#[repr(C)]
pub struct Vector3 { pub x: f32, pub y: f32, pub z: f32, }
Expand description

A vector in 3D space.

Fields

x: f32y: f32z: f32

Implementations

Construct new a vector from individual coordinates

Construct new a vector where each coordinate is the same

The additive identity

The multiplicative identity

Compute the dot product between this vector and another

Linear interpolation between this vector and another

Compute the element-wise minimum of this vector and another

Compute the element-wise maximum of this vector and another

The length of this vector squared. Note that this avoids an expensive square root.

The length of this vector. Note that this involves an expensive square root.

Normalize this vector to unit length. Note that this involves an expensive square root.

Compute the cross product between this vector and another.

Trait Implementations

The resulting type after applying the + operator.

Performs the + operation. Read more

The resulting type after applying the + operator.

Performs the + operation. Read more

The resulting type after applying the + operator.

Performs the + operation. Read more

Performs the += operation. Read more

Performs the += operation. Read more

Performs the += operation. Read more

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

The resulting type after applying the / operator.

Performs the / operation. Read more

The resulting type after applying the / operator.

Performs the / operation. Read more

The resulting type after applying the / operator.

Performs the / operation. Read more

Performs the /= operation. Read more

Performs the /= operation. Read more

Convert a point into a vector

Convert a vector into a point

Convert a point into a vector

Convert a point into a vector

The returned type after indexing.

Performs the indexing (container[index]) operation. Read more

Performs the mutable indexing (container[index]) operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

The resulting type after applying the * operator.

Performs the * operation. Read more

Performs the *= operation. Read more

Performs the *= operation. Read more

The resulting type after applying the - operator.

Performs the unary - operation. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

The resulting type after applying the - operator.

Performs the - operation. Read more

The resulting type after applying the - operator.

Performs the - operation. Read more

The resulting type after applying the - operator.

Performs the - operation. Read more

Performs the -= operation. Read more

Performs the -= operation. Read more

Performs the -= operation. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.