pub struct ImageFrame {
pub handle: ControlHandle,
/* private fields */
}
Expand description
An image frame is a control that displays a Bitmap
or a Icon
image resource.
ImageFrame is not behind any features.
Builder parameters:
parent
: Required. The image frame parent container.size
: The image frame size.position
: The image frame position.flags
: A combination of the ImageFrameFlags values.ex_flags
: A combination of win32 window extended flags. Unlikeflags
, ex_flags must be used straight from winapibackground_color
: The background color of the image frame. Used if the image is smaller than the controlbitmap
: A bitmap to display. If this value is set, icon is ignored.icon
: An icon to display
Control events:
OnImageFrameClick
: When the image frame is clicked once by the userOnImageFrameDoubleClick
: When the image frame is clicked twice rapidly by the userMousePress(_)
: Generic mouse press events on the buttonOnMouseMove
: Generic mouse mouse eventOnMouseWheel
: Generic mouse wheel event
use native_windows_gui as nwg;
fn build_frame(button: &mut nwg::ImageFrame, window: &nwg::Window, ico: &nwg::Icon) {
nwg::ImageFrame::builder()
.parent(window)
.build(button);
}
Fields§
§handle: ControlHandle
Implementations§
Source§impl ImageFrame
impl ImageFrame
pub fn builder<'a>() -> ImageFrameBuilder<'a>
Sourcepub fn set_bitmap<'a>(&self, image: Option<&'a Bitmap>)
pub fn set_bitmap<'a>(&self, image: Option<&'a Bitmap>)
Sets the bitmap image of the image frame. Replace the current bitmap or icon.
Set image
to None
to remove the image
Sourcepub fn set_icon<'a>(&self, image: Option<&'a Icon>)
pub fn set_icon<'a>(&self, image: Option<&'a Icon>)
Sets the bitmap image of the image frame. Replace the current bitmap or icon.
Set image
to None
to remove the image
Sourcepub fn image<'a>(&self, bitmap: &mut Option<Bitmap>, icon: &mut Option<Icon>)
pub fn image<'a>(&self, bitmap: &mut Option<Bitmap>, icon: &mut Option<Icon>)
Returns the current image in the image frame.
If the image frame has a bitmap, the value will be returned in bitmap
If the image frame has a icon, the value will be returned in icon
Sourcepub fn enabled(&self) -> bool
pub fn enabled(&self) -> bool
Return true if the control user can interact with the control, return false otherwise
Sourcepub fn set_enabled(&self, v: bool)
pub fn set_enabled(&self, v: bool)
Enable or disable the control
Sourcepub fn visible(&self) -> bool
pub fn visible(&self) -> bool
Return true if the control is visible to the user. Will return true even if the control is outside of the parent client view (ex: at the position (10000, 10000))
Sourcepub fn set_visible(&self, v: bool)
pub fn set_visible(&self, v: bool)
Show or hide the control to the user
Sourcepub fn position(&self) -> (i32, i32)
pub fn position(&self) -> (i32, i32)
Return the position of the image frame in the parent window
Sourcepub fn set_position(&self, x: i32, y: i32)
pub fn set_position(&self, x: i32, y: i32)
Set the position of the image frame in the parent window
Sourcepub fn class_name(&self) -> &'static str
pub fn class_name(&self) -> &'static str
Winapi class name used during control creation
Sourcepub fn forced_flags(&self) -> u32
pub fn forced_flags(&self) -> u32
Winapi flags required by the control