Enum modalkit::env::vim::VimMode

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pub enum VimMode {
    Normal,
    Insert,
    Visual,
    Select,
    OperationPending,
    Command,
    // some variants omitted
}
Expand description

Vim’s input modes

Variants§

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Normal

Normal mode keypresses.

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Insert

Insert mode keypresses.

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Visual

Visual mode keypresses.

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Select

Select mode keypresses.

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OperationPending

Keypresses following an operator (e.g. “d” or “y”).

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Command

Command mode keypresses.

Trait Implementations§

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impl Clone for VimMode

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fn clone(&self) -> VimMode

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for VimMode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for VimMode

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fn default() -> VimMode

Returns the “default value” for a type. Read more
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impl Hash for VimMode

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<I: ApplicationInfo> Mode<Action<I>, VimState<I>> for VimMode

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fn enter(&self, prev: Self, ctx: &mut VimState<I>) -> Vec<Action<I>>

Perform any necessary updates when entering a new mode. Read more
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fn show(&self, ctx: &VimState<I>) -> Option<String>

Return a string to show on-screen that describes the current mode.
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impl<I: ApplicationInfo> ModeKeys<TerminalKey, Action<I>, VimState<I>> for VimMode

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fn unmapped( &self, ke: &TerminalKey, ctx: &mut VimState<I> ) -> (Vec<Action<I>>, Option<Self>)

Return the default behaviour for the current mode when the given key is unmapped. Read more
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impl<I: ApplicationInfo> ModeSequence<RepeatType, Action<I>, VimState<I>> for VimMode

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fn sequences( &self, action: &Action<I>, ctx: &EditContext ) -> Vec<(RepeatType, SequenceStatus)>

Controls how and what gets included in the sequences of actions tracked by ModalMachine. When implementing, if there are actions that trigger calls to BindingMachine::repeat, be careful that they do not get included in a way that can create cycles. Read more
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impl PartialEq for VimMode

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fn eq(&self, other: &VimMode) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for VimMode

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impl Eq for VimMode

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impl StructuralPartialEq for VimMode

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<M, A, C> ModeSequence<EmptySequence, A, C> for M
where M: Mode<A, C>, C: InputState,

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fn sequences( &self, action: &A, ctx: &<C as InputState>::Output ) -> Vec<(S, SequenceStatus)>

Controls how and what gets included in the sequences of actions tracked by ModalMachine. When implementing, if there are actions that trigger calls to BindingMachine::repeat, be careful that they do not get included in a way that can create cycles. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Any for T
where T: Any,

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impl<T> CloneAny for T
where T: Any + Clone,

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impl<T> CloneAnySend for T
where T: Any + Send + Clone,

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impl<T> CloneAnySendSync for T
where T: Any + Send + Sync + Clone,

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impl<T> CloneAnySync for T
where T: Any + Sync + Clone,