Struct nannou::wgpu::TextureViewDescriptor [−][src]
pub struct TextureViewDescriptor<'a> { pub label: Option<&'a str>, pub format: Option<TextureFormat>, pub dimension: Option<TextureViewDimension>, pub aspect: TextureAspect, pub base_mip_level: u32, pub level_count: Option<NonZeroU32>, pub base_array_layer: u32, pub array_layer_count: Option<NonZeroU32>, }
Describes a TextureView
.
Fields
label: Option<&'a str>
Debug label of the texture view. This will show up in graphics debuggers for easy identification.
format: Option<TextureFormat>
Format of the texture view. At this time, it must be the same as the underlying format of the texture.
dimension: Option<TextureViewDimension>
The dimension of the texture view. For 1D textures, this must be 1D
. For 2D textures it must be one of
D2
, D2Array
, Cube
, and CubeArray
. For 3D textures it must be 3D
aspect: TextureAspect
Aspect of the texture. Color textures must be TextureAspect::All
.
base_mip_level: u32
Base mip level.
level_count: Option<NonZeroU32>
Mip level count.
If Some(count)
, base_mip_level + count
must be less or equal to underlying texture mip count.
If None
, considered to include the rest of the mipmap levels, but at least 1 in total.
base_array_layer: u32
Base array layer.
array_layer_count: Option<NonZeroU32>
Layer count.
If Some(count)
, base_array_layer + count
must be less or equal to the underlying array count.
If None
, considered to include the rest of the array layers, but at least 1 in total.
Trait Implementations
impl<'a> Clone for TextureViewDescriptor<'a>
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pub fn clone(&self) -> TextureViewDescriptor<'a>
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pub fn clone_from(&mut self, source: &Self)
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impl<'a> Debug for TextureViewDescriptor<'a>
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impl<'a> Default for TextureViewDescriptor<'a>
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pub fn default() -> TextureViewDescriptor<'a>
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impl<'a> PartialEq<TextureViewDescriptor<'a>> for TextureViewDescriptor<'a>
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pub fn eq(&self, other: &TextureViewDescriptor<'a>) -> bool
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pub fn ne(&self, other: &TextureViewDescriptor<'a>) -> bool
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impl<'a> StructuralPartialEq for TextureViewDescriptor<'a>
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Auto Trait Implementations
impl<'a> RefUnwindSafe for TextureViewDescriptor<'a>
impl<'a> Send for TextureViewDescriptor<'a>
impl<'a> Sync for TextureViewDescriptor<'a>
impl<'a> Unpin for TextureViewDescriptor<'a>
impl<'a> UnwindSafe for TextureViewDescriptor<'a>
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
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T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
pub fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
pub fn adapt_into(self) -> D
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T, U> ConvertInto<U> for T where
U: ConvertFrom<T>,
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U: ConvertFrom<T>,
pub fn convert_into(self) -> U
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pub fn convert_unclamped_into(self) -> U
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pub fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
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impl<T> Downcast<T> for T
impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> SetParameter for T
pub fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> Style for T where
T: Any + Debug + PartialEq<T>,
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T: Any + Debug + PartialEq<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Upcast<T> for T
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,