent
§span: RawSpan
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TypedFieldWithoutDefinition

A record literal, which isn’t a record type, has a field with a type annotation but without a definition. While we could technically handle this situation, this is most probably an error from the user, because this type annotation is useless and, maybe non-intuitively, won’t have any effect as part of a larger contract:

let MixedContract = {foo : String, bar | Number} in
{ foo = 1, bar = 2} | MixedContract

This example works, because the foo : String annotation doesn’t propagate, and contract application is mostly merging, which is probably not the intent. It might become a warning in a future version, but we don’t have warnings for now, so we rather forbid such constructions.

Fields

§field_span: RawSpan

The position of the field definition.

§annot_span: RawSpan

The position of the type annotation.

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InterpolationInStaticPath

The user provided a field path on the CLI, which is expected to be only composed of literals, but the parsed field path contains string interpolation.

Fields

§input: String
§path_elem_span: RawSpan
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DuplicateIdentInRecordPattern

A duplicate binding was encountered in a record destructuring pattern.

Fields

§ident: LocIdent

The duplicate identifier.

§prev_ident: LocIdent

The previous instance of the duplicated identifier.

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DuplicateIdentInLetBlock

A duplicate binding was encountered in a let block.

Fields

§ident: LocIdent

The duplicate identifier.

§prev_ident: LocIdent

The previous instance of the duplicated identifier.

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DisabledFeature

There was an attempt to use a feature that hasn’t been enabled.

Fields

§feature: String
§span: RawSpan
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InvalidContract(RawSpan)

A term was used as a contract in type position, but this term has no chance to make any sense as a contract. What terms make sense might evolve with time, but any given point in time, there are a set of expressions that can be excluded syntactically. Currently, it’s mostly constants.

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InvalidImportFormat

Unrecognized explicit import format tag

Fields

§span: RawSpan
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SigilExprMissingColon(RawSpan)

A CLI sigil expression such as @env:FOO is invalid because no : separator was found.

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UnknownSigilSelector

A CLI sigil expression is unknown or unsupported, such as @unknown:value.

Fields

§selector: String
§span: RawSpan
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UnknownSigilAttribute

A CLI sigil attribute is unknown or unsupported, such as @file/unsupported:value.

Fields

§selector: String
§attribute: String
§span: RawSpan
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MultipleFieldDecls

An included field has several definitions. While we could just merge both at runtime like a piecewise field definition, we entirely forbid this situation for now.

Fields

§ident: Ident

The identifier.

§include_span: RawSpan

The identifier and the position of the include expression. The ident part is the same as the ident part of ident.

§other_span: RawSpan

The span of the other declaration, which can be either a field definition or an include expression as well.

Implementations§

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impl ParseError

Source

pub fn from_lalrpop<T>( error: ParseError<usize, T, InternalParseError>, file_id: FileId, ) -> ParseError

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pub fn from_serde_json(error: Error, file_id: FileId, files: &Files) -> Self

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pub fn from_yaml(error: ScanError, file_id: Option<FileId>) -> Self

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pub fn from_toml(error: TomlError, file_id: FileId) -> Self

Trait Implementations§

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impl Clone for ParseError

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fn clone(&self) -> ParseError

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ParseError

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<ParseError> for Error

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fn from(error: ParseError) -> Error

Converts to this type from the input type.
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impl From<ParseError> for ParseErrors

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fn from(e: ParseError) -> ParseErrors

Converts to this type from the input type.
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impl From<UnboundTypeVariableError> for ParseError

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fn from(err: UnboundTypeVariableError) -> Self

Converts to this type from the input type.
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impl IntoDiagnostics for ParseError

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fn into_diagnostics(self, files: &mut Files) -> Vec<Diagnostic<FileId>>

Convert an error to a list of printable formatted diagnostic. Read more
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impl PartialEq for ParseError

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fn eq(&self, other: &ParseError) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for ParseError

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impl StructuralPartialEq for ParseError

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T, U> ExactFrom<T> for U
where U: TryFrom<T>,

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fn exact_from(value: T) -> U

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impl<T, U> ExactInto<U> for T
where U: ExactFrom<T>,

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fn exact_into(self) -> U

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T, U> OverflowingInto<U> for T
where U: OverflowingFrom<T>,

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Paint for T
where T: ?Sized,

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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

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Set foreground color to white using white().

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fn primary(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Primary].

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fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Fixed].

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fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to [Color :: Rgb].

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fn black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Black].

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fn red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Red].

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fn green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Green].

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fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Yellow].

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fn blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Blue].

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fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Magenta].

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fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: Cyan].

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fn white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: White].

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fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlack].

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fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightRed].

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fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightGreen].

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fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightYellow].

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fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightBlue].

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fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightMagenta].

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fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightCyan].

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fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to [Color :: BrightWhite].

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fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

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Set background color to red using fg():

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painted.bg(Color::Red);

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fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Primary].

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fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Fixed].

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fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to [Color :: Rgb].

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fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Black].

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fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Red].

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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Green].

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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Yellow].

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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Blue].

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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Magenta].

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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: Cyan].

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fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: White].

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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlack].

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fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightRed].

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fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightGreen].

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fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightYellow].

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fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightBlue].

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fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightMagenta].

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fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightCyan].

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fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to [Color :: BrightWhite].

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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

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Make text bold using using bold().

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fn bold(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Bold].

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Returns self with the attr() set to [Attribute :: Dim].

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fn italic(&self) -> Painted<&T>

Returns self with the attr() set to [Attribute :: Italic].

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Returns self with the attr() set to [Attribute :: Underline].

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Returns self with the attr() set to [Attribute :: Blink].

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Returns self with the attr() set to [Attribute :: RapidBlink].

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Returns self with the attr() set to [Attribute :: Invert].

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Returns self with the attr() set to [Attribute :: Conceal].

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Returns self with the quirk() set to [Quirk :: Wrap].

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👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

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Returns self with the quirk() set to [Quirk :: Resetting].

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fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

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Enable styling painted only when both stdout and stderr are TTYs:

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painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
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fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
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Apply a style wholesale to self. Any previous style is replaced. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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The type for initializers.
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use malachite_base::strings::ToDebugString;

assert_eq!([1, 2, 3].to_debug_string(), "[1, 2, 3]");
assert_eq!(
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    "[[2, 3], [], [4]]"
);
assert_eq!(Some(5).to_debug_string(), "Some(5)");
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The resulting type after obtaining ownership.
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Performs the conversion.
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fn wrapping_into(self) -> U