Ellipse

Struct Ellipse 

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pub struct Ellipse { /* private fields */ }
Expand description

An ellipse.

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impl Ellipse

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pub fn new( center: impl Into<Point>, radii: impl Into<Vec2>, x_rotation: f64, ) -> Ellipse

Create A new ellipse with a given center, radii, and rotation.

The returned ellipse will be the result of taking a circle, stretching it by the radii along the x and y axes, then rotating it from the x axis by rotation radians, before finally translating the center to center.

Rotation is clockwise in a y-down coordinate system. For more on rotation, see Affine::rotate.

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pub fn from_rect(rect: Rect) -> Ellipse

Returns the largest ellipse that can be bounded by this Rect.

This uses the absolute width and height of the rectangle.

This ellipse is always axis-aligned; to apply rotation you can call with_rotation with the result.

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pub fn from_affine(affine: Affine) -> Ellipse

Create an ellipse from an affine transformation of the unit circle.

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pub fn with_center(self, new_center: impl Into<Point>) -> Ellipse

Create a new Ellipse centered on the provided point.

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pub fn with_radii(self, new_radii: Vec2) -> Ellipse

Create a new Ellipse with the provided radii.

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pub fn with_rotation(self, rotation: f64) -> Ellipse

Create a new Ellipse, with the rotation replaced by rotation radians.

The rotation is clockwise, for a y-down coordinate system. For more on rotation, See Affine::rotate.

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pub fn center(&self) -> Point

Returns the center of this ellipse.

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pub fn radii(&self) -> Vec2

Returns the two radii of this ellipse.

The first number is the horizontal radius and the second is the vertical radius, before rotation.

If you are only interested in the value of the greatest or smallest radius of this ellipse, consider using Ellipse::major_radius or Ellipse::minor_radius instead.

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pub fn major_radius(&self) -> f64

Returns the major radius of this ellipse.

This metric is also known as the semi-major axis.

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pub fn minor_radius(&self) -> f64

Returns the minor radius of this ellipse.

This metric is also known as the semi-minor axis.

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pub fn rotation(&self) -> f64

The ellipse’s rotation, in radians.

This allows all possible ellipses to be drawn by always starting with an ellipse with the two radii on the x and y axes.

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pub fn radii_and_rotation(&self) -> (Vec2, f64)

Returns the radii and the rotation of this ellipse.

Equivalent to (self.radii(), self.rotation()) but more efficient.

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pub fn is_finite(&self) -> bool

Is this ellipse finite?

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pub fn is_nan(&self) -> bool

Is this ellipse NaN?

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impl Add<Vec2> for Ellipse

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fn add(self, v: Vec2) -> Ellipse

In this context adding a Vec2 applies the corresponding translation to the ellipse.

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type Output = Ellipse

The resulting type after applying the + operator.
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impl Clone for Ellipse

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fn clone(&self) -> Ellipse

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Ellipse

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Ellipse

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fn default() -> Ellipse

Returns the “default value” for a type. Read more
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impl From<Circle> for Ellipse

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fn from(circle: Circle) -> Ellipse

Converts to this type from the input type.
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impl Mul<Ellipse> for Affine

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type Output = Ellipse

The resulting type after applying the * operator.
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fn mul(self, other: Ellipse) -> <Affine as Mul<Ellipse>>::Output

Performs the * operation. Read more
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impl PartialEq for Ellipse

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fn eq(&self, other: &Ellipse) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Shape for Ellipse

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fn perimeter(&self, accuracy: f64) -> f64

Approximate the ellipse perimeter.

This uses a numerical approximation. The absolute error between the calculated perimeter and the true perimeter is bounded by accuracy (modulo floating point rounding errors).

For circular ellipses (equal horizontal and vertical radii), the calculated perimeter is exact.

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type PathElementsIter<'iter> = Chain<Once<PathEl>, ArcAppendIter>

The iterator returned by the path_elements method.
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fn path_elements( &self, tolerance: f64, ) -> <Ellipse as Shape>::PathElementsIter<'_>

Returns an iterator over this shape expressed as PathEls; that is, as Bézier path elements. Read more
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fn area(&self) -> f64

Signed area. Read more
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fn winding(&self, pt: Point) -> i32

The winding number of a point. Read more
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fn bounding_box(&self) -> Rect

The smallest rectangle that encloses the shape.
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fn to_path(&self, tolerance: f64) -> BezPath

Convert to a Bézier path. Read more
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fn into_path(self, tolerance: f64) -> BezPath
where Self: Sized,

Convert into a Bézier path. Read more
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fn path_segments(&self, tolerance: f64) -> Segments<Self::PathElementsIter<'_>>

Returns an iterator over this shape expressed as Bézier path segments (PathSegs). Read more
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fn contains(&self, pt: Point) -> bool

Returns true if the Point is inside this shape. Read more
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fn as_line(&self) -> Option<Line>

If the shape is a line, make it available.
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fn as_rect(&self) -> Option<Rect>

If the shape is a rectangle, make it available.
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fn as_rounded_rect(&self) -> Option<RoundedRect>

If the shape is a rounded rectangle, make it available.
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fn as_circle(&self) -> Option<Circle>

If the shape is a circle, make it available.
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fn as_path_slice(&self) -> Option<&[PathEl]>

If the shape is stored as a slice of path elements, make that available. Read more
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impl Sub<Vec2> for Ellipse

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fn sub(self, v: Vec2) -> Ellipse

In this context subtracting a Vec2 applies the corresponding translation to the ellipse.

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type Output = Ellipse

The resulting type after applying the - operator.
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impl Copy for Ellipse

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impl StructuralPartialEq for Ellipse

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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