marsh_api/
event.rs

1use bytemuck::{Pod, Zeroable};
2use marsh_utils::*;
3
4#[repr(C)]
5#[derive(Clone, Copy, Debug, PartialEq, Pod, Zeroable)]
6pub struct MineEvent {
7    pub difficulty: u64,
8    pub reward: u64,
9    pub timing: i64,
10}
11
12event!(MineEvent);