Tile

Struct Tile 

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pub struct Tile {
    pub layers: Vec<Layer>,
}
Expand description

One Vector Tile.

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§layers: Vec<Layer>

The layers in this vector tile

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impl Tile

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pub fn new() -> Self

Construct an empty layer

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pub fn add_layer<L: Into<Layer>>(&mut self, l: L)

Add a layer to this tile, at the end.

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pub fn from_file(filename: &str) -> Result<Tile, Error>

Read compressed .mvt file and parse it

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pub fn from_compressed_bytes(bytes: &[u8]) -> Result<Tile, Error>

Try to parse a VT from some (gzip) compressed bytes

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pub fn from_compressed_bytes_with_tactic( bytes: &[u8], invalid_geom_tactic: InvalidGeometryTactic, ) -> Result<Tile, Error>

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pub fn from_uncompressed_bytes(bytes: &[u8]) -> Result<Tile, Error>

Try to parse a VT from some uncompressed bytes. i.e. raw protobuf

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pub fn from_uncompressed_bytes_with_tactic( bytes: &[u8], invalid_geom_tactic: InvalidGeometryTactic, ) -> Result<Tile, Error>

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pub fn from_layers(layers: Vec<Layer>) -> Self

Construct a tile from some layers

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pub fn set_locations(&mut self, geometry_tile: &Tile)

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pub fn add_feature(&mut self, layer_name: &str, f: Feature)

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pub fn to_bytes(self) -> Vec<u8>

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pub fn to_compressed_bytes(self) -> Vec<u8>

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pub fn write_to<W: Write>(self, writer: &mut W)

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pub fn write_to_file(self, filename: &str)

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pub fn is_empty(&self) -> bool

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pub fn get_layer(&self, layer_name: impl AsRef<str>) -> Option<&Layer>

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pub fn get_layer_mut( &mut self, layer_name: impl AsRef<str>, ) -> Option<&mut Layer>

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pub fn remove_layer(&mut self, layer_name: impl AsRef<str>) -> Option<Layer>

Trait Implementations§

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impl Clone for Tile

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fn clone(&self) -> Tile

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Tile

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for Tile

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fn eq(&self, other: &Tile) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Tile

Auto Trait Implementations§

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impl Freeze for Tile

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impl RefUnwindSafe for Tile

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impl !Send for Tile

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impl !Sync for Tile

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impl Unpin for Tile

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impl UnwindSafe for Tile

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.