pub struct RayCastSystem { /* private fields */ }Implementations§
Source§impl RayCastSystem
impl RayCastSystem
pub fn register_raycast( &mut self, world: &mut World, _visuals: &mut VisualWorld, component: ComponentId, )
pub fn remove_raycast( &mut self, _world: &mut World, _visuals: &mut VisualWorld, component: ComponentId, )
pub fn notify_renderable_added( &mut self, world: &World, renderable_cid: ComponentId, )
pub fn notify_renderable_removed(&mut self, renderable_cid: ComponentId)
Source§impl RayCastSystem
impl RayCastSystem
pub fn tick_with_queue( &mut self, world: &mut World, visuals: &mut VisualWorld, input: &InputState, rx: &mut RxWorld, bvh: &BvhSystem, activations: &PointerActivations, pointer_system: &PointerSystem, _dt_sec: f32, )
Trait Implementations§
Source§impl Debug for RayCastSystem
impl Debug for RayCastSystem
Source§impl Default for RayCastSystem
impl Default for RayCastSystem
Source§fn default() -> RayCastSystem
fn default() -> RayCastSystem
Returns the “default value” for a type. Read more
Source§impl System for RayCastSystem
impl System for RayCastSystem
fn tick( &mut self, world: &mut World, visuals: &mut VisualWorld, input: &InputState, _dt_sec: f32, )
Auto Trait Implementations§
impl Freeze for RayCastSystem
impl RefUnwindSafe for RayCastSystem
impl Send for RayCastSystem
impl Sync for RayCastSystem
impl Unpin for RayCastSystem
impl UnsafeUnpin for RayCastSystem
impl UnwindSafe for RayCastSystem
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.