pub struct State {
pub session: Session,
pub turn: TurnState,
pub ui: UiState,
pub mcp: McpState,
pub settings: Config,
pub instructions: Option<LoadedInstructions>,
pub cwd: PathBuf,
pub ids: IdAllocatorBundle,
pub confirm: Option<Confirmation>,
pub status: Option<StatusLine>,
pub runtime: RuntimeState,
pub should_exit: bool,
}Expand description
Root state. The reducer takes State by value, returns a new
State, and emits any side-effects as a Vec<Cmd>. No &mut — a
deliberate choice so tests can diff before/after without aliasing
worries, and so replay (“compute the final State that this Msg log
would produce”) is a straight fold.
Fields§
§session: Session§turn: TurnState§ui: UiState§mcp: McpState§settings: Config§instructions: Option<LoadedInstructions>§cwd: PathBufCurrent working directory. Captured once at startup; tools
receive it via ExecContext::workdir and spawned subprocesses
inherit it. Centralized here so tests can inject a fake cwd.
ids: IdAllocatorBundle§confirm: Option<Confirmation>When Some, the next render should pop up a modal confirmation
(e.g. “are you sure you want to /clear?”). Cleared by the
reducer when the user answers.
status: Option<StatusLine>Transient status line under the input box. One-shot — cleared by
Msg::StatusConsumed or by the next rendered frame depending on
StatusKind.
runtime: RuntimeStateRuntime-only observability state: process registry, provider capability snapshot, and lifecycle timeline. Not sent to the model.
should_exit: boolQuit flag. When set, the main loop drains pending effects and exits. The reducer never panics on its own; it sets this instead.
Implementations§
Source§impl State
impl State
Sourcepub fn new(settings: Config, cwd: PathBuf, model_id: String) -> Self
pub fn new(settings: Config, cwd: PathBuf, model_id: String) -> Self
Build a fresh state tied to a specific model + project dir. Nothing about this touches the filesystem or tokio — pure.
Sourcepub fn is_busy(&self) -> bool
pub fn is_busy(&self) -> bool
True iff the reducer is currently mid-turn. UI uses this for the “⏎ cancels generation” hint and for keybind routing.
Sourcepub fn current_turn_id(&self) -> Option<TurnId>
pub fn current_turn_id(&self) -> Option<TurnId>
The active TurnId, if any turn is in flight. The reducer
filters incoming effect messages by comparing their embedded
TurnId to this value — if the user cancelled and started a
new turn, stale results from the old turn are dropped cleanly.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for State
impl RefUnwindSafe for State
impl Send for State
impl Sync for State
impl Unpin for State
impl UnsafeUnpin for State
impl UnwindSafe for State
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