pub struct LoadingIndicator { /* private fields */ }Trait Implementations§
Source§impl Clone for LoadingIndicator
impl Clone for LoadingIndicator
Source§fn clone(&self) -> LoadingIndicator
fn clone(&self) -> LoadingIndicator
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for LoadingIndicator
Source§impl Debug for LoadingIndicator
impl Debug for LoadingIndicator
Source§impl<Message, Renderer> Program<Message, Theme, Renderer> for LoadingIndicatorwhere
Renderer: Renderer,
impl<Message, Renderer> Program<Message, Theme, Renderer> for LoadingIndicatorwhere
Renderer: Renderer,
Source§fn draw(
&self,
_state: &Self::State,
renderer: &Renderer,
theme: &Theme,
bounds: Rectangle,
_cursor: Cursor,
) -> Vec<Geometry<Renderer>> ⓘ
fn draw( &self, _state: &Self::State, renderer: &Renderer, theme: &Theme, bounds: Rectangle, _cursor: Cursor, ) -> Vec<Geometry<Renderer>> ⓘ
Source§fn update(
&self,
_state: &mut Self::State,
_event: &Event,
_bounds: Rectangle,
_cursor: Cursor,
) -> Option<Action<Message>>
fn update( &self, _state: &mut Self::State, _event: &Event, _bounds: Rectangle, _cursor: Cursor, ) -> Option<Action<Message>>
Source§fn mouse_interaction(
&self,
_state: &Self::State,
_bounds: Rectangle,
_cursor: Cursor,
) -> Interaction
fn mouse_interaction( &self, _state: &Self::State, _bounds: Rectangle, _cursor: Cursor, ) -> Interaction
Auto Trait Implementations§
impl Freeze for LoadingIndicator
impl RefUnwindSafe for LoadingIndicator
impl Send for LoadingIndicator
impl Sync for LoadingIndicator
impl Unpin for LoadingIndicator
impl UnsafeUnpin for LoadingIndicator
impl UnwindSafe for LoadingIndicator
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
fn instrument(self, span: Span) -> Instrumented<Self> ⓘ
Source§fn in_current_span(self) -> Instrumented<Self> ⓘ
fn in_current_span(self) -> Instrumented<Self> ⓘ
Source§impl<State, Message> IntoBoot<State, Message> for State
impl<State, Message> IntoBoot<State, Message> for State
Source§fn into_boot(self) -> (State, Task<Message>)
fn into_boot(self) -> (State, Task<Message>)
Turns some type into the initial state of some
Application.