pub struct DummyScene;Expand description
A dummy scene that does nothing.
Useful for testing.
Trait Implementations§
Source§impl Scene for DummyScene
impl Scene for DummyScene
Source§fn draw_rect(
&mut self,
_brush: &Brush,
_transform: Option<Affine>,
_stroke: Option<&Stroke>,
_rect: &Rect,
)
fn draw_rect( &mut self, _brush: &Brush, _transform: Option<Affine>, _stroke: Option<&Stroke>, _rect: &Rect, )
Source§fn draw_rounded_rect(
&mut self,
_brush: &Brush,
_transform: Option<Affine>,
_stroke: Option<&Stroke>,
_rect: &RoundedRect,
)
fn draw_rounded_rect( &mut self, _brush: &Brush, _transform: Option<Affine>, _stroke: Option<&Stroke>, _rect: &RoundedRect, )
Source§fn draw_circle(
&mut self,
_brush: &Brush,
_transform: Option<Affine>,
_stroke: Option<&Stroke>,
_circle: &Circle,
)
fn draw_circle( &mut self, _brush: &Brush, _transform: Option<Affine>, _stroke: Option<&Stroke>, _circle: &Circle, )
Source§fn draw_circle_segment(
&mut self,
_brush: &Brush,
_transform: Option<Affine>,
_stroke: Option<&Stroke>,
_circle_segment: &CircleSegment,
)
fn draw_circle_segment( &mut self, _brush: &Brush, _transform: Option<Affine>, _stroke: Option<&Stroke>, _circle_segment: &CircleSegment, )
Source§fn draw_ellipse(
&mut self,
_brush: &Brush,
_transform: Option<Affine>,
_stroke: Option<&Stroke>,
_ellipse: &Ellipse,
)
fn draw_ellipse( &mut self, _brush: &Brush, _transform: Option<Affine>, _stroke: Option<&Stroke>, _ellipse: &Ellipse, )
Source§fn draw_cubic_bezier(
&mut self,
_brush: &Brush,
_transform: Option<Affine>,
_stroke: Option<&Stroke>,
_cubic_bez: &CubicBez,
)
fn draw_cubic_bezier( &mut self, _brush: &Brush, _transform: Option<Affine>, _stroke: Option<&Stroke>, _cubic_bez: &CubicBez, )
Source§fn draw_quadratic_bezier(
&mut self,
_brush: &Brush,
_transform: Option<Affine>,
_stroke: Option<&Stroke>,
_quad_bez: &QuadBez,
)
fn draw_quadratic_bezier( &mut self, _brush: &Brush, _transform: Option<Affine>, _stroke: Option<&Stroke>, _quad_bez: &QuadBez, )
Source§fn draw_triangle(
&mut self,
_brush: &Brush,
_transform: Option<Affine>,
_stroke: Option<&Stroke>,
_triangle: &Triangle,
)
fn draw_triangle( &mut self, _brush: &Brush, _transform: Option<Affine>, _stroke: Option<&Stroke>, _triangle: &Triangle, )
Source§fn draw_image(
&mut self,
_img: &ImageBrush,
_transform: Option<Affine>,
_position: Vector2<f32>,
)
fn draw_image( &mut self, _img: &ImageBrush, _transform: Option<Affine>, _position: Vector2<f32>, )
Auto Trait Implementations§
impl Freeze for DummyScene
impl RefUnwindSafe for DummyScene
impl Send for DummyScene
impl Sync for DummyScene
impl Unpin for DummyScene
impl UnwindSafe for DummyScene
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.