pub enum BackgroundMapping {
Cube,
Equirectangular,
Planar,
}Expand description
Texture mapping method for background rendering.
Each variant produces a different shader pipeline variant
(via ShaderDefines) to avoid dynamic branching.
Variants§
Cube
Standard cubemap sampling.
The view direction is used directly as a cubemap lookup vector. Best for pre-processed environment cubemaps.
Equirectangular
Equirectangular (latitude-longitude) projection.
Maps the view direction to UV coordinates using atan2 / asin.
Best for 360° panoramic HDR images.
Planar
Planar screen-space mapping.
The texture is mapped directly to screen space (UV = NDC). Not affected by camera rotation or zoom — acts as a fixed backdrop.
Trait Implementations§
Source§impl Clone for BackgroundMapping
impl Clone for BackgroundMapping
Source§fn clone(&self) -> BackgroundMapping
fn clone(&self) -> BackgroundMapping
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for BackgroundMapping
impl Debug for BackgroundMapping
Source§impl Hash for BackgroundMapping
impl Hash for BackgroundMapping
Source§impl PartialEq for BackgroundMapping
impl PartialEq for BackgroundMapping
impl Copy for BackgroundMapping
impl Eq for BackgroundMapping
impl StructuralPartialEq for BackgroundMapping
Auto Trait Implementations§
impl Freeze for BackgroundMapping
impl RefUnwindSafe for BackgroundMapping
impl Send for BackgroundMapping
impl Sync for BackgroundMapping
impl Unpin for BackgroundMapping
impl UnsafeUnpin for BackgroundMapping
impl UnwindSafe for BackgroundMapping
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.