pub struct WindowMenu { /* private fields */ }
Trait Implementations§
Source§impl LiveApply for WindowMenu
impl LiveApply for WindowMenu
Source§impl LiveApplyReset for WindowMenu
impl LiveApplyReset for WindowMenu
Source§impl LiveApplyValue for WindowMenu
impl LiveApplyValue for WindowMenu
Source§impl LiveHook for WindowMenu
impl LiveHook for WindowMenu
fn apply_value_instance( &mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize
fn after_new_from_doc(&mut self, _cx: &mut Cx)
fn apply_value_unknown( &mut self, cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize
fn skip_apply_animator( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], ) -> bool
fn skip_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], ) -> Option<usize>
fn before_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], )
fn after_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], )
fn after_apply_from(&mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>)
fn after_update_from_doc(&mut self, _cx: &mut Cx)
fn after_apply_from_doc(&mut self, _cx: &mut Cx)
fn after_new_before_apply(&mut self, _cx: &mut Cx)
Source§impl LiveHookDeref for WindowMenu
impl LiveHookDeref for WindowMenu
Source§impl LiveNew for WindowMenu
impl LiveNew for WindowMenu
fn live_type_info(cx: &mut Cx) -> LiveTypeInfo
fn live_design_with(cx: &mut Cx)
fn new(cx: &mut Cx) -> Self
fn new_apply(
cx: &mut Cx,
apply: &mut Apply<'_, '_, '_>,
index: usize,
nodes: &[LiveNode],
) -> Selfwhere
Self: Sized,
fn new_apply_over(cx: &mut Cx, nodes: &[LiveNode]) -> Selfwhere
Self: Sized,
fn new_apply_mut_index(
cx: &mut Cx,
apply: &mut Apply<'_, '_, '_>,
index: &mut usize,
nodes: &[LiveNode],
) -> Selfwhere
Self: Sized,
fn new_from_ptr(cx: &mut Cx, live_ptr: Option<LivePtr>) -> Selfwhere
Self: Sized,
fn update_from_ptr(&mut self, cx: &mut Cx, live_ptr: Option<LivePtr>)
fn update_from_ptr_with_scope( &mut self, cx: &mut Cx, live_ptr: Option<LivePtr>, scope: &mut Scope<'_, '_>, )
fn new_from_ptr_with_scope(
cx: &mut Cx,
live_ptr: Option<LivePtr>,
scope: &mut Scope<'_, '_>,
) -> Selfwhere
Self: Sized,
fn new_main(cx: &mut Cx) -> Option<Self>where
Self: Sized,
fn register_main_module(cx: &mut Cx)
fn update_main(&mut self, cx: &mut Cx)
fn new_local(cx: &mut Cx) -> Selfwhere
Self: Sized,
fn new_from_module(
cx: &mut Cx,
module_id: LiveModuleId,
id: LiveId,
) -> Option<Self>where
Self: Sized,
fn update_from_module( &mut self, cx: &mut Cx, module_id: LiveModuleId, id: LiveId, )
Source§impl LiveRegister for WindowMenu
impl LiveRegister for WindowMenu
fn live_register(cx: &mut Cx)
Source§impl Widget for WindowMenu
impl Widget for WindowMenu
fn handle_event( &mut self, cx: &mut Cx, event: &Event, _scope: &mut Scope<'_, '_>, )
fn draw_walk( &mut self, _cx: &mut Cx2d<'_, '_>, _scope: &mut Scope<'_, '_>, _walk: Walk, ) -> DrawStep
fn handle_event_with( &mut self, cx: &mut Cx, event: &Event, scope: &mut Scope<'_, '_>, _sweep_area: Area, )
fn widget(&self, path: &[LiveId]) -> WidgetRef
fn widgets(&self, paths: &[&[LiveId]]) -> WidgetSet
fn widget_uid(&self) -> WidgetUid
fn widget_to_data( &self, _cx: &mut Cx, _actions: &Actions, _nodes: &mut LiveNodeVec, _path: &[LiveId], ) -> bool
fn data_to_widget( &mut self, _cx: &mut Cx, _nodes: &[LiveNode], _path: &[LiveId], )
fn draw_3d( &mut self, _cx: &mut Cx3d<'_, '_>, _scope: &mut Scope<'_, '_>, ) -> DrawStep
fn draw_3d_all(&mut self, cx: &mut Cx3d<'_, '_>, scope: &mut Scope<'_, '_>)
fn draw(&mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>) -> DrawStep
fn draw_walk_all( &mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>, walk: Walk, )
fn draw_all(&mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>)
fn draw_unscoped(&mut self, cx: &mut Cx2d<'_, '_>) -> DrawStep
fn draw_all_unscoped(&mut self, cx: &mut Cx2d<'_, '_>)
fn text(&self) -> String
fn set_text(&mut self, _cx: &mut Cx, _v: &str)
fn set_key_focus(&self, cx: &mut Cx)
fn key_focus(&self, cx: &Cx) -> bool
fn set_disabled(&mut self, _cx: &mut Cx, _disabled: bool)
fn disabled(&self, _cx: &Cx) -> bool
fn ref_cast_type_id(&self) -> LiveTypewhere
Self: 'static,
fn ui_runner(&self) -> UiRunner<Self>where
Self: Sized + 'static,
Source§impl WidgetNode for WindowMenu
impl WidgetNode for WindowMenu
fn area(&self) -> Area
fn walk(&mut self, _cx: &mut Cx) -> Walk
fn redraw(&mut self, cx: &mut Cx)
fn find_widgets( &self, path: &[LiveId], cached: WidgetCache, results: &mut WidgetSet, )
fn uid_to_widget(&self, uid: WidgetUid) -> WidgetRef
fn widget_design(&mut self) -> Option<&mut dyn WidgetDesign>
fn set_action_data(&mut self, _data: Arc<dyn ActionTrait>)
fn action_data(&self) -> Option<Arc<dyn ActionTrait>>
fn set_visible(&mut self, _cx: &mut Cx, _visible: bool)
fn visible(&self) -> bool
Auto Trait Implementations§
impl Freeze for WindowMenu
impl RefUnwindSafe for WindowMenu
impl Send for WindowMenu
impl Sync for WindowMenu
impl Unpin for WindowMenu
impl UnwindSafe for WindowMenu
Blanket Implementations§
Source§impl<T> AdaptiveViewWidgetExt for Twhere
T: Widget,
impl<T> AdaptiveViewWidgetExt for Twhere
T: Widget,
fn adaptive_view(&self, path: &[LiveId]) -> AdaptiveViewRef
Source§impl<T> BareStepSetWidgetExt for Twhere
T: Widget,
impl<T> BareStepSetWidgetExt for Twhere
T: Widget,
fn bare_step_set(&mut self, paths: &[&[LiveId]]) -> BareStepSet
Source§impl<T> BareStepWidgetExt for Twhere
T: Widget,
impl<T> BareStepWidgetExt for Twhere
T: Widget,
fn bare_step(&self, path: &[LiveId]) -> BareStepRef
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more