Struct modalkit::editing::context::EditContext

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pub struct EditContext { /* private fields */ }
Expand description

Context for editing operations.

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impl EditContext

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pub fn get_cursor_end(&self) -> CursorEnd

Indicates where to leave the cursor after editing text.

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pub fn get_target_shape(&self) -> Option<TargetShape>

Indicates a shape to be applied to an EditAction.

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pub fn get_insert_style(&self) -> Option<InsertStyle>

Indicates the style by which text should be inserted into the buffer.

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pub fn get_last_column(&self) -> bool

Indicates whether it is okay to move the cursor into the last column of a line.

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pub fn get_register(&self) -> Option<Register>

Indicates which register yanked and deleted text should go to.

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pub fn get_register_append(&self) -> bool

Indicates whether should be appended to the target register when yanking or deleting text.

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pub fn get_search_regex_dir(&self) -> MoveDir1D

Get the direction in which to search.

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pub fn get_search_char(&self) -> Option<(MoveDir1D, bool, Char)>

Returns a character to search for on the current line, and the direction in which to search.

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pub fn get_replace_char(&self) -> Option<Char>

Returns a character to use when performing an EditAction::Replace operation.

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pub fn is_search_incremental(&self) -> bool

Whether to perform incremental searches while typing in the search bar.

Trait Implementations§

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impl<K, A, S> BindingMachine<K, A, S, EditContext> for KeyManager<K, A, S>
where K: InputKey + ToString,

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fn input_key(&mut self, key: K)

Process a typed key.
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fn pop(&mut self) -> Option<(A, EditContext)>

Fetch the next action produced by previously typed keys.
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fn context(&mut self) -> EditContext

Get current output context after the most recent keypress.
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fn show_dialog(&mut self, max_rows: usize, max_cols: usize) -> Vec<Cow<'_, str>>

Returns the message to display for the current interactive dialog, if there is one. Read more
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fn show_mode(&self) -> Option<String>

Returns a user-friendly string to display for the current mode.
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fn get_cursor_indicator(&self) -> Option<char>

Returns a character to show for the cursor.
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fn repeat(&mut self, seq: S, other: Option<EditContext>)

Repeat a recent sequence of tracked actions, and optionally override their original contexts using InputState::merge. The repeated sequence will be inserted at the beginning of the action queue, before any other pending actions. Read more
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fn run_dialog(&mut self, dialog: Box<dyn Dialog<A>>)

Start an interactive user dialog.
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impl<K, I> BindingMachine<K, Action<I>, RepeatType, EditContext> for MixedBindings<K, I>
where K: InputKey, I: ApplicationInfo, InputStep<I>: Step<K, A = Action<I>, Sequence = RepeatType, State = EmacsState<I>>, InputStep<I>: Step<K, A = Action<I>, Sequence = RepeatType, State = VimState<I>>,

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fn input_key(&mut self, key: K)

Process a typed key.
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fn pop(&mut self) -> Option<(Action<I>, EditContext)>

Fetch the next action produced by previously typed keys.
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fn context(&mut self) -> EditContext

Get current output context after the most recent keypress.
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fn show_dialog(&mut self, max_rows: usize, max_cols: usize) -> Vec<Cow<'_, str>>

Returns the message to display for the current interactive dialog, if there is one. Read more
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fn show_mode(&self) -> Option<String>

Returns a user-friendly string to display for the current mode.
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fn get_cursor_indicator(&self) -> Option<char>

Returns a character to show for the cursor.
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fn repeat(&mut self, rt: RepeatType, other: Option<EditContext>)

Repeat a recent sequence of tracked actions, and optionally override their original contexts using InputState::merge. The repeated sequence will be inserted at the beginning of the action queue, before any other pending actions. Read more
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fn run_dialog(&mut self, dialog: Box<dyn Dialog<Action<I>>>)

Start an interactive user dialog.
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impl Clone for EditContext

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fn clone(&self) -> EditContext

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for EditContext

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for EditContext

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<EditContext> for CommandContext

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fn from(context: EditContext) -> Self

Converts to this type from the input type.
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impl From<EditContext> for EditContextBuilder

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fn from(ctx: EditContext) -> Self

Converts to this type from the input type.
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impl<I: ApplicationInfo> From<EmacsState<I>> for EditContext

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fn from(ctx: EmacsState<I>) -> Self

Converts to this type from the input type.
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impl<I: ApplicationInfo> From<VimState<I>> for EditContext

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fn from(ctx: VimState<I>) -> Self

Converts to this type from the input type.
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impl PartialEq for EditContext

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fn eq(&self, other: &EditContext) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Resolve<Count, usize> for EditContext

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fn resolve(&self, count: &Count) -> usize

Use contextual information to convert a T into an R.
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impl Resolve<Specifier<Char>, Option<Char>> for EditContext

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fn resolve(&self, c: &Specifier<Char>) -> Option<Char>

Use contextual information to convert a T into an R.
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impl Resolve<Specifier<EditAction>, EditAction> for EditContext

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fn resolve(&self, mark: &Specifier<EditAction>) -> EditAction

Use contextual information to convert a T into an R.
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impl Resolve<Specifier<Mark>, Mark> for EditContext

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fn resolve(&self, mark: &Specifier<Mark>) -> Mark

Use contextual information to convert a T into an R.
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impl Eq for EditContext

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impl StructuralPartialEq for EditContext

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<Q, K> Equivalent<K> for Q
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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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Returns the argument unchanged.

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

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Performs the conversion.
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where T: Any + Sync + Clone,