1use bytemuck::{Pod, Zeroable}; 2use marsh_utils::*; 3 4#[repr(C)] 5#[derive(Clone, Copy, Debug, PartialEq, Pod, Zeroable)] 6pub struct MineEvent { 7 pub difficulty: u64, 8 pub reward: u64, 9 pub timing: i64, 10} 11 12event!(MineEvent);