pub struct SkillDefinitionBuilder<K, E, S, I> { /* private fields */ }Expand description
Builder for SkillDefinition.
Implementations§
Source§impl<K, E, S, I> SkillDefinitionBuilder<K, E, S, I>
impl<K, E, S, I> SkillDefinitionBuilder<K, E, S, I>
Sourcepub fn key(&mut self, value: S) -> &mut SkillDefinitionBuilder<K, E, S, I>
pub fn key(&mut self, value: S) -> &mut SkillDefinitionBuilder<K, E, S, I>
The id of this skill.
Sourcepub fn name(&mut self, value: String) -> &mut SkillDefinitionBuilder<K, E, S, I>
pub fn name(&mut self, value: String) -> &mut SkillDefinitionBuilder<K, E, S, I>
The name.
Sourcepub fn friendly_name(
&mut self,
value: String,
) -> &mut SkillDefinitionBuilder<K, E, S, I>
pub fn friendly_name( &mut self, value: String, ) -> &mut SkillDefinitionBuilder<K, E, S, I>
The computer friendly name.
Sourcepub fn description(
&mut self,
value: String,
) -> &mut SkillDefinitionBuilder<K, E, S, I>
pub fn description( &mut self, value: String, ) -> &mut SkillDefinitionBuilder<K, E, S, I>
The complete description of this skill.
Sourcepub fn cooldown(
&mut self,
value: f64,
) -> &mut SkillDefinitionBuilder<K, E, S, I>
pub fn cooldown( &mut self, value: f64, ) -> &mut SkillDefinitionBuilder<K, E, S, I>
The cooldown between usages of this skill.
Sourcepub fn passive(
&mut self,
value: bool,
) -> &mut SkillDefinitionBuilder<K, E, S, I>
pub fn passive( &mut self, value: bool, ) -> &mut SkillDefinitionBuilder<K, E, S, I>
Whether this skill is will activate automatically once all conditions are met or if it needs to be manually activated.
Sourcepub fn conditions(
&mut self,
value: Vec<StatCondition<K>>,
) -> &mut SkillDefinitionBuilder<K, E, S, I>
pub fn conditions( &mut self, value: Vec<StatCondition<K>>, ) -> &mut SkillDefinitionBuilder<K, E, S, I>
The stats conditions required to activate this skill.
Sourcepub fn item_conditions(
&mut self,
value: Vec<(I, usize, UseMode)>,
) -> &mut SkillDefinitionBuilder<K, E, S, I>
pub fn item_conditions( &mut self, value: Vec<(I, usize, UseMode)>, ) -> &mut SkillDefinitionBuilder<K, E, S, I>
The item conditions required to activate this skill.
Sourcepub fn stat_effectors(
&mut self,
value: Vec<E>,
) -> &mut SkillDefinitionBuilder<K, E, S, I>
pub fn stat_effectors( &mut self, value: Vec<E>, ) -> &mut SkillDefinitionBuilder<K, E, S, I>
The caused stat effectors.
Sourcepub fn build(
&self,
) -> Result<SkillDefinition<K, E, S, I>, SkillDefinitionBuilderError>
pub fn build( &self, ) -> Result<SkillDefinition<K, E, S, I>, SkillDefinitionBuilderError>
Trait Implementations§
Source§impl<K, E, S, I> Clone for SkillDefinitionBuilder<K, E, S, I>
impl<K, E, S, I> Clone for SkillDefinitionBuilder<K, E, S, I>
Source§fn clone(&self) -> SkillDefinitionBuilder<K, E, S, I>
fn clone(&self) -> SkillDefinitionBuilder<K, E, S, I>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl<K, E, S, I> Freeze for SkillDefinitionBuilder<K, E, S, I>where
S: Freeze,
impl<K, E, S, I> RefUnwindSafe for SkillDefinitionBuilder<K, E, S, I>
impl<K, E, S, I> Send for SkillDefinitionBuilder<K, E, S, I>
impl<K, E, S, I> Sync for SkillDefinitionBuilder<K, E, S, I>
impl<K, E, S, I> Unpin for SkillDefinitionBuilder<K, E, S, I>
impl<K, E, S, I> UnwindSafe for SkillDefinitionBuilder<K, E, S, I>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
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Convert
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
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impl<T> DowncastSync for T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more