[][src]Trait nannou::draw::properties::spatial::position::SetPosition

pub trait SetPosition<S>: Sized {
    fn properties(&mut self) -> &mut Properties<S>;

    fn x_position(self, position: Position<S>) -> Self { ... }
fn y_position(self, position: Position<S>) -> Self { ... }
fn z_position(self, position: Position<S>) -> Self { ... }
fn x(self, x: S) -> Self { ... }
fn y(self, y: S) -> Self { ... }
fn z(self, y: S) -> Self { ... }
fn xy(self, p: Point2<S>) -> Self { ... }
fn xyz(self, p: Point3<S>) -> Self { ... }
fn x_y(self, x: S, y: S) -> Self { ... }
fn x_y_z(self, x: S, y: S, z: S) -> Self { ... }
fn x_position_relative(self, x: Relative<S>) -> Self { ... }
fn y_position_relative(self, y: Relative<S>) -> Self { ... }
fn z_position_relative(self, z: Relative<S>) -> Self { ... }
fn x_y_position_relative(self, x: Relative<S>, y: Relative<S>) -> Self { ... }
fn x_y_z_position_relative(
        self,
        x: Relative<S>,
        y: Relative<S>,
        z: Relative<S>
    ) -> Self { ... }
fn x_position_relative_to(self, other: Index, x: Relative<S>) -> Self { ... }
fn y_position_relative_to(self, other: Index, y: Relative<S>) -> Self { ... }
fn z_position_relative_to(self, other: Index, z: Relative<S>) -> Self { ... }
fn x_y_position_relative_to(
        self,
        other: Index,
        x: Relative<S>,
        y: Relative<S>
    ) -> Self { ... }
fn x_y_z_position_relative_to(
        self,
        other: Index,
        x: Relative<S>,
        y: Relative<S>,
        z: Relative<S>
    ) -> Self { ... }
fn x_relative(self, x: S) -> Self { ... }
fn y_relative(self, y: S) -> Self { ... }
fn z_relative(self, z: S) -> Self { ... }
fn xy_relative(self, p: Point2<S>) -> Self { ... }
fn xyz_relative(self, p: Point3<S>) -> Self { ... }
fn x_y_relative(self, x: S, y: S) -> Self { ... }
fn x_y_z_relative(self, x: S, y: S, z: S) -> Self { ... }
fn x_relative_to(self, other: Index, x: S) -> Self { ... }
fn y_relative_to(self, other: Index, y: S) -> Self { ... }
fn z_relative_to(self, other: Index, z: S) -> Self { ... }
fn xy_relative_to(self, other: Index, p: Point2<S>) -> Self { ... }
fn xyz_relative_to(self, other: Index, p: Point3<S>) -> Self { ... }
fn x_y_relative_to(self, other: Index, x: S, y: S) -> Self { ... }
fn x_y_z_relative_to(self, other: Index, x: S, y: S, z: S) -> Self { ... }
fn x_direction(self, direction: Direction, x: S) -> Self { ... }
fn y_direction(self, direction: Direction, y: S) -> Self { ... }
fn z_direction(self, direction: Direction, z: S) -> Self { ... }
fn left(self, x: S) -> Self { ... }
fn right(self, x: S) -> Self { ... }
fn down(self, y: S) -> Self { ... }
fn up(self, y: S) -> Self { ... }
fn backwards(self, z: S) -> Self { ... }
fn forwards(self, z: S) -> Self { ... }
fn x_direction_from(self, other: Index, direction: Direction, x: S) -> Self { ... }
fn y_direction_from(self, other: Index, direction: Direction, y: S) -> Self { ... }
fn z_direction_from(self, other: Index, direction: Direction, z: S) -> Self { ... }
fn left_from(self, other: Index, x: S) -> Self { ... }
fn right_from(self, other: Index, x: S) -> Self { ... }
fn down_from(self, other: Index, y: S) -> Self { ... }
fn up_from(self, other: Index, y: S) -> Self { ... }
fn backwards_from(self, other: Index, z: S) -> Self { ... }
fn forwards_from(self, other: Index, z: S) -> Self { ... }
fn x_align(self, align: Align<S>) -> Self { ... }
fn y_align(self, align: Align<S>) -> Self { ... }
fn z_align(self, align: Align<S>) -> Self { ... }
fn align_left(self) -> Self { ... }
fn align_left_with_margin(self, margin: S) -> Self { ... }
fn align_middle_x(self) -> Self { ... }
fn align_right(self) -> Self { ... }
fn align_right_with_margin(self, margin: S) -> Self { ... }
fn align_bottom(self) -> Self { ... }
fn align_bottom_with_margin(self, margin: S) -> Self { ... }
fn align_middle_y(self) -> Self { ... }
fn align_top(self) -> Self { ... }
fn align_top_with_margin(self, margin: S) -> Self { ... }
fn align_front(self) -> Self { ... }
fn align_front_with_margin(self, margin: S) -> Self { ... }
fn align_middle_z(self) -> Self { ... }
fn align_back(self) -> Self { ... }
fn align_back_with_margin(self, margin: S) -> Self { ... }
fn x_align_to(self, other: Index, align: Align<S>) -> Self { ... }
fn y_align_to(self, other: Index, align: Align<S>) -> Self { ... }
fn z_align_to(self, other: Index, align: Align<S>) -> Self { ... }
fn align_left_of(self, other: Index) -> Self { ... }
fn align_left_of_with_margin(self, other: Index, margin: S) -> Self { ... }
fn align_middle_x_of(self, other: Index) -> Self { ... }
fn align_right_of(self, other: Index) -> Self { ... }
fn align_right_of_with_margin(self, other: Index, margin: S) -> Self { ... }
fn align_bottom_of(self, other: Index) -> Self { ... }
fn align_bottom_of_with_margin(self, other: Index, margin: S) -> Self { ... }
fn align_middle_y_of(self, other: Index) -> Self { ... }
fn align_top_of(self, other: Index) -> Self { ... }
fn align_top_of_with_margin(self, other: Index, margin: S) -> Self { ... }
fn align_front_of(self, other: Index) -> Self { ... }
fn align_front_of_with_margin(self, other: Index, margin: S) -> Self { ... }
fn align_middle_z_of(self, other: Index) -> Self { ... }
fn align_back_of(self, other: Index) -> Self { ... }
fn align_back_of_with_margin(self, other: Index, margin: S) -> Self { ... }
fn middle(self) -> Self { ... }
fn bottom_left(self) -> Self { ... }
fn mid_left(self) -> Self { ... }
fn top_left(self) -> Self { ... }
fn mid_top(self) -> Self { ... }
fn top_right(self) -> Self { ... }
fn mid_right(self) -> Self { ... }
fn bottom_right(self) -> Self { ... }
fn mid_bottom(self) -> Self { ... }
fn middle_of(self, other: Index) -> Self { ... }
fn bottom_left_of(self, other: Index) -> Self { ... }
fn mid_left_of(self, other: Index) -> Self { ... }
fn top_left_of(self, other: Index) -> Self { ... }
fn mid_top_of(self, other: Index) -> Self { ... }
fn top_right_of(self, other: Index) -> Self { ... }
fn mid_right_of(self, other: Index) -> Self { ... }
fn bottom_right_of(self, other: Index) -> Self { ... }
fn mid_bottom_of(self, other: Index) -> Self { ... } }

An API for setting the position::Properties.

Required methods

fn properties(&mut self) -> &mut Properties<S>

Provide a mutable reference to the position::Properties for updating.

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Provided methods

fn x_position(self, position: Position<S>) -> Self

Build with the given Position along the x axis.

fn y_position(self, position: Position<S>) -> Self

Build with the given Position along the y axis.

fn z_position(self, position: Position<S>) -> Self

Build with the given Position along the z axis.

fn x(self, x: S) -> Self

Build with the given Absolute Position along the x axis.

fn y(self, y: S) -> Self

Build with the given Absolute Position along the y axis.

fn z(self, y: S) -> Self

Build with the given Absolute Position along the z axis.

fn xy(self, p: Point2<S>) -> Self

Set the Position with some two-dimensional point.

fn xyz(self, p: Point3<S>) -> Self

Set the Position with some three-dimensional point.

fn x_y(self, x: S, y: S) -> Self

Set the Position with x y coordinates.

fn x_y_z(self, x: S, y: S, z: S) -> Self

Set the Position with x y z coordinates.

fn x_position_relative(self, x: Relative<S>) -> Self

Set the x Position Relative to the previous node.

fn y_position_relative(self, y: Relative<S>) -> Self

Set the y Position Relative to the previous node.

fn z_position_relative(self, z: Relative<S>) -> Self

Set the z Position Relative to the previous node.

fn x_y_position_relative(self, x: Relative<S>, y: Relative<S>) -> Self

Set the x and y Positions Relative to the previous node.

fn x_y_z_position_relative(
    self,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self

Set the x, y and z Positions Relative to the previous node.

fn x_position_relative_to(self, other: Index, x: Relative<S>) -> Self

Set the x Position Relative to the given node.

fn y_position_relative_to(self, other: Index, y: Relative<S>) -> Self

Set the y Position Relative to the given node.

fn z_position_relative_to(self, other: Index, z: Relative<S>) -> Self

Set the y Position Relative to the given node.

fn x_y_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>
) -> Self

Set the x and y Positions Relative to the given node.

fn x_y_z_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self

Set the x, y and z Positions Relative to the given node.

fn x_relative(self, x: S) -> Self

Set the Position as a Scalar along the x axis Relative to the middle of previous node.

fn y_relative(self, y: S) -> Self

Set the Position as a Scalar along the y axis Relative to the middle of previous node.

fn z_relative(self, z: S) -> Self

Set the Position as a Scalar along the z axis Relative to the middle of previous node.

fn xy_relative(self, p: Point2<S>) -> Self

Set the Position as a Point Relative to the middle of the previous node.

fn xyz_relative(self, p: Point3<S>) -> Self

Set the Position as a Point Relative to the middle of the previous node.

fn x_y_relative(self, x: S, y: S) -> Self

Set the Position as Scalars along the x and y axes Relative to the middle of the previous node.

fn x_y_z_relative(self, x: S, y: S, z: S) -> Self

Set the Position as Scalars along the x, y and z axes Relative to the middle of the previous node.

fn x_relative_to(self, other: Index, x: S) -> Self

Set the position relative to the node with the given node::Index.

fn y_relative_to(self, other: Index, y: S) -> Self

Set the position relative to the node with the given node::Index.

fn z_relative_to(self, other: Index, z: S) -> Self

Set the position relative to the node with the given node::Index.

fn xy_relative_to(self, other: Index, p: Point2<S>) -> Self

Set the position relative to the node with the given node::Index.

fn xyz_relative_to(self, other: Index, p: Point3<S>) -> Self

Set the position relative to the node with the given node::Index.

fn x_y_relative_to(self, other: Index, x: S, y: S) -> Self

Set the position relative to the node with the given node::Index.

fn x_y_z_relative_to(self, other: Index, x: S, y: S, z: S) -> Self

Set the position relative to the node with the given node::Index.

fn x_direction(self, direction: Direction, x: S) -> Self

Build with the Position along the x axis as some distance from another node.

fn y_direction(self, direction: Direction, y: S) -> Self

Build with the Position along the y axis as some distance from another node.

fn z_direction(self, direction: Direction, z: S) -> Self

Build with the Position along the z axis as some distance from another node.

fn left(self, x: S) -> Self

Build with the Position as some distance to the left of another node.

fn right(self, x: S) -> Self

Build with the Position as some distance to the right of another node.

fn down(self, y: S) -> Self

Build with the Position as some distance below another node.

fn up(self, y: S) -> Self

Build with the Position as some distance above another node.

fn backwards(self, z: S) -> Self

Build with the Position as some distance in front of another node.

fn forwards(self, z: S) -> Self

Build with the Position as some distance behind another node.

fn x_direction_from(self, other: Index, direction: Direction, x: S) -> Self

Build with the Position along the x axis as some distance from the given node.

fn y_direction_from(self, other: Index, direction: Direction, y: S) -> Self

Build with the Position along the y axis as some distance from the given node.

fn z_direction_from(self, other: Index, direction: Direction, z: S) -> Self

Build with the Position along the z axis as some distance from the given node.

fn left_from(self, other: Index, x: S) -> Self

Build with the Position as some distance to the left of the given node.

fn right_from(self, other: Index, x: S) -> Self

Build with the Position as some distance to the right of the given node.

fn down_from(self, other: Index, y: S) -> Self

Build with the Position as some distance below the given node.

fn up_from(self, other: Index, y: S) -> Self

Build with the Position as some distance above the given node.

fn backwards_from(self, other: Index, z: S) -> Self

Build with the Position as some distance in front of the given node.

fn forwards_from(self, other: Index, z: S) -> Self

Build with the Position as some distance above the given node.

fn x_align(self, align: Align<S>) -> Self

Align the Position of the node along the x axis.

fn y_align(self, align: Align<S>) -> Self

Align the Position of the node along the y axis.

fn z_align(self, align: Align<S>) -> Self

Align the Position of the node along the z axis.

fn align_left(self) -> Self

Align the position to the left.

fn align_left_with_margin(self, margin: S) -> Self

Align the position to the left.

fn align_middle_x(self) -> Self

Align the position to the middle.

fn align_right(self) -> Self

Align the position to the right.

fn align_right_with_margin(self, margin: S) -> Self

Align the position to the right.

fn align_bottom(self) -> Self

Align the position to the bottom.

fn align_bottom_with_margin(self, margin: S) -> Self

Align the position to the bottom.

fn align_middle_y(self) -> Self

Align the position to the middle.

fn align_top(self) -> Self

Align the position to the top.

fn align_top_with_margin(self, margin: S) -> Self

Align the position to the top.

fn align_front(self) -> Self

Align the position to the front.

fn align_front_with_margin(self, margin: S) -> Self

Align the position to the front.

fn align_middle_z(self) -> Self

Align the position to the middle.

fn align_back(self) -> Self

Align the position to the back.

fn align_back_with_margin(self, margin: S) -> Self

Align the position to the back.

fn x_align_to(self, other: Index, align: Align<S>) -> Self

Align the Position of the node with the given node along the x axis.

fn y_align_to(self, other: Index, align: Align<S>) -> Self

Align the Position of the node with the given node along the y axis.

fn z_align_to(self, other: Index, align: Align<S>) -> Self

Align the Position of the node with the given node along the z axis.

fn align_left_of(self, other: Index) -> Self

Align the position to the left.

fn align_left_of_with_margin(self, other: Index, margin: S) -> Self

Align the position to the left.

fn align_middle_x_of(self, other: Index) -> Self

Align the position to the middle.

fn align_right_of(self, other: Index) -> Self

Align the position to the right.

fn align_right_of_with_margin(self, other: Index, margin: S) -> Self

Align the position to the right.

fn align_bottom_of(self, other: Index) -> Self

Align the position to the bottom.

fn align_bottom_of_with_margin(self, other: Index, margin: S) -> Self

Align the position to the bottom.

fn align_middle_y_of(self, other: Index) -> Self

Align the position to the middle.

fn align_top_of(self, other: Index) -> Self

Align the position to the top.

fn align_top_of_with_margin(self, other: Index, margin: S) -> Self

Align the position to the top.

fn align_front_of(self, other: Index) -> Self

Align the position to the front.

fn align_front_of_with_margin(self, other: Index, margin: S) -> Self

Align the position to the front.

fn align_middle_z_of(self, other: Index) -> Self

Align the position to the middle.

fn align_back_of(self, other: Index) -> Self

Align the position to the back.

fn align_back_of_with_margin(self, other: Index, margin: S) -> Self

Align the position to the back.

fn middle(self) -> Self

Align the node to the middle of the last node.

fn bottom_left(self) -> Self

Align the node to the bottom left of the last node.

fn mid_left(self) -> Self

Align the node to the middle left of the last node.

fn top_left(self) -> Self

Align the node to the top left of the last node.

fn mid_top(self) -> Self

Align the node to the middle top of the last node.

fn top_right(self) -> Self

Align the node to the top right of the last node.

fn mid_right(self) -> Self

Align the node to the middle right of the last node.

fn bottom_right(self) -> Self

Align the node to the bottom right of the last node.

fn mid_bottom(self) -> Self

Align the node to the middle bottom of the last node.

fn middle_of(self, other: Index) -> Self

Align the node in the middle of the given Node.

fn bottom_left_of(self, other: Index) -> Self

Align the node to the bottom left of the given Node.

fn mid_left_of(self, other: Index) -> Self

Align the node to the middle left of the given Node.

fn top_left_of(self, other: Index) -> Self

Align the node to the top left of the given Node.

fn mid_top_of(self, other: Index) -> Self

Align the node to the middle top of the given Node.

fn top_right_of(self, other: Index) -> Self

Align the node to the top right of the given Node.

fn mid_right_of(self, other: Index) -> Self

Align the node to the middle right of the given Node.

fn bottom_right_of(self, other: Index) -> Self

Align the node to the bottom right of the given Node.

fn mid_bottom_of(self, other: Index) -> Self

Align the node to the middle bottom of the given Node.

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Implementors

impl<C, S> SetPosition<S> for Polygon<C, S>[src]

fn x_position(self, position: Position<S>) -> Self[src]

fn y_position(self, position: Position<S>) -> Self[src]

fn z_position(self, position: Position<S>) -> Self[src]

fn x(self, x: S) -> Self[src]

fn y(self, y: S) -> Self[src]

fn z(self, y: S) -> Self[src]

fn xy(self, p: Point2<S>) -> Self[src]

fn xyz(self, p: Point3<S>) -> Self[src]

fn x_y(self, x: S, y: S) -> Self[src]

fn x_y_z(self, x: S, y: S, z: S) -> Self[src]

fn x_position_relative(self, x: Relative<S>) -> Self[src]

fn y_position_relative(self, y: Relative<S>) -> Self[src]

fn z_position_relative(self, z: Relative<S>) -> Self[src]

fn x_y_position_relative(self, x: Relative<S>, y: Relative<S>) -> Self[src]

fn x_y_z_position_relative(
    self,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_position_relative_to(self, other: Index, x: Relative<S>) -> Self[src]

fn y_position_relative_to(self, other: Index, y: Relative<S>) -> Self[src]

fn z_position_relative_to(self, other: Index, z: Relative<S>) -> Self[src]

fn x_y_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>
) -> Self
[src]

fn x_y_z_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_relative(self, x: S) -> Self[src]

fn y_relative(self, y: S) -> Self[src]

fn z_relative(self, z: S) -> Self[src]

fn xy_relative(self, p: Point2<S>) -> Self[src]

fn xyz_relative(self, p: Point3<S>) -> Self[src]

fn x_y_relative(self, x: S, y: S) -> Self[src]

fn x_y_z_relative(self, x: S, y: S, z: S) -> Self[src]

fn x_relative_to(self, other: Index, x: S) -> Self[src]

fn y_relative_to(self, other: Index, y: S) -> Self[src]

fn z_relative_to(self, other: Index, z: S) -> Self[src]

fn xy_relative_to(self, other: Index, p: Point2<S>) -> Self[src]

fn xyz_relative_to(self, other: Index, p: Point3<S>) -> Self[src]

fn x_y_relative_to(self, other: Index, x: S, y: S) -> Self[src]

fn x_y_z_relative_to(self, other: Index, x: S, y: S, z: S) -> Self[src]

fn x_direction(self, direction: Direction, x: S) -> Self[src]

fn y_direction(self, direction: Direction, y: S) -> Self[src]

fn z_direction(self, direction: Direction, z: S) -> Self[src]

fn left(self, x: S) -> Self[src]

fn right(self, x: S) -> Self[src]

fn down(self, y: S) -> Self[src]

fn up(self, y: S) -> Self[src]

fn backwards(self, z: S) -> Self[src]

fn forwards(self, z: S) -> Self[src]

fn x_direction_from(self, other: Index, direction: Direction, x: S) -> Self[src]

fn y_direction_from(self, other: Index, direction: Direction, y: S) -> Self[src]

fn z_direction_from(self, other: Index, direction: Direction, z: S) -> Self[src]

fn left_from(self, other: Index, x: S) -> Self[src]

fn right_from(self, other: Index, x: S) -> Self[src]

fn down_from(self, other: Index, y: S) -> Self[src]

fn up_from(self, other: Index, y: S) -> Self[src]

fn backwards_from(self, other: Index, z: S) -> Self[src]

fn forwards_from(self, other: Index, z: S) -> Self[src]

fn x_align(self, align: Align<S>) -> Self[src]

fn y_align(self, align: Align<S>) -> Self[src]

fn z_align(self, align: Align<S>) -> Self[src]

fn align_left(self) -> Self[src]

fn align_left_with_margin(self, margin: S) -> Self[src]

fn align_middle_x(self) -> Self[src]

fn align_right(self) -> Self[src]

fn align_right_with_margin(self, margin: S) -> Self[src]

fn align_bottom(self) -> Self[src]

fn align_bottom_with_margin(self, margin: S) -> Self[src]

fn align_middle_y(self) -> Self[src]

fn align_top(self) -> Self[src]

fn align_top_with_margin(self, margin: S) -> Self[src]

fn align_front(self) -> Self[src]

fn align_front_with_margin(self, margin: S) -> Self[src]

fn align_middle_z(self) -> Self[src]

fn align_back(self) -> Self[src]

fn align_back_with_margin(self, margin: S) -> Self[src]

fn x_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn y_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn z_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn align_left_of(self, other: Index) -> Self[src]

fn align_left_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_x_of(self, other: Index) -> Self[src]

fn align_right_of(self, other: Index) -> Self[src]

fn align_right_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_bottom_of(self, other: Index) -> Self[src]

fn align_bottom_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_y_of(self, other: Index) -> Self[src]

fn align_top_of(self, other: Index) -> Self[src]

fn align_top_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_front_of(self, other: Index) -> Self[src]

fn align_front_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_z_of(self, other: Index) -> Self[src]

fn align_back_of(self, other: Index) -> Self[src]

fn align_back_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn middle(self) -> Self[src]

fn bottom_left(self) -> Self[src]

fn mid_left(self) -> Self[src]

fn top_left(self) -> Self[src]

fn mid_top(self) -> Self[src]

fn top_right(self) -> Self[src]

fn mid_right(self) -> Self[src]

fn bottom_right(self) -> Self[src]

fn mid_bottom(self) -> Self[src]

fn middle_of(self, other: Index) -> Self[src]

fn bottom_left_of(self, other: Index) -> Self[src]

fn mid_left_of(self, other: Index) -> Self[src]

fn top_left_of(self, other: Index) -> Self[src]

fn mid_top_of(self, other: Index) -> Self[src]

fn top_right_of(self, other: Index) -> Self[src]

fn mid_right_of(self, other: Index) -> Self[src]

fn bottom_right_of(self, other: Index) -> Self[src]

fn mid_bottom_of(self, other: Index) -> Self[src]

impl<S> SetPosition<S> for Ellipse<S>[src]

fn x_position(self, position: Position<S>) -> Self[src]

fn y_position(self, position: Position<S>) -> Self[src]

fn z_position(self, position: Position<S>) -> Self[src]

fn x(self, x: S) -> Self[src]

fn y(self, y: S) -> Self[src]

fn z(self, y: S) -> Self[src]

fn xy(self, p: Point2<S>) -> Self[src]

fn xyz(self, p: Point3<S>) -> Self[src]

fn x_y(self, x: S, y: S) -> Self[src]

fn x_y_z(self, x: S, y: S, z: S) -> Self[src]

fn x_position_relative(self, x: Relative<S>) -> Self[src]

fn y_position_relative(self, y: Relative<S>) -> Self[src]

fn z_position_relative(self, z: Relative<S>) -> Self[src]

fn x_y_position_relative(self, x: Relative<S>, y: Relative<S>) -> Self[src]

fn x_y_z_position_relative(
    self,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_position_relative_to(self, other: Index, x: Relative<S>) -> Self[src]

fn y_position_relative_to(self, other: Index, y: Relative<S>) -> Self[src]

fn z_position_relative_to(self, other: Index, z: Relative<S>) -> Self[src]

fn x_y_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>
) -> Self
[src]

fn x_y_z_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_relative(self, x: S) -> Self[src]

fn y_relative(self, y: S) -> Self[src]

fn z_relative(self, z: S) -> Self[src]

fn xy_relative(self, p: Point2<S>) -> Self[src]

fn xyz_relative(self, p: Point3<S>) -> Self[src]

fn x_y_relative(self, x: S, y: S) -> Self[src]

fn x_y_z_relative(self, x: S, y: S, z: S) -> Self[src]

fn x_relative_to(self, other: Index, x: S) -> Self[src]

fn y_relative_to(self, other: Index, y: S) -> Self[src]

fn z_relative_to(self, other: Index, z: S) -> Self[src]

fn xy_relative_to(self, other: Index, p: Point2<S>) -> Self[src]

fn xyz_relative_to(self, other: Index, p: Point3<S>) -> Self[src]

fn x_y_relative_to(self, other: Index, x: S, y: S) -> Self[src]

fn x_y_z_relative_to(self, other: Index, x: S, y: S, z: S) -> Self[src]

fn x_direction(self, direction: Direction, x: S) -> Self[src]

fn y_direction(self, direction: Direction, y: S) -> Self[src]

fn z_direction(self, direction: Direction, z: S) -> Self[src]

fn left(self, x: S) -> Self[src]

fn right(self, x: S) -> Self[src]

fn down(self, y: S) -> Self[src]

fn up(self, y: S) -> Self[src]

fn backwards(self, z: S) -> Self[src]

fn forwards(self, z: S) -> Self[src]

fn x_direction_from(self, other: Index, direction: Direction, x: S) -> Self[src]

fn y_direction_from(self, other: Index, direction: Direction, y: S) -> Self[src]

fn z_direction_from(self, other: Index, direction: Direction, z: S) -> Self[src]

fn left_from(self, other: Index, x: S) -> Self[src]

fn right_from(self, other: Index, x: S) -> Self[src]

fn down_from(self, other: Index, y: S) -> Self[src]

fn up_from(self, other: Index, y: S) -> Self[src]

fn backwards_from(self, other: Index, z: S) -> Self[src]

fn forwards_from(self, other: Index, z: S) -> Self[src]

fn x_align(self, align: Align<S>) -> Self[src]

fn y_align(self, align: Align<S>) -> Self[src]

fn z_align(self, align: Align<S>) -> Self[src]

fn align_left(self) -> Self[src]

fn align_left_with_margin(self, margin: S) -> Self[src]

fn align_middle_x(self) -> Self[src]

fn align_right(self) -> Self[src]

fn align_right_with_margin(self, margin: S) -> Self[src]

fn align_bottom(self) -> Self[src]

fn align_bottom_with_margin(self, margin: S) -> Self[src]

fn align_middle_y(self) -> Self[src]

fn align_top(self) -> Self[src]

fn align_top_with_margin(self, margin: S) -> Self[src]

fn align_front(self) -> Self[src]

fn align_front_with_margin(self, margin: S) -> Self[src]

fn align_middle_z(self) -> Self[src]

fn align_back(self) -> Self[src]

fn align_back_with_margin(self, margin: S) -> Self[src]

fn x_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn y_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn z_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn align_left_of(self, other: Index) -> Self[src]

fn align_left_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_x_of(self, other: Index) -> Self[src]

fn align_right_of(self, other: Index) -> Self[src]

fn align_right_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_bottom_of(self, other: Index) -> Self[src]

fn align_bottom_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_y_of(self, other: Index) -> Self[src]

fn align_top_of(self, other: Index) -> Self[src]

fn align_top_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_front_of(self, other: Index) -> Self[src]

fn align_front_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_z_of(self, other: Index) -> Self[src]

fn align_back_of(self, other: Index) -> Self[src]

fn align_back_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn middle(self) -> Self[src]

fn bottom_left(self) -> Self[src]

fn mid_left(self) -> Self[src]

fn top_left(self) -> Self[src]

fn mid_top(self) -> Self[src]

fn top_right(self) -> Self[src]

fn mid_right(self) -> Self[src]

fn bottom_right(self) -> Self[src]

fn mid_bottom(self) -> Self[src]

fn middle_of(self, other: Index) -> Self[src]

fn bottom_left_of(self, other: Index) -> Self[src]

fn mid_left_of(self, other: Index) -> Self[src]

fn top_left_of(self, other: Index) -> Self[src]

fn mid_top_of(self, other: Index) -> Self[src]

fn top_right_of(self, other: Index) -> Self[src]

fn mid_right_of(self, other: Index) -> Self[src]

fn bottom_right_of(self, other: Index) -> Self[src]

fn mid_bottom_of(self, other: Index) -> Self[src]

impl<S> SetPosition<S> for Line<S>[src]

fn x_position(self, position: Position<S>) -> Self[src]

fn y_position(self, position: Position<S>) -> Self[src]

fn z_position(self, position: Position<S>) -> Self[src]

fn x(self, x: S) -> Self[src]

fn y(self, y: S) -> Self[src]

fn z(self, y: S) -> Self[src]

fn xy(self, p: Point2<S>) -> Self[src]

fn xyz(self, p: Point3<S>) -> Self[src]

fn x_y(self, x: S, y: S) -> Self[src]

fn x_y_z(self, x: S, y: S, z: S) -> Self[src]

fn x_position_relative(self, x: Relative<S>) -> Self[src]

fn y_position_relative(self, y: Relative<S>) -> Self[src]

fn z_position_relative(self, z: Relative<S>) -> Self[src]

fn x_y_position_relative(self, x: Relative<S>, y: Relative<S>) -> Self[src]

fn x_y_z_position_relative(
    self,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_position_relative_to(self, other: Index, x: Relative<S>) -> Self[src]

fn y_position_relative_to(self, other: Index, y: Relative<S>) -> Self[src]

fn z_position_relative_to(self, other: Index, z: Relative<S>) -> Self[src]

fn x_y_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>
) -> Self
[src]

fn x_y_z_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_relative(self, x: S) -> Self[src]

fn y_relative(self, y: S) -> Self[src]

fn z_relative(self, z: S) -> Self[src]

fn xy_relative(self, p: Point2<S>) -> Self[src]

fn xyz_relative(self, p: Point3<S>) -> Self[src]

fn x_y_relative(self, x: S, y: S) -> Self[src]

fn x_y_z_relative(self, x: S, y: S, z: S) -> Self[src]

fn x_relative_to(self, other: Index, x: S) -> Self[src]

fn y_relative_to(self, other: Index, y: S) -> Self[src]

fn z_relative_to(self, other: Index, z: S) -> Self[src]

fn xy_relative_to(self, other: Index, p: Point2<S>) -> Self[src]

fn xyz_relative_to(self, other: Index, p: Point3<S>) -> Self[src]

fn x_y_relative_to(self, other: Index, x: S, y: S) -> Self[src]

fn x_y_z_relative_to(self, other: Index, x: S, y: S, z: S) -> Self[src]

fn x_direction(self, direction: Direction, x: S) -> Self[src]

fn y_direction(self, direction: Direction, y: S) -> Self[src]

fn z_direction(self, direction: Direction, z: S) -> Self[src]

fn left(self, x: S) -> Self[src]

fn right(self, x: S) -> Self[src]

fn down(self, y: S) -> Self[src]

fn up(self, y: S) -> Self[src]

fn backwards(self, z: S) -> Self[src]

fn forwards(self, z: S) -> Self[src]

fn x_direction_from(self, other: Index, direction: Direction, x: S) -> Self[src]

fn y_direction_from(self, other: Index, direction: Direction, y: S) -> Self[src]

fn z_direction_from(self, other: Index, direction: Direction, z: S) -> Self[src]

fn left_from(self, other: Index, x: S) -> Self[src]

fn right_from(self, other: Index, x: S) -> Self[src]

fn down_from(self, other: Index, y: S) -> Self[src]

fn up_from(self, other: Index, y: S) -> Self[src]

fn backwards_from(self, other: Index, z: S) -> Self[src]

fn forwards_from(self, other: Index, z: S) -> Self[src]

fn x_align(self, align: Align<S>) -> Self[src]

fn y_align(self, align: Align<S>) -> Self[src]

fn z_align(self, align: Align<S>) -> Self[src]

fn align_left(self) -> Self[src]

fn align_left_with_margin(self, margin: S) -> Self[src]

fn align_middle_x(self) -> Self[src]

fn align_right(self) -> Self[src]

fn align_right_with_margin(self, margin: S) -> Self[src]

fn align_bottom(self) -> Self[src]

fn align_bottom_with_margin(self, margin: S) -> Self[src]

fn align_middle_y(self) -> Self[src]

fn align_top(self) -> Self[src]

fn align_top_with_margin(self, margin: S) -> Self[src]

fn align_front(self) -> Self[src]

fn align_front_with_margin(self, margin: S) -> Self[src]

fn align_middle_z(self) -> Self[src]

fn align_back(self) -> Self[src]

fn align_back_with_margin(self, margin: S) -> Self[src]

fn x_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn y_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn z_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn align_left_of(self, other: Index) -> Self[src]

fn align_left_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_x_of(self, other: Index) -> Self[src]

fn align_right_of(self, other: Index) -> Self[src]

fn align_right_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_bottom_of(self, other: Index) -> Self[src]

fn align_bottom_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_y_of(self, other: Index) -> Self[src]

fn align_top_of(self, other: Index) -> Self[src]

fn align_top_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_front_of(self, other: Index) -> Self[src]

fn align_front_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_z_of(self, other: Index) -> Self[src]

fn align_back_of(self, other: Index) -> Self[src]

fn align_back_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn middle(self) -> Self[src]

fn bottom_left(self) -> Self[src]

fn mid_left(self) -> Self[src]

fn top_left(self) -> Self[src]

fn mid_top(self) -> Self[src]

fn top_right(self) -> Self[src]

fn mid_right(self) -> Self[src]

fn bottom_right(self) -> Self[src]

fn mid_bottom(self) -> Self[src]

fn middle_of(self, other: Index) -> Self[src]

fn bottom_left_of(self, other: Index) -> Self[src]

fn mid_left_of(self, other: Index) -> Self[src]

fn top_left_of(self, other: Index) -> Self[src]

fn mid_top_of(self, other: Index) -> Self[src]

fn top_right_of(self, other: Index) -> Self[src]

fn mid_right_of(self, other: Index) -> Self[src]

fn bottom_right_of(self, other: Index) -> Self[src]

fn mid_bottom_of(self, other: Index) -> Self[src]

impl<S> SetPosition<S> for Mesh<S>[src]

fn x_position(self, position: Position<S>) -> Self[src]

fn y_position(self, position: Position<S>) -> Self[src]

fn z_position(self, position: Position<S>) -> Self[src]

fn x(self, x: S) -> Self[src]

fn y(self, y: S) -> Self[src]

fn z(self, y: S) -> Self[src]

fn xy(self, p: Point2<S>) -> Self[src]

fn xyz(self, p: Point3<S>) -> Self[src]

fn x_y(self, x: S, y: S) -> Self[src]

fn x_y_z(self, x: S, y: S, z: S) -> Self[src]

fn x_position_relative(self, x: Relative<S>) -> Self[src]

fn y_position_relative(self, y: Relative<S>) -> Self[src]

fn z_position_relative(self, z: Relative<S>) -> Self[src]

fn x_y_position_relative(self, x: Relative<S>, y: Relative<S>) -> Self[src]

fn x_y_z_position_relative(
    self,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_position_relative_to(self, other: Index, x: Relative<S>) -> Self[src]

fn y_position_relative_to(self, other: Index, y: Relative<S>) -> Self[src]

fn z_position_relative_to(self, other: Index, z: Relative<S>) -> Self[src]

fn x_y_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>
) -> Self
[src]

fn x_y_z_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_relative(self, x: S) -> Self[src]

fn y_relative(self, y: S) -> Self[src]

fn z_relative(self, z: S) -> Self[src]

fn xy_relative(self, p: Point2<S>) -> Self[src]

fn xyz_relative(self, p: Point3<S>) -> Self[src]

fn x_y_relative(self, x: S, y: S) -> Self[src]

fn x_y_z_relative(self, x: S, y: S, z: S) -> Self[src]

fn x_relative_to(self, other: Index, x: S) -> Self[src]

fn y_relative_to(self, other: Index, y: S) -> Self[src]

fn z_relative_to(self, other: Index, z: S) -> Self[src]

fn xy_relative_to(self, other: Index, p: Point2<S>) -> Self[src]

fn xyz_relative_to(self, other: Index, p: Point3<S>) -> Self[src]

fn x_y_relative_to(self, other: Index, x: S, y: S) -> Self[src]

fn x_y_z_relative_to(self, other: Index, x: S, y: S, z: S) -> Self[src]

fn x_direction(self, direction: Direction, x: S) -> Self[src]

fn y_direction(self, direction: Direction, y: S) -> Self[src]

fn z_direction(self, direction: Direction, z: S) -> Self[src]

fn left(self, x: S) -> Self[src]

fn right(self, x: S) -> Self[src]

fn down(self, y: S) -> Self[src]

fn up(self, y: S) -> Self[src]

fn backwards(self, z: S) -> Self[src]

fn forwards(self, z: S) -> Self[src]

fn x_direction_from(self, other: Index, direction: Direction, x: S) -> Self[src]

fn y_direction_from(self, other: Index, direction: Direction, y: S) -> Self[src]

fn z_direction_from(self, other: Index, direction: Direction, z: S) -> Self[src]

fn left_from(self, other: Index, x: S) -> Self[src]

fn right_from(self, other: Index, x: S) -> Self[src]

fn down_from(self, other: Index, y: S) -> Self[src]

fn up_from(self, other: Index, y: S) -> Self[src]

fn backwards_from(self, other: Index, z: S) -> Self[src]

fn forwards_from(self, other: Index, z: S) -> Self[src]

fn x_align(self, align: Align<S>) -> Self[src]

fn y_align(self, align: Align<S>) -> Self[src]

fn z_align(self, align: Align<S>) -> Self[src]

fn align_left(self) -> Self[src]

fn align_left_with_margin(self, margin: S) -> Self[src]

fn align_middle_x(self) -> Self[src]

fn align_right(self) -> Self[src]

fn align_right_with_margin(self, margin: S) -> Self[src]

fn align_bottom(self) -> Self[src]

fn align_bottom_with_margin(self, margin: S) -> Self[src]

fn align_middle_y(self) -> Self[src]

fn align_top(self) -> Self[src]

fn align_top_with_margin(self, margin: S) -> Self[src]

fn align_front(self) -> Self[src]

fn align_front_with_margin(self, margin: S) -> Self[src]

fn align_middle_z(self) -> Self[src]

fn align_back(self) -> Self[src]

fn align_back_with_margin(self, margin: S) -> Self[src]

fn x_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn y_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn z_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn align_left_of(self, other: Index) -> Self[src]

fn align_left_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_x_of(self, other: Index) -> Self[src]

fn align_right_of(self, other: Index) -> Self[src]

fn align_right_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_bottom_of(self, other: Index) -> Self[src]

fn align_bottom_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_y_of(self, other: Index) -> Self[src]

fn align_top_of(self, other: Index) -> Self[src]

fn align_top_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_front_of(self, other: Index) -> Self[src]

fn align_front_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_z_of(self, other: Index) -> Self[src]

fn align_back_of(self, other: Index) -> Self[src]

fn align_back_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn middle(self) -> Self[src]

fn bottom_left(self) -> Self[src]

fn mid_left(self) -> Self[src]

fn top_left(self) -> Self[src]

fn mid_top(self) -> Self[src]

fn top_right(self) -> Self[src]

fn mid_right(self) -> Self[src]

fn bottom_right(self) -> Self[src]

fn mid_bottom(self) -> Self[src]

fn middle_of(self, other: Index) -> Self[src]

fn bottom_left_of(self, other: Index) -> Self[src]

fn mid_left_of(self, other: Index) -> Self[src]

fn top_left_of(self, other: Index) -> Self[src]

fn mid_top_of(self, other: Index) -> Self[src]

fn top_right_of(self, other: Index) -> Self[src]

fn mid_right_of(self, other: Index) -> Self[src]

fn bottom_right_of(self, other: Index) -> Self[src]

fn mid_bottom_of(self, other: Index) -> Self[src]

impl<S> SetPosition<S> for Polyline<S>[src]

fn x_position(self, position: Position<S>) -> Self[src]

fn y_position(self, position: Position<S>) -> Self[src]

fn z_position(self, position: Position<S>) -> Self[src]

fn x(self, x: S) -> Self[src]

fn y(self, y: S) -> Self[src]

fn z(self, y: S) -> Self[src]

fn xy(self, p: Point2<S>) -> Self[src]

fn xyz(self, p: Point3<S>) -> Self[src]

fn x_y(self, x: S, y: S) -> Self[src]

fn x_y_z(self, x: S, y: S, z: S) -> Self[src]

fn x_position_relative(self, x: Relative<S>) -> Self[src]

fn y_position_relative(self, y: Relative<S>) -> Self[src]

fn z_position_relative(self, z: Relative<S>) -> Self[src]

fn x_y_position_relative(self, x: Relative<S>, y: Relative<S>) -> Self[src]

fn x_y_z_position_relative(
    self,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_position_relative_to(self, other: Index, x: Relative<S>) -> Self[src]

fn y_position_relative_to(self, other: Index, y: Relative<S>) -> Self[src]

fn z_position_relative_to(self, other: Index, z: Relative<S>) -> Self[src]

fn x_y_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>
) -> Self
[src]

fn x_y_z_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_relative(self, x: S) -> Self[src]

fn y_relative(self, y: S) -> Self[src]

fn z_relative(self, z: S) -> Self[src]

fn xy_relative(self, p: Point2<S>) -> Self[src]

fn xyz_relative(self, p: Point3<S>) -> Self[src]

fn x_y_relative(self, x: S, y: S) -> Self[src]

fn x_y_z_relative(self, x: S, y: S, z: S) -> Self[src]

fn x_relative_to(self, other: Index, x: S) -> Self[src]

fn y_relative_to(self, other: Index, y: S) -> Self[src]

fn z_relative_to(self, other: Index, z: S) -> Self[src]

fn xy_relative_to(self, other: Index, p: Point2<S>) -> Self[src]

fn xyz_relative_to(self, other: Index, p: Point3<S>) -> Self[src]

fn x_y_relative_to(self, other: Index, x: S, y: S) -> Self[src]

fn x_y_z_relative_to(self, other: Index, x: S, y: S, z: S) -> Self[src]

fn x_direction(self, direction: Direction, x: S) -> Self[src]

fn y_direction(self, direction: Direction, y: S) -> Self[src]

fn z_direction(self, direction: Direction, z: S) -> Self[src]

fn left(self, x: S) -> Self[src]

fn right(self, x: S) -> Self[src]

fn down(self, y: S) -> Self[src]

fn up(self, y: S) -> Self[src]

fn backwards(self, z: S) -> Self[src]

fn forwards(self, z: S) -> Self[src]

fn x_direction_from(self, other: Index, direction: Direction, x: S) -> Self[src]

fn y_direction_from(self, other: Index, direction: Direction, y: S) -> Self[src]

fn z_direction_from(self, other: Index, direction: Direction, z: S) -> Self[src]

fn left_from(self, other: Index, x: S) -> Self[src]

fn right_from(self, other: Index, x: S) -> Self[src]

fn down_from(self, other: Index, y: S) -> Self[src]

fn up_from(self, other: Index, y: S) -> Self[src]

fn backwards_from(self, other: Index, z: S) -> Self[src]

fn forwards_from(self, other: Index, z: S) -> Self[src]

fn x_align(self, align: Align<S>) -> Self[src]

fn y_align(self, align: Align<S>) -> Self[src]

fn z_align(self, align: Align<S>) -> Self[src]

fn align_left(self) -> Self[src]

fn align_left_with_margin(self, margin: S) -> Self[src]

fn align_middle_x(self) -> Self[src]

fn align_right(self) -> Self[src]

fn align_right_with_margin(self, margin: S) -> Self[src]

fn align_bottom(self) -> Self[src]

fn align_bottom_with_margin(self, margin: S) -> Self[src]

fn align_middle_y(self) -> Self[src]

fn align_top(self) -> Self[src]

fn align_top_with_margin(self, margin: S) -> Self[src]

fn align_front(self) -> Self[src]

fn align_front_with_margin(self, margin: S) -> Self[src]

fn align_middle_z(self) -> Self[src]

fn align_back(self) -> Self[src]

fn align_back_with_margin(self, margin: S) -> Self[src]

fn x_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn y_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn z_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn align_left_of(self, other: Index) -> Self[src]

fn align_left_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_x_of(self, other: Index) -> Self[src]

fn align_right_of(self, other: Index) -> Self[src]

fn align_right_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_bottom_of(self, other: Index) -> Self[src]

fn align_bottom_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_y_of(self, other: Index) -> Self[src]

fn align_top_of(self, other: Index) -> Self[src]

fn align_top_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_front_of(self, other: Index) -> Self[src]

fn align_front_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_z_of(self, other: Index) -> Self[src]

fn align_back_of(self, other: Index) -> Self[src]

fn align_back_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn middle(self) -> Self[src]

fn bottom_left(self) -> Self[src]

fn mid_left(self) -> Self[src]

fn top_left(self) -> Self[src]

fn mid_top(self) -> Self[src]

fn top_right(self) -> Self[src]

fn mid_right(self) -> Self[src]

fn bottom_right(self) -> Self[src]

fn mid_bottom(self) -> Self[src]

fn middle_of(self, other: Index) -> Self[src]

fn bottom_left_of(self, other: Index) -> Self[src]

fn mid_left_of(self, other: Index) -> Self[src]

fn top_left_of(self, other: Index) -> Self[src]

fn mid_top_of(self, other: Index) -> Self[src]

fn top_right_of(self, other: Index) -> Self[src]

fn mid_right_of(self, other: Index) -> Self[src]

fn bottom_right_of(self, other: Index) -> Self[src]

fn mid_bottom_of(self, other: Index) -> Self[src]

impl<S> SetPosition<S> for Quad<S>[src]

fn x_position(self, position: Position<S>) -> Self[src]

fn y_position(self, position: Position<S>) -> Self[src]

fn z_position(self, position: Position<S>) -> Self[src]

fn x(self, x: S) -> Self[src]

fn y(self, y: S) -> Self[src]

fn z(self, y: S) -> Self[src]

fn xy(self, p: Point2<S>) -> Self[src]

fn xyz(self, p: Point3<S>) -> Self[src]

fn x_y(self, x: S, y: S) -> Self[src]

fn x_y_z(self, x: S, y: S, z: S) -> Self[src]

fn x_position_relative(self, x: Relative<S>) -> Self[src]

fn y_position_relative(self, y: Relative<S>) -> Self[src]

fn z_position_relative(self, z: Relative<S>) -> Self[src]

fn x_y_position_relative(self, x: Relative<S>, y: Relative<S>) -> Self[src]

fn x_y_z_position_relative(
    self,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_position_relative_to(self, other: Index, x: Relative<S>) -> Self[src]

fn y_position_relative_to(self, other: Index, y: Relative<S>) -> Self[src]

fn z_position_relative_to(self, other: Index, z: Relative<S>) -> Self[src]

fn x_y_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>
) -> Self
[src]

fn x_y_z_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_relative(self, x: S) -> Self[src]

fn y_relative(self, y: S) -> Self[src]

fn z_relative(self, z: S) -> Self[src]

fn xy_relative(self, p: Point2<S>) -> Self[src]

fn xyz_relative(self, p: Point3<S>) -> Self[src]

fn x_y_relative(self, x: S, y: S) -> Self[src]

fn x_y_z_relative(self, x: S, y: S, z: S) -> Self[src]

fn x_relative_to(self, other: Index, x: S) -> Self[src]

fn y_relative_to(self, other: Index, y: S) -> Self[src]

fn z_relative_to(self, other: Index, z: S) -> Self[src]

fn xy_relative_to(self, other: Index, p: Point2<S>) -> Self[src]

fn xyz_relative_to(self, other: Index, p: Point3<S>) -> Self[src]

fn x_y_relative_to(self, other: Index, x: S, y: S) -> Self[src]

fn x_y_z_relative_to(self, other: Index, x: S, y: S, z: S) -> Self[src]

fn x_direction(self, direction: Direction, x: S) -> Self[src]

fn y_direction(self, direction: Direction, y: S) -> Self[src]

fn z_direction(self, direction: Direction, z: S) -> Self[src]

fn left(self, x: S) -> Self[src]

fn right(self, x: S) -> Self[src]

fn down(self, y: S) -> Self[src]

fn up(self, y: S) -> Self[src]

fn backwards(self, z: S) -> Self[src]

fn forwards(self, z: S) -> Self[src]

fn x_direction_from(self, other: Index, direction: Direction, x: S) -> Self[src]

fn y_direction_from(self, other: Index, direction: Direction, y: S) -> Self[src]

fn z_direction_from(self, other: Index, direction: Direction, z: S) -> Self[src]

fn left_from(self, other: Index, x: S) -> Self[src]

fn right_from(self, other: Index, x: S) -> Self[src]

fn down_from(self, other: Index, y: S) -> Self[src]

fn up_from(self, other: Index, y: S) -> Self[src]

fn backwards_from(self, other: Index, z: S) -> Self[src]

fn forwards_from(self, other: Index, z: S) -> Self[src]

fn x_align(self, align: Align<S>) -> Self[src]

fn y_align(self, align: Align<S>) -> Self[src]

fn z_align(self, align: Align<S>) -> Self[src]

fn align_left(self) -> Self[src]

fn align_left_with_margin(self, margin: S) -> Self[src]

fn align_middle_x(self) -> Self[src]

fn align_right(self) -> Self[src]

fn align_right_with_margin(self, margin: S) -> Self[src]

fn align_bottom(self) -> Self[src]

fn align_bottom_with_margin(self, margin: S) -> Self[src]

fn align_middle_y(self) -> Self[src]

fn align_top(self) -> Self[src]

fn align_top_with_margin(self, margin: S) -> Self[src]

fn align_front(self) -> Self[src]

fn align_front_with_margin(self, margin: S) -> Self[src]

fn align_middle_z(self) -> Self[src]

fn align_back(self) -> Self[src]

fn align_back_with_margin(self, margin: S) -> Self[src]

fn x_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn y_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn z_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn align_left_of(self, other: Index) -> Self[src]

fn align_left_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_x_of(self, other: Index) -> Self[src]

fn align_right_of(self, other: Index) -> Self[src]

fn align_right_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_bottom_of(self, other: Index) -> Self[src]

fn align_bottom_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_y_of(self, other: Index) -> Self[src]

fn align_top_of(self, other: Index) -> Self[src]

fn align_top_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_front_of(self, other: Index) -> Self[src]

fn align_front_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_z_of(self, other: Index) -> Self[src]

fn align_back_of(self, other: Index) -> Self[src]

fn align_back_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn middle(self) -> Self[src]

fn bottom_left(self) -> Self[src]

fn mid_left(self) -> Self[src]

fn top_left(self) -> Self[src]

fn mid_top(self) -> Self[src]

fn top_right(self) -> Self[src]

fn mid_right(self) -> Self[src]

fn bottom_right(self) -> Self[src]

fn mid_bottom(self) -> Self[src]

fn middle_of(self, other: Index) -> Self[src]

fn bottom_left_of(self, other: Index) -> Self[src]

fn mid_left_of(self, other: Index) -> Self[src]

fn top_left_of(self, other: Index) -> Self[src]

fn mid_top_of(self, other: Index) -> Self[src]

fn top_right_of(self, other: Index) -> Self[src]

fn mid_right_of(self, other: Index) -> Self[src]

fn bottom_right_of(self, other: Index) -> Self[src]

fn mid_bottom_of(self, other: Index) -> Self[src]

impl<S> SetPosition<S> for Rect<S>[src]

fn x_position(self, position: Position<S>) -> Self[src]

fn y_position(self, position: Position<S>) -> Self[src]

fn z_position(self, position: Position<S>) -> Self[src]

fn x(self, x: S) -> Self[src]

fn y(self, y: S) -> Self[src]

fn z(self, y: S) -> Self[src]

fn xy(self, p: Point2<S>) -> Self[src]

fn xyz(self, p: Point3<S>) -> Self[src]

fn x_y(self, x: S, y: S) -> Self[src]

fn x_y_z(self, x: S, y: S, z: S) -> Self[src]

fn x_position_relative(self, x: Relative<S>) -> Self[src]

fn y_position_relative(self, y: Relative<S>) -> Self[src]

fn z_position_relative(self, z: Relative<S>) -> Self[src]

fn x_y_position_relative(self, x: Relative<S>, y: Relative<S>) -> Self[src]

fn x_y_z_position_relative(
    self,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_position_relative_to(self, other: Index, x: Relative<S>) -> Self[src]

fn y_position_relative_to(self, other: Index, y: Relative<S>) -> Self[src]

fn z_position_relative_to(self, other: Index, z: Relative<S>) -> Self[src]

fn x_y_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>
) -> Self
[src]

fn x_y_z_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_relative(self, x: S) -> Self[src]

fn y_relative(self, y: S) -> Self[src]

fn z_relative(self, z: S) -> Self[src]

fn xy_relative(self, p: Point2<S>) -> Self[src]

fn xyz_relative(self, p: Point3<S>) -> Self[src]

fn x_y_relative(self, x: S, y: S) -> Self[src]

fn x_y_z_relative(self, x: S, y: S, z: S) -> Self[src]

fn x_relative_to(self, other: Index, x: S) -> Self[src]

fn y_relative_to(self, other: Index, y: S) -> Self[src]

fn z_relative_to(self, other: Index, z: S) -> Self[src]

fn xy_relative_to(self, other: Index, p: Point2<S>) -> Self[src]

fn xyz_relative_to(self, other: Index, p: Point3<S>) -> Self[src]

fn x_y_relative_to(self, other: Index, x: S, y: S) -> Self[src]

fn x_y_z_relative_to(self, other: Index, x: S, y: S, z: S) -> Self[src]

fn x_direction(self, direction: Direction, x: S) -> Self[src]

fn y_direction(self, direction: Direction, y: S) -> Self[src]

fn z_direction(self, direction: Direction, z: S) -> Self[src]

fn left(self, x: S) -> Self[src]

fn right(self, x: S) -> Self[src]

fn down(self, y: S) -> Self[src]

fn up(self, y: S) -> Self[src]

fn backwards(self, z: S) -> Self[src]

fn forwards(self, z: S) -> Self[src]

fn x_direction_from(self, other: Index, direction: Direction, x: S) -> Self[src]

fn y_direction_from(self, other: Index, direction: Direction, y: S) -> Self[src]

fn z_direction_from(self, other: Index, direction: Direction, z: S) -> Self[src]

fn left_from(self, other: Index, x: S) -> Self[src]

fn right_from(self, other: Index, x: S) -> Self[src]

fn down_from(self, other: Index, y: S) -> Self[src]

fn up_from(self, other: Index, y: S) -> Self[src]

fn backwards_from(self, other: Index, z: S) -> Self[src]

fn forwards_from(self, other: Index, z: S) -> Self[src]

fn x_align(self, align: Align<S>) -> Self[src]

fn y_align(self, align: Align<S>) -> Self[src]

fn z_align(self, align: Align<S>) -> Self[src]

fn align_left(self) -> Self[src]

fn align_left_with_margin(self, margin: S) -> Self[src]

fn align_middle_x(self) -> Self[src]

fn align_right(self) -> Self[src]

fn align_right_with_margin(self, margin: S) -> Self[src]

fn align_bottom(self) -> Self[src]

fn align_bottom_with_margin(self, margin: S) -> Self[src]

fn align_middle_y(self) -> Self[src]

fn align_top(self) -> Self[src]

fn align_top_with_margin(self, margin: S) -> Self[src]

fn align_front(self) -> Self[src]

fn align_front_with_margin(self, margin: S) -> Self[src]

fn align_middle_z(self) -> Self[src]

fn align_back(self) -> Self[src]

fn align_back_with_margin(self, margin: S) -> Self[src]

fn x_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn y_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn z_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn align_left_of(self, other: Index) -> Self[src]

fn align_left_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_x_of(self, other: Index) -> Self[src]

fn align_right_of(self, other: Index) -> Self[src]

fn align_right_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_bottom_of(self, other: Index) -> Self[src]

fn align_bottom_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_y_of(self, other: Index) -> Self[src]

fn align_top_of(self, other: Index) -> Self[src]

fn align_top_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_front_of(self, other: Index) -> Self[src]

fn align_front_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_z_of(self, other: Index) -> Self[src]

fn align_back_of(self, other: Index) -> Self[src]

fn align_back_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn middle(self) -> Self[src]

fn bottom_left(self) -> Self[src]

fn mid_left(self) -> Self[src]

fn top_left(self) -> Self[src]

fn mid_top(self) -> Self[src]

fn top_right(self) -> Self[src]

fn mid_right(self) -> Self[src]

fn bottom_right(self) -> Self[src]

fn mid_bottom(self) -> Self[src]

fn middle_of(self, other: Index) -> Self[src]

fn bottom_left_of(self, other: Index) -> Self[src]

fn mid_left_of(self, other: Index) -> Self[src]

fn top_left_of(self, other: Index) -> Self[src]

fn mid_top_of(self, other: Index) -> Self[src]

fn top_right_of(self, other: Index) -> Self[src]

fn mid_right_of(self, other: Index) -> Self[src]

fn bottom_right_of(self, other: Index) -> Self[src]

fn mid_bottom_of(self, other: Index) -> Self[src]

impl<S> SetPosition<S> for Tri<S>[src]

fn x_position(self, position: Position<S>) -> Self[src]

fn y_position(self, position: Position<S>) -> Self[src]

fn z_position(self, position: Position<S>) -> Self[src]

fn x(self, x: S) -> Self[src]

fn y(self, y: S) -> Self[src]

fn z(self, y: S) -> Self[src]

fn xy(self, p: Point2<S>) -> Self[src]

fn xyz(self, p: Point3<S>) -> Self[src]

fn x_y(self, x: S, y: S) -> Self[src]

fn x_y_z(self, x: S, y: S, z: S) -> Self[src]

fn x_position_relative(self, x: Relative<S>) -> Self[src]

fn y_position_relative(self, y: Relative<S>) -> Self[src]

fn z_position_relative(self, z: Relative<S>) -> Self[src]

fn x_y_position_relative(self, x: Relative<S>, y: Relative<S>) -> Self[src]

fn x_y_z_position_relative(
    self,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_position_relative_to(self, other: Index, x: Relative<S>) -> Self[src]

fn y_position_relative_to(self, other: Index, y: Relative<S>) -> Self[src]

fn z_position_relative_to(self, other: Index, z: Relative<S>) -> Self[src]

fn x_y_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>
) -> Self
[src]

fn x_y_z_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_relative(self, x: S) -> Self[src]

fn y_relative(self, y: S) -> Self[src]

fn z_relative(self, z: S) -> Self[src]

fn xy_relative(self, p: Point2<S>) -> Self[src]

fn xyz_relative(self, p: Point3<S>) -> Self[src]

fn x_y_relative(self, x: S, y: S) -> Self[src]

fn x_y_z_relative(self, x: S, y: S, z: S) -> Self[src]

fn x_relative_to(self, other: Index, x: S) -> Self[src]

fn y_relative_to(self, other: Index, y: S) -> Self[src]

fn z_relative_to(self, other: Index, z: S) -> Self[src]

fn xy_relative_to(self, other: Index, p: Point2<S>) -> Self[src]

fn xyz_relative_to(self, other: Index, p: Point3<S>) -> Self[src]

fn x_y_relative_to(self, other: Index, x: S, y: S) -> Self[src]

fn x_y_z_relative_to(self, other: Index, x: S, y: S, z: S) -> Self[src]

fn x_direction(self, direction: Direction, x: S) -> Self[src]

fn y_direction(self, direction: Direction, y: S) -> Self[src]

fn z_direction(self, direction: Direction, z: S) -> Self[src]

fn left(self, x: S) -> Self[src]

fn right(self, x: S) -> Self[src]

fn down(self, y: S) -> Self[src]

fn up(self, y: S) -> Self[src]

fn backwards(self, z: S) -> Self[src]

fn forwards(self, z: S) -> Self[src]

fn x_direction_from(self, other: Index, direction: Direction, x: S) -> Self[src]

fn y_direction_from(self, other: Index, direction: Direction, y: S) -> Self[src]

fn z_direction_from(self, other: Index, direction: Direction, z: S) -> Self[src]

fn left_from(self, other: Index, x: S) -> Self[src]

fn right_from(self, other: Index, x: S) -> Self[src]

fn down_from(self, other: Index, y: S) -> Self[src]

fn up_from(self, other: Index, y: S) -> Self[src]

fn backwards_from(self, other: Index, z: S) -> Self[src]

fn forwards_from(self, other: Index, z: S) -> Self[src]

fn x_align(self, align: Align<S>) -> Self[src]

fn y_align(self, align: Align<S>) -> Self[src]

fn z_align(self, align: Align<S>) -> Self[src]

fn align_left(self) -> Self[src]

fn align_left_with_margin(self, margin: S) -> Self[src]

fn align_middle_x(self) -> Self[src]

fn align_right(self) -> Self[src]

fn align_right_with_margin(self, margin: S) -> Self[src]

fn align_bottom(self) -> Self[src]

fn align_bottom_with_margin(self, margin: S) -> Self[src]

fn align_middle_y(self) -> Self[src]

fn align_top(self) -> Self[src]

fn align_top_with_margin(self, margin: S) -> Self[src]

fn align_front(self) -> Self[src]

fn align_front_with_margin(self, margin: S) -> Self[src]

fn align_middle_z(self) -> Self[src]

fn align_back(self) -> Self[src]

fn align_back_with_margin(self, margin: S) -> Self[src]

fn x_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn y_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn z_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn align_left_of(self, other: Index) -> Self[src]

fn align_left_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_x_of(self, other: Index) -> Self[src]

fn align_right_of(self, other: Index) -> Self[src]

fn align_right_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_bottom_of(self, other: Index) -> Self[src]

fn align_bottom_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_y_of(self, other: Index) -> Self[src]

fn align_top_of(self, other: Index) -> Self[src]

fn align_top_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_front_of(self, other: Index) -> Self[src]

fn align_front_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_z_of(self, other: Index) -> Self[src]

fn align_back_of(self, other: Index) -> Self[src]

fn align_back_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn middle(self) -> Self[src]

fn bottom_left(self) -> Self[src]

fn mid_left(self) -> Self[src]

fn top_left(self) -> Self[src]

fn mid_top(self) -> Self[src]

fn top_right(self) -> Self[src]

fn mid_right(self) -> Self[src]

fn bottom_right(self) -> Self[src]

fn mid_bottom(self) -> Self[src]

fn middle_of(self, other: Index) -> Self[src]

fn bottom_left_of(self, other: Index) -> Self[src]

fn mid_left_of(self, other: Index) -> Self[src]

fn top_left_of(self, other: Index) -> Self[src]

fn mid_top_of(self, other: Index) -> Self[src]

fn top_right_of(self, other: Index) -> Self[src]

fn mid_right_of(self, other: Index) -> Self[src]

fn bottom_right_of(self, other: Index) -> Self[src]

fn mid_bottom_of(self, other: Index) -> Self[src]

impl<S> SetPosition<S> for nannou::draw::properties::spatial::position::Properties<S>[src]

fn x_position(self, position: Position<S>) -> Self[src]

fn y_position(self, position: Position<S>) -> Self[src]

fn z_position(self, position: Position<S>) -> Self[src]

fn x(self, x: S) -> Self[src]

fn y(self, y: S) -> Self[src]

fn z(self, y: S) -> Self[src]

fn xy(self, p: Point2<S>) -> Self[src]

fn xyz(self, p: Point3<S>) -> Self[src]

fn x_y(self, x: S, y: S) -> Self[src]

fn x_y_z(self, x: S, y: S, z: S) -> Self[src]

fn x_position_relative(self, x: Relative<S>) -> Self[src]

fn y_position_relative(self, y: Relative<S>) -> Self[src]

fn z_position_relative(self, z: Relative<S>) -> Self[src]

fn x_y_position_relative(self, x: Relative<S>, y: Relative<S>) -> Self[src]

fn x_y_z_position_relative(
    self,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_position_relative_to(self, other: Index, x: Relative<S>) -> Self[src]

fn y_position_relative_to(self, other: Index, y: Relative<S>) -> Self[src]

fn z_position_relative_to(self, other: Index, z: Relative<S>) -> Self[src]

fn x_y_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>
) -> Self
[src]

fn x_y_z_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_relative(self, x: S) -> Self[src]

fn y_relative(self, y: S) -> Self[src]

fn z_relative(self, z: S) -> Self[src]

fn xy_relative(self, p: Point2<S>) -> Self[src]

fn xyz_relative(self, p: Point3<S>) -> Self[src]

fn x_y_relative(self, x: S, y: S) -> Self[src]

fn x_y_z_relative(self, x: S, y: S, z: S) -> Self[src]

fn x_relative_to(self, other: Index, x: S) -> Self[src]

fn y_relative_to(self, other: Index, y: S) -> Self[src]

fn z_relative_to(self, other: Index, z: S) -> Self[src]

fn xy_relative_to(self, other: Index, p: Point2<S>) -> Self[src]

fn xyz_relative_to(self, other: Index, p: Point3<S>) -> Self[src]

fn x_y_relative_to(self, other: Index, x: S, y: S) -> Self[src]

fn x_y_z_relative_to(self, other: Index, x: S, y: S, z: S) -> Self[src]

fn x_direction(self, direction: Direction, x: S) -> Self[src]

fn y_direction(self, direction: Direction, y: S) -> Self[src]

fn z_direction(self, direction: Direction, z: S) -> Self[src]

fn left(self, x: S) -> Self[src]

fn right(self, x: S) -> Self[src]

fn down(self, y: S) -> Self[src]

fn up(self, y: S) -> Self[src]

fn backwards(self, z: S) -> Self[src]

fn forwards(self, z: S) -> Self[src]

fn x_direction_from(self, other: Index, direction: Direction, x: S) -> Self[src]

fn y_direction_from(self, other: Index, direction: Direction, y: S) -> Self[src]

fn z_direction_from(self, other: Index, direction: Direction, z: S) -> Self[src]

fn left_from(self, other: Index, x: S) -> Self[src]

fn right_from(self, other: Index, x: S) -> Self[src]

fn down_from(self, other: Index, y: S) -> Self[src]

fn up_from(self, other: Index, y: S) -> Self[src]

fn backwards_from(self, other: Index, z: S) -> Self[src]

fn forwards_from(self, other: Index, z: S) -> Self[src]

fn x_align(self, align: Align<S>) -> Self[src]

fn y_align(self, align: Align<S>) -> Self[src]

fn z_align(self, align: Align<S>) -> Self[src]

fn align_left(self) -> Self[src]

fn align_left_with_margin(self, margin: S) -> Self[src]

fn align_middle_x(self) -> Self[src]

fn align_right(self) -> Self[src]

fn align_right_with_margin(self, margin: S) -> Self[src]

fn align_bottom(self) -> Self[src]

fn align_bottom_with_margin(self, margin: S) -> Self[src]

fn align_middle_y(self) -> Self[src]

fn align_top(self) -> Self[src]

fn align_top_with_margin(self, margin: S) -> Self[src]

fn align_front(self) -> Self[src]

fn align_front_with_margin(self, margin: S) -> Self[src]

fn align_middle_z(self) -> Self[src]

fn align_back(self) -> Self[src]

fn align_back_with_margin(self, margin: S) -> Self[src]

fn x_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn y_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn z_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn align_left_of(self, other: Index) -> Self[src]

fn align_left_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_x_of(self, other: Index) -> Self[src]

fn align_right_of(self, other: Index) -> Self[src]

fn align_right_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_bottom_of(self, other: Index) -> Self[src]

fn align_bottom_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_y_of(self, other: Index) -> Self[src]

fn align_top_of(self, other: Index) -> Self[src]

fn align_top_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_front_of(self, other: Index) -> Self[src]

fn align_front_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_z_of(self, other: Index) -> Self[src]

fn align_back_of(self, other: Index) -> Self[src]

fn align_back_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn middle(self) -> Self[src]

fn bottom_left(self) -> Self[src]

fn mid_left(self) -> Self[src]

fn top_left(self) -> Self[src]

fn mid_top(self) -> Self[src]

fn top_right(self) -> Self[src]

fn mid_right(self) -> Self[src]

fn bottom_right(self) -> Self[src]

fn mid_bottom(self) -> Self[src]

fn middle_of(self, other: Index) -> Self[src]

fn bottom_left_of(self, other: Index) -> Self[src]

fn mid_left_of(self, other: Index) -> Self[src]

fn top_left_of(self, other: Index) -> Self[src]

fn mid_top_of(self, other: Index) -> Self[src]

fn top_right_of(self, other: Index) -> Self[src]

fn mid_right_of(self, other: Index) -> Self[src]

fn bottom_right_of(self, other: Index) -> Self[src]

fn mid_bottom_of(self, other: Index) -> Self[src]

impl<S> SetPosition<S> for nannou::draw::properties::spatial::Properties<S>[src]

fn x_position(self, position: Position<S>) -> Self[src]

fn y_position(self, position: Position<S>) -> Self[src]

fn z_position(self, position: Position<S>) -> Self[src]

fn x(self, x: S) -> Self[src]

fn y(self, y: S) -> Self[src]

fn z(self, y: S) -> Self[src]

fn xy(self, p: Point2<S>) -> Self[src]

fn xyz(self, p: Point3<S>) -> Self[src]

fn x_y(self, x: S, y: S) -> Self[src]

fn x_y_z(self, x: S, y: S, z: S) -> Self[src]

fn x_position_relative(self, x: Relative<S>) -> Self[src]

fn y_position_relative(self, y: Relative<S>) -> Self[src]

fn z_position_relative(self, z: Relative<S>) -> Self[src]

fn x_y_position_relative(self, x: Relative<S>, y: Relative<S>) -> Self[src]

fn x_y_z_position_relative(
    self,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_position_relative_to(self, other: Index, x: Relative<S>) -> Self[src]

fn y_position_relative_to(self, other: Index, y: Relative<S>) -> Self[src]

fn z_position_relative_to(self, other: Index, z: Relative<S>) -> Self[src]

fn x_y_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>
) -> Self
[src]

fn x_y_z_position_relative_to(
    self,
    other: Index,
    x: Relative<S>,
    y: Relative<S>,
    z: Relative<S>
) -> Self
[src]

fn x_relative(self, x: S) -> Self[src]

fn y_relative(self, y: S) -> Self[src]

fn z_relative(self, z: S) -> Self[src]

fn xy_relative(self, p: Point2<S>) -> Self[src]

fn xyz_relative(self, p: Point3<S>) -> Self[src]

fn x_y_relative(self, x: S, y: S) -> Self[src]

fn x_y_z_relative(self, x: S, y: S, z: S) -> Self[src]

fn x_relative_to(self, other: Index, x: S) -> Self[src]

fn y_relative_to(self, other: Index, y: S) -> Self[src]

fn z_relative_to(self, other: Index, z: S) -> Self[src]

fn xy_relative_to(self, other: Index, p: Point2<S>) -> Self[src]

fn xyz_relative_to(self, other: Index, p: Point3<S>) -> Self[src]

fn x_y_relative_to(self, other: Index, x: S, y: S) -> Self[src]

fn x_y_z_relative_to(self, other: Index, x: S, y: S, z: S) -> Self[src]

fn x_direction(self, direction: Direction, x: S) -> Self[src]

fn y_direction(self, direction: Direction, y: S) -> Self[src]

fn z_direction(self, direction: Direction, z: S) -> Self[src]

fn left(self, x: S) -> Self[src]

fn right(self, x: S) -> Self[src]

fn down(self, y: S) -> Self[src]

fn up(self, y: S) -> Self[src]

fn backwards(self, z: S) -> Self[src]

fn forwards(self, z: S) -> Self[src]

fn x_direction_from(self, other: Index, direction: Direction, x: S) -> Self[src]

fn y_direction_from(self, other: Index, direction: Direction, y: S) -> Self[src]

fn z_direction_from(self, other: Index, direction: Direction, z: S) -> Self[src]

fn left_from(self, other: Index, x: S) -> Self[src]

fn right_from(self, other: Index, x: S) -> Self[src]

fn down_from(self, other: Index, y: S) -> Self[src]

fn up_from(self, other: Index, y: S) -> Self[src]

fn backwards_from(self, other: Index, z: S) -> Self[src]

fn forwards_from(self, other: Index, z: S) -> Self[src]

fn x_align(self, align: Align<S>) -> Self[src]

fn y_align(self, align: Align<S>) -> Self[src]

fn z_align(self, align: Align<S>) -> Self[src]

fn align_left(self) -> Self[src]

fn align_left_with_margin(self, margin: S) -> Self[src]

fn align_middle_x(self) -> Self[src]

fn align_right(self) -> Self[src]

fn align_right_with_margin(self, margin: S) -> Self[src]

fn align_bottom(self) -> Self[src]

fn align_bottom_with_margin(self, margin: S) -> Self[src]

fn align_middle_y(self) -> Self[src]

fn align_top(self) -> Self[src]

fn align_top_with_margin(self, margin: S) -> Self[src]

fn align_front(self) -> Self[src]

fn align_front_with_margin(self, margin: S) -> Self[src]

fn align_middle_z(self) -> Self[src]

fn align_back(self) -> Self[src]

fn align_back_with_margin(self, margin: S) -> Self[src]

fn x_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn y_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn z_align_to(self, other: Index, align: Align<S>) -> Self[src]

fn align_left_of(self, other: Index) -> Self[src]

fn align_left_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_x_of(self, other: Index) -> Self[src]

fn align_right_of(self, other: Index) -> Self[src]

fn align_right_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_bottom_of(self, other: Index) -> Self[src]

fn align_bottom_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_y_of(self, other: Index) -> Self[src]

fn align_top_of(self, other: Index) -> Self[src]

fn align_top_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_front_of(self, other: Index) -> Self[src]

fn align_front_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn align_middle_z_of(self, other: Index) -> Self[src]

fn align_back_of(self, other: Index) -> Self[src]

fn align_back_of_with_margin(self, other: Index, margin: S) -> Self[src]

fn middle(self) -> Self[src]

fn bottom_left(self) -> Self[src]

fn mid_left(self) -> Self[src]

fn top_left(self) -> Self[src]

fn mid_top(self) -> Self[src]

fn top_right(self) -> Self[src]

fn mid_right(self) -> Self[src]

fn bottom_right(self) -> Self[src]

fn mid_bottom(self) -> Self[src]

fn middle_of(self, other: Index) -> Self[src]

fn bottom_left_of(self, other: Index) -> Self[src]

fn mid_left_of(self, other: Index) -> Self[src]

fn top_left_of(self, other: Index) -> Self[src]

fn mid_top_of(self, other: Index) -> Self[src]

fn top_right_of(self, other: Index) -> Self[src]

fn mid_right_of(self, other: Index) -> Self[src]

fn bottom_right_of(self, other: Index) -> Self[src]

fn mid_bottom_of(self, other: Index) -> Self[src]

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