Struct ParticleSystem

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pub struct ParticleSystem {
    pub transform: Transform2D,
    pub alive: bool,
    /* private fields */
}
Expand description

A ParticleSystem deals with the emission, and creation of Particles.

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§transform: Transform2D§alive: bool

A ParticleSystem needs to be alive to emit and update Particles.

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impl ParticleSystem

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pub fn new_from_emission(emission: ParticleProps) -> Self

Create a new ParticleSystem using a ParticleProps for the emission.

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pub fn new_from_emission_and_position( emission: ParticleProps, pos_x: f32, pos_y: f32, ) -> Self

Create a new ParticleSystem using a ParticleProps for the emission, and X and Y components for its position.

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pub fn toggle_alive(&mut self)

Toggle the alive field of the ParticleSystem.

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pub fn emit(&mut self)

Emit a single Particle, according to the defined ParticleProps for emission.

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pub fn emit_many(&mut self, count: u32)

Emit multiple Particles, according to the defined ParticleProps for emission.

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impl Clone for ParticleSystem

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fn clone(&self) -> ParticleSystem

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for ParticleSystem

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fn get_quads(&self) -> Option<Vec<Quad>>

Get a Vec of Quad from all the Particles.

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fn init(&mut self)

Initializes a Component.
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fn update(&mut self, delta_time: f32)

Called once each frame. Read more
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fn as_any(&self) -> &dyn Any

Borrow the Component as a &mut dyn Any.
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fn as_mut_any(&mut self) -> &mut dyn Any

Borrow the Component as a &dyn Any.
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impl Debug for ParticleSystem

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ParticleSystem

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fn default() -> Self

Returns the “default value” for a type. Read more

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<SS, SP> SupersetOf<SS> for SP
where SS: SubsetOf<SP>,

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fn to_subset(&self) -> Option<SS>

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
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fn is_in_subset(&self) -> bool

Checks if self is actually part of its subset T (and can be converted to it).
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fn to_subset_unchecked(&self) -> SS

Use with care! Same as self.to_subset but without any property checks. Always succeeds.
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fn from_subset(element: &SS) -> SP

The inclusion map: converts self to the equivalent element of its superset.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.