Struct native_windows_gui::ImageFrame
source · [−]pub struct ImageFrame {
pub handle: ControlHandle,
/* private fields */
}
Expand description
An image frame is a control that displays a Bitmap
or a Icon
image resource.
ImageFrame is not behind any features.
Builder parameters:
parent
: Required. The image frame parent container.size
: The image frame size.position
: The image frame position.flags
: A combination of the ImageFrameFlags values.ex_flags
: A combination of win32 window extended flags. Unlikeflags
, ex_flags must be used straight from winapibackground_color
: The background color of the image frame. Used if the image is smaller than the controlbitmap
: A bitmap to display. If this value is set, icon is ignored.icon
: An icon to display
Control events:
OnImageFrameClick
: When the image frame is clicked once by the userOnImageFrameDoubleClick
: When the image frame is clicked twice rapidly by the userMousePress(_)
: Generic mouse press events on the buttonOnMouseMove
: Generic mouse mouse eventOnMouseWheel
: Generic mouse wheel event
use native_windows_gui as nwg;
fn build_frame(button: &mut nwg::ImageFrame, window: &nwg::Window, ico: &nwg::Icon) {
nwg::ImageFrame::builder()
.parent(window)
.build(button);
}
Fields
handle: ControlHandle
Implementations
sourceimpl ImageFrame
impl ImageFrame
pub fn builder<'a>() -> ImageFrameBuilder<'a>
sourcepub fn set_bitmap<'a>(&self, image: Option<&'a Bitmap>)
pub fn set_bitmap<'a>(&self, image: Option<&'a Bitmap>)
Sets the bitmap image of the image frame. Replace the current bitmap or icon.
Set image
to None
to remove the image
sourcepub fn set_icon<'a>(&self, image: Option<&'a Icon>)
pub fn set_icon<'a>(&self, image: Option<&'a Icon>)
Sets the bitmap image of the image frame. Replace the current bitmap or icon.
Set image
to None
to remove the image
sourcepub fn image<'a>(&self, bitmap: &mut Option<Bitmap>, icon: &mut Option<Icon>)
pub fn image<'a>(&self, bitmap: &mut Option<Bitmap>, icon: &mut Option<Icon>)
Returns the current image in the image frame.
If the image frame has a bitmap, the value will be returned in bitmap
If the image frame has a icon, the value will be returned in icon
sourcepub fn enabled(&self) -> bool
pub fn enabled(&self) -> bool
Return true if the control user can interact with the control, return false otherwise
sourcepub fn set_enabled(&self, v: bool)
pub fn set_enabled(&self, v: bool)
Enable or disable the control
sourcepub fn visible(&self) -> bool
pub fn visible(&self) -> bool
Return true if the control is visible to the user. Will return true even if the control is outside of the parent client view (ex: at the position (10000, 10000))
sourcepub fn set_visible(&self, v: bool)
pub fn set_visible(&self, v: bool)
Show or hide the control to the user
sourcepub fn position(&self) -> (i32, i32)
pub fn position(&self) -> (i32, i32)
Return the position of the image frame in the parent window
sourcepub fn set_position(&self, x: i32, y: i32)
pub fn set_position(&self, x: i32, y: i32)
Set the position of the image frame in the parent window
sourcepub fn class_name(&self) -> &'static str
pub fn class_name(&self) -> &'static str
Winapi class name used during control creation
sourcepub fn forced_flags(&self) -> u32
pub fn forced_flags(&self) -> u32
Winapi flags required by the control
Trait Implementations
sourceimpl Default for ImageFrame
impl Default for ImageFrame
sourcefn default() -> ImageFrame
fn default() -> ImageFrame
Returns the “default value” for a type. Read more
sourceimpl Drop for ImageFrame
impl Drop for ImageFrame
sourceimpl From<&ImageFrame> for ControlHandle
impl From<&ImageFrame> for ControlHandle
sourcefn from(control: &ImageFrame) -> Self
fn from(control: &ImageFrame) -> Self
Converts to this type from the input type.
sourceimpl From<&mut ImageFrame> for ControlHandle
impl From<&mut ImageFrame> for ControlHandle
sourcefn from(control: &mut ImageFrame) -> Self
fn from(control: &mut ImageFrame) -> Self
Converts to this type from the input type.
sourceimpl PartialEq<ControlHandle> for ImageFrame
impl PartialEq<ControlHandle> for ImageFrame
sourcefn eq(&self, other: &ControlHandle) -> bool
fn eq(&self, other: &ControlHandle) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourceimpl PartialEq<ImageFrame> for ControlHandle
impl PartialEq<ImageFrame> for ControlHandle
sourcefn eq(&self, other: &ImageFrame) -> bool
fn eq(&self, other: &ImageFrame) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
sourceimpl PartialEq<ImageFrame> for ImageFrame
impl PartialEq<ImageFrame> for ImageFrame
Auto Trait Implementations
impl !RefUnwindSafe for ImageFrame
impl !Send for ImageFrame
impl !Sync for ImageFrame
impl Unpin for ImageFrame
impl UnwindSafe for ImageFrame
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more