Vector

Struct Vector 

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pub struct Vector<T, const D: usize> {
    pub data: [T; D],
}

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§data: [T; D]

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impl<T: Mul<Output = T> + AddAssign + Zero + Clone, const D: usize> Vector<T, D>

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pub fn dot(&self, other: &Vector<T, D>) -> T

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impl<T: Clone> Vector<T, 3>

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pub fn new(x: T, y: T, z: T) -> Self

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pub fn x(&self) -> T

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pub fn y(&self) -> T

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pub fn z(&self) -> T

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impl<T: Mul<Output = T> + Sub<Output = T> + Clone> Vector<T, 3>

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pub fn cross(&self, rhs: &Vector3<T>) -> Vector3<T>

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impl<T: Clone> Vector<T, 2>

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pub fn new(x: T, y: T) -> Self

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pub fn x(&self) -> T

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pub fn y(&self) -> T

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impl<T: Clone> Vector<T, 4>

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pub fn new(x: T, y: T, z: T, w: T) -> Self

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pub fn x(&self) -> T

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pub fn y(&self) -> T

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pub fn z(&self) -> T

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pub fn w(&self) -> T

Trait Implementations§

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impl<T: AddAssign + Clone, const D: usize> Add for &Vector<T, D>

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type Output = Vector<T, D>

The resulting type after applying the + operator.
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fn add(self, rhs: Self) -> Self::Output

Performs the + operation. Read more
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impl<T: AddAssign, const D: usize> Add for Vector<T, D>

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type Output = Vector<T, D>

The resulting type after applying the + operator.
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fn add(self, rhs: Self) -> Self::Output

Performs the + operation. Read more
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impl<T: Clone, const D: usize> Clone for Vector<T, D>

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fn clone(&self) -> Vector<T, D>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug, const D: usize> Debug for Vector<T, D>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Display, const D: usize> Display for Vector<T, D>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Zero + Clone> From<&Vector<T, 3>> for Quat<T>

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fn from(v: &Vector<T, 3>) -> Self

Converts to this type from the input type.
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impl<T: Mul<Output = T> + AddAssign + Zero + Clone, const R: usize, const C: usize> Mul<&Vector<T, C>> for &Matrix<T, R, C>

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type Output = Vector<T, R>

The resulting type after applying the * operator.
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fn mul(self, rhs: &Vector<T, C>) -> Self::Output

Performs the * operation. Read more
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impl<T: MulAssign + Clone, const D: usize> Mul<T> for &Vector<T, D>

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type Output = Vector<T, D>

The resulting type after applying the * operator.
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fn mul(self, rhs: T) -> Self::Output

Performs the * operation. Read more
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impl<T: MulAssign + Clone, const D: usize> Mul<T> for Vector<T, D>

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type Output = Vector<T, D>

The resulting type after applying the * operator.
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fn mul(self, rhs: T) -> Self::Output

Performs the * operation. Read more
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impl<T: Mul<Output = T> + AddAssign + Zero + Clone, const R: usize, const C: usize> Mul<Vector<T, C>> for Matrix<T, R, C>

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type Output = Vector<T, R>

The resulting type after applying the * operator.
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fn mul(self, rhs: Vector<T, C>) -> Self::Output

Performs the * operation. Read more
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impl<T: Neg<Output = T> + Clone, const D: usize> Neg for &Vector<T, D>

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type Output = Vector<T, D>

The resulting type after applying the - operator.
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fn neg(self) -> Self::Output

Performs the unary - operation. Read more
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impl<T: Neg<Output = T> + Clone, const D: usize> Neg for Vector<T, D>

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type Output = Vector<T, D>

The resulting type after applying the - operator.
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fn neg(self) -> Self::Output

Performs the unary - operation. Read more
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impl<T: PartialEq, const D: usize> PartialEq for Vector<T, D>

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fn eq(&self, other: &Vector<T, D>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: SubAssign + Clone, const D: usize> Sub for &Vector<T, D>

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type Output = Vector<T, D>

The resulting type after applying the - operator.
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fn sub(self, rhs: Self) -> Self::Output

Performs the - operation. Read more
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impl<T: SubAssign, const D: usize> Sub for Vector<T, D>

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type Output = Vector<T, D>

The resulting type after applying the - operator.
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fn sub(self, rhs: Self) -> Self::Output

Performs the - operation. Read more
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impl<T: Zero + AddAssign, const D: usize> Zero for Vector<T, D>

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fn zero() -> Self

Returns the additive identity element of Self, 0. Read more
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fn is_zero(&self) -> bool

Returns true if self is equal to the additive identity.
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fn set_zero(&mut self)

Sets self to the additive identity element of Self, 0.
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impl<T: Eq, const D: usize> Eq for Vector<T, D>

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impl<T, const D: usize> StructuralPartialEq for Vector<T, D>

Auto Trait Implementations§

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impl<T, const D: usize> Freeze for Vector<T, D>
where T: Freeze,

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impl<T, const D: usize> RefUnwindSafe for Vector<T, D>
where T: RefUnwindSafe,

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impl<T, const D: usize> Send for Vector<T, D>
where T: Send,

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impl<T, const D: usize> Sync for Vector<T, D>
where T: Sync,

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impl<T, const D: usize> Unpin for Vector<T, D>
where T: Unpin,

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impl<T, const D: usize> UnwindSafe for Vector<T, D>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToString for T
where T: Display + ?Sized,

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fn to_string(&self) -> String

Converts the given value to a String. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.