[−][src]Struct native_windows_gui::Frame
A frame is a rectangle containing children controls. Frame is implemented as a custom control.
Requires the frame
feature.
Builder parameters:
parent
: Required. The frame parent container.size
: The frame size.position
: The frame position.enabled
: If the frame children can be used by the user.flags
: A combination of the FrameFlags values.OnMouseWheel
: Generic mouse wheel event
Control events:
MousePress(_)
: Generic mouse press events on the buttonOnMouseMove
: Generic mouse mouse event
Fields
handle: ControlHandle
Implementations
impl Frame
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pub fn builder() -> FrameBuilder
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pub fn focus(&self) -> bool
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Returns true if the control currently has the keyboard focus
pub fn set_focus(&self)
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Sets the keyboard focus on the button.
pub fn enabled(&self) -> bool
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Returns true if the control user can interact with the control, return false otherwise
pub fn set_enabled(&self, v: bool)
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Enable or disable the control
pub fn visible(&self) -> bool
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Returns true if the control is visible to the user. Will return true even if the control is outside of the parent client view (ex: at the position (10000, 10000))
pub fn set_visible(&self, v: bool)
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Show or hide the control to the user
pub fn size(&self) -> (u32, u32)
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Returns the size of the button in the parent window
pub fn set_size(&self, x: u32, y: u32)
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Sets the size of the button in the parent window
pub fn position(&self) -> (i32, i32)
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Returns the position of the button in the parent window
pub fn set_position(&self, x: i32, y: i32)
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Sets the position of the button in the parent window
pub fn class_name(&self) -> &'static str
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Winapi class name used during control creation
pub fn flags(&self) -> u32
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Winapi base flags used during window creation
pub fn forced_flags(&self) -> u32
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Winapi flags required by the control
Trait Implementations
impl Default for Frame
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impl Drop for Frame
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impl Eq for Frame
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impl<'_> From<&'_ Frame> for ControlHandle
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impl PartialEq<ControlHandle> for Frame
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fn eq(&self, other: &ControlHandle) -> bool
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#[must_use]fn ne(&self, other: &Rhs) -> bool
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impl PartialEq<Frame> for Frame
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impl PartialEq<Frame> for ControlHandle
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impl StructuralEq for Frame
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impl StructuralPartialEq for Frame
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Auto Trait Implementations
impl RefUnwindSafe for Frame
impl !Send for Frame
impl !Sync for Frame
impl Unpin for Frame
impl UnwindSafe for Frame
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,