Struct micro_ldtk::MapQuery
source · pub struct MapQuery<'w> { /* private fields */ }Implementations§
source§impl<'w> MapQuery<'w>
impl<'w> MapQuery<'w>
pub fn for_each_layer_of(level: &LdtkLevel, cb: impl FnMut(&LdtkLayer))
pub fn get_layers_of( level: &LdtkLevel ) -> impl DoubleEndedIterator<Item = &LdtkLayer>
pub fn get_entities_of(level: &LdtkLevel) -> Vec<&EntityInstance>
pub fn get_instance_refs_of(level: &LdtkLevel) -> Vec<InstanceRef<'_>>
pub fn get_filtered_entities_of( level: &LdtkLevel, entity_type: impl ToString ) -> Vec<&EntityInstance>
pub fn get_filtered_instance_refs_of( level: &LdtkLevel, entity_type: impl ToString ) -> Vec<InstanceRef<'_>>
pub fn get_owned_entities_of(level: &LdtkLevel) -> Vec<EntityInstance>
pub fn get_camera_bounds_of(level: &LdtkLevel) -> CameraBounds
pub fn active_level_is(&self, name: impl ToString) -> bool
pub fn get_active_level_name(&self) -> Option<&String>
pub fn get_active_level(&self) -> Option<&LdtkLevel>
pub fn get_entities(&self) -> Vec<&EntityInstance>
pub fn get_instance_refs(&self) -> Vec<InstanceRef<'_>>
pub fn get_camera_bounds(&self) -> Option<CameraBounds>
pub fn for_each_layer(&self, cb: impl FnMut(&LdtkLayer))
Trait Implementations§
source§impl SystemParam for MapQuery<'_>
impl SystemParam for MapQuery<'_>
§type Item<'w, 's> = MapQuery<'w>
type Item<'w, 's> = MapQuery<'w>
The item type returned when constructing this system param.
The value of this associated type should be
Self, instantiated with new lifetimes. Read moresource§fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State
fn init_state(world: &mut World, system_meta: &mut SystemMeta) -> Self::State
Registers any [
World] access used by this [SystemParam]
and creates a new instance of this param’s State.source§fn new_archetype(
state: &mut Self::State,
archetype: &Archetype,
system_meta: &mut SystemMeta
)
fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta )
For the specified [
Archetype], registers the components accessed by this [SystemParam] (if applicable).source§fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
Applies any deferred mutations stored in this [
SystemParam]’s state.
This is used to apply Commands during apply_system_buffers.impl<'w, 's> ReadOnlySystemParam for MapQuery<'w>where Option<Res<'w, ActiveLevel>>: ReadOnlySystemParam, Res<'w, LevelIndex>: ReadOnlySystemParam,
Auto Trait Implementations§
impl<'w> RefUnwindSafe for MapQuery<'w>
impl<'w> Send for MapQuery<'w>
impl<'w> Sync for MapQuery<'w>
impl<'w> Unpin for MapQuery<'w>
impl<'w> UnwindSafe for MapQuery<'w>
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T [ShaderType] for self. When used in [AsBindGroup]
derives, it is safe to assume that all images in self exist.source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.