Struct Motion

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pub struct Motion {
    pub game_script: Hash40,
    pub flags: Flags,
    pub blend_frames: u8,
    pub animations: Vec<Animation>,
    pub scripts: Vec<Hash40>,
    pub extra: Option<Extra>,
}

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§game_script: Hash40§flags: Flags§blend_frames: u8§animations: Vec<Animation>§scripts: Vec<Hash40>§extra: Option<Extra>

Trait Implementations§

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impl Clone for Motion

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fn clone(&self) -> Motion

Returns a duplicate of the value. Read more
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const fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Motion

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Motion

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fn default() -> Motion

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Motion

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Diff for Motion

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type Repr = MotionDiff

The type associated with the structs’ difference
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fn diff(&self, other: &Self) -> Self::Repr

Produces a diff between two structs
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fn apply(&mut self, diff: &Self::Repr)

Applies the diff directly to the struct
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fn identity() -> Self

The identity element of the struct Read more
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fn diff_custom<D>(&self, other: &Self, visitor: &D) -> <D as Differ<Self>>::Repr
where D: Differ<Self>,

Produces a diff between two structs, using an external diffing implementation
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fn apply_custom<D>(&mut self, diff: &<D as Differ<Self>>::Repr, visitor: &D)
where D: Differ<Self>,

Applies the diff directly to the struct, using an external diffing implementation
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fn apply_new(&self, diff: &Self::Repr) -> Self

Applies the diff to the struct and produces a new struct
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fn apply_new_custom<D>( &self, diff: &<D as Differ<Self>>::Repr, visitor: &D, ) -> Self
where D: Differ<Self>,

Applies the diff to the struct and produces a new struct, using an external diffing implementation
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impl PartialEq for Motion

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fn eq(&self, other: &Motion) -> bool

Tests for self and other values to be equal, and is used by ==.
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const fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Motion

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Motion

Auto Trait Implementations§

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impl Freeze for Motion

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impl RefUnwindSafe for Motion

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impl Send for Motion

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impl Sync for Motion

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impl Unpin for Motion

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impl UnwindSafe for Motion

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,