pub struct PointLightBuilder { /* private fields */ }Expand description
point light specific builder
Implementations§
Source§impl PointLightBuilder
impl PointLightBuilder
Sourcepub fn intensity(self, intensity: f32) -> PointLightBuilder
pub fn intensity(self, intensity: f32) -> PointLightBuilder
set the intensity of the light
Sourcepub fn color(self, color: impl Into<Vec4>) -> PointLightBuilder
pub fn color(self, color: impl Into<Vec4>) -> PointLightBuilder
set the color of the light
Sourcepub fn near_plane(self, near_plane: f32) -> PointLightBuilder
pub fn near_plane(self, near_plane: f32) -> PointLightBuilder
near clipping plane of the light shadow projections
Sourcepub fn bias(self, bias: f32) -> PointLightBuilder
pub fn bias(self, bias: f32) -> PointLightBuilder
set the shadow bias
default value: 0.0001
Trait Implementations§
Source§impl Builder for PointLightBuilder
impl Builder for PointLightBuilder
Source§type Node = PointLight
type Node = PointLight
the type of node to build
Source§fn prototype(&mut self) -> &mut NodePrototype
fn prototype(&mut self) -> &mut NodePrototype
get the prototype to modify its components
Source§fn transform(self, transform: NodeTransform) -> Self
fn transform(self, transform: NodeTransform) -> Self
sets the transform of the node
Source§fn rotation_euler_xyz(self, rotation: impl Into<Vec3>) -> Self
fn rotation_euler_xyz(self, rotation: impl Into<Vec3>) -> Self
set the rotation of the node with angles in xyz order
Source§fn scale_factor(self, scale_factor: f32) -> Self
fn scale_factor(self, scale_factor: f32) -> Self
scale all axis of node with a single factor
Auto Trait Implementations§
impl Freeze for PointLightBuilder
impl RefUnwindSafe for PointLightBuilder
impl Send for PointLightBuilder
impl Sync for PointLightBuilder
impl Unpin for PointLightBuilder
impl UnsafeUnpin for PointLightBuilder
impl UnwindSafe for PointLightBuilder
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