#[repr(C)]pub struct MineEvent {
pub difficulty: u64,
pub reward: u64,
pub timing: i64,
}
Fields§
§difficulty: u64
§reward: u64
§timing: i64
Implementations§
Trait Implementations§
impl Copy for MineEvent
impl Pod for MineEvent
impl StructuralPartialEq for MineEvent
Auto Trait Implementations§
impl Freeze for MineEvent
impl RefUnwindSafe for MineEvent
impl Send for MineEvent
impl Sync for MineEvent
impl Unpin for MineEvent
impl UnwindSafe for MineEvent
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
Source§type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
.Source§fn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
If this function returns true, then it must be valid to reinterpret
bits
as &Self
.Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
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variant of Either<Self, Self>
if into_left
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Converts self
into a Right
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
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Converts self
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