Layer

Struct Layer 

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pub struct Layer {
    pub name: String,
    pub features: Vec<Feature>,
    pub extent: u32,
}
Expand description

A Layer in a vector tile

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§name: String

The layer’s name

§features: Vec<Feature>

The features in this layer

§extent: u32

The “extent” of this layer. Usualyy 4096 is used.

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impl Layer

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pub fn new<S: Into<String>>(name: S) -> Self

Create an empty layer with this name (and 4096 extent)

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pub fn new_and_extent(name: String, extent: u32) -> Self

Construct layer with this name and extent

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pub fn set_locations(&mut self, geometry_tile: &Tile)

Move all the geometries in this layer so that it’s at this geometry_tile.

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pub fn add_feature(&mut self, f: Feature)

Add a feature to this layer.

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pub fn is_empty(&self) -> bool

True iff this layer has no features

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pub fn write_to<W: Write>(self, writer: &mut W)

Encode this layer to the writer.

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pub fn to_bytes(self) -> Vec<u8>

Encode this layer into bytes.

Trait Implementations§

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impl Clone for Layer

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fn clone(&self) -> Layer

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Layer

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'a> From<&'a str> for Layer

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fn from(name: &str) -> Layer

Converts to this type from the input type.
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impl From<String> for Layer

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fn from(name: String) -> Layer

Converts to this type from the input type.
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impl PartialEq for Layer

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fn eq(&self, other: &Layer) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for Layer

Auto Trait Implementations§

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impl Freeze for Layer

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impl RefUnwindSafe for Layer

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impl !Send for Layer

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impl !Sync for Layer

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impl Unpin for Layer

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impl UnwindSafe for Layer

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.