pub enum RoomStatus {
Lobby,
InGame,
}Variants§
Trait Implementations§
Source§impl Clone for RoomStatus
impl Clone for RoomStatus
Source§fn clone(&self) -> RoomStatus
fn clone(&self) -> RoomStatus
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for RoomStatus
impl Debug for RoomStatus
Source§impl<'de> Deserialize<'de> for RoomStatus
impl<'de> Deserialize<'de> for RoomStatus
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
impl Eq for RoomStatus
Source§impl PartialEq for RoomStatus
impl PartialEq for RoomStatus
Source§impl Serialize for RoomStatus
impl Serialize for RoomStatus
impl StructuralPartialEq for RoomStatus
Auto Trait Implementations§
impl Freeze for RoomStatus
impl RefUnwindSafe for RoomStatus
impl Send for RoomStatus
impl Sync for RoomStatus
impl Unpin for RoomStatus
impl UnsafeUnpin for RoomStatus
impl UnwindSafe for RoomStatus
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more