Expand description
Backend-independent scene diagnostics and bounded structural traversal.
Structs§
- Scene
Stats - Structural requirements measured without initializing a renderer.
- Validation
Error - A property-level diagnostic, independent of fonts, GPU initialization and I/O.
- Validation
Limits - Scene structure allowances, separate from pixel and kernel-work budgets.
- Validation
State - A bounded structural traversal shared by compilation and preparation.
Enums§
- Validation
Error Kind - A machine-readable reason for scene preflight failure.