pub struct SceneStats {
pub nodes: usize,
pub max_depth: usize,
}Expand description
Structural requirements measured without initializing a renderer.
Fields§
§nodes: usizeNumber of logical layers, including masks, all temporal samples and the wrapper/primitive charges of retained particle batches.
max_depth: usizeDeepest layer, or zero for an empty scene.
Trait Implementations§
Source§impl Clone for SceneStats
impl Clone for SceneStats
impl Copy for SceneStats
Source§impl Debug for SceneStats
impl Debug for SceneStats
Source§impl Default for SceneStats
impl Default for SceneStats
impl Eq for SceneStats
Source§impl PartialEq for SceneStats
impl PartialEq for SceneStats
impl StructuralPartialEq for SceneStats
Auto Trait Implementations§
impl Forget for SceneStats
impl Freeze for SceneStats
impl RefUnwindSafe for SceneStats
impl Send for SceneStats
impl Sync for SceneStats
impl Unpin for SceneStats
impl UnsafeUnpin for SceneStats
impl UnwindSafe for SceneStats
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more