pub struct TextInput { /* private fields */ }
Implementations§
Source§impl TextInput
impl TextInput
pub fn is_password(&self) -> bool
pub fn set_is_password(&mut self, cx: &mut Cx, is_password: bool)
pub fn toggle_is_password(&mut self, cx: &mut Cx)
pub fn is_read_only(&self) -> bool
pub fn set_is_read_only(&mut self, cx: &mut Cx, is_read_only: bool)
pub fn toggle_is_read_only(&mut self, cx: &mut Cx)
pub fn is_numeric_only(&self) -> bool
pub fn set_is_numeric_only(&mut self, cx: &mut Cx, is_numeric_only: bool)
pub fn toggle_is_numeric_only(&mut self, cx: &mut Cx)
pub fn empty_text(&self) -> &str
pub fn set_empty_text(&mut self, cx: &mut Cx, empty_text: String)
pub fn selection(&self) -> Selection
pub fn set_selection(&mut self, cx: &mut Cx, selection: Selection)
pub fn cursor(&self) -> Cursor
pub fn set_cursor(&mut self, cx: &mut Cx, cursor: Cursor, keep_selection: bool)
pub fn selected_text(&self) -> &str
pub fn reset_blink_timer(&mut self, cx: &mut Cx)
pub fn move_cursor_left(&mut self, cx: &mut Cx, keep_selection: bool)
pub fn move_cursor_right(&mut self, cx: &mut Cx, keep_selection: bool)
pub fn move_cursor_up( &mut self, cx: &mut Cx, keep_selection: bool, ) -> Result<(), ()>
pub fn move_cursor_down( &mut self, cx: &mut Cx, keep_selection: bool, ) -> Result<(), ()>
pub fn select_all(&mut self, cx: &mut Cx)
pub fn select_word(&mut self, cx: &mut Cx)
pub fn force_new_edit_group(&mut self)
Trait Implementations§
Source§impl AnimatorImpl for TextInput
impl AnimatorImpl for TextInput
fn animator_play_with_scope( &mut self, cx: &mut Cx, state: &[LiveId; 2], scope: &mut Scope<'_, '_>, )
fn animator_in_state(&self, cx: &Cx, check_state_pair: &[LiveId; 2]) -> bool
fn animator_cut_with_scope( &mut self, cx: &mut Cx, state: &[LiveId; 2], scope: &mut Scope<'_, '_>, )
fn animator_after_apply( &mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], )
fn animator_apply_state(&mut self, cx: &mut Cx, scope: &mut Scope<'_, '_>)
fn animator_handle_event_with_scope( &mut self, cx: &mut Cx, event: &Event, scope: &mut Scope<'_, '_>, ) -> AnimatorAction
fn animator_cut(&mut self, cx: &mut Cx, state: &[LiveId; 2])
fn animator_play(&mut self, cx: &mut Cx, state: &[LiveId; 2])
fn animator_toggle_with_scope( &mut self, cx: &mut Cx, is_state_1: bool, animate: Animate, state1: &[LiveId; 2], state2: &[LiveId; 2], scope: &mut Scope<'_, '_>, )
fn animator_toggle( &mut self, cx: &mut Cx, is_state_1: bool, animate: Animate, state1: &[LiveId; 2], state2: &[LiveId; 2], )
fn animator_handle_event( &mut self, cx: &mut Cx, event: &Event, ) -> AnimatorAction
Source§impl LiveApplyReset for TextInput
impl LiveApplyReset for TextInput
Source§impl LiveApplyValue for TextInput
impl LiveApplyValue for TextInput
Source§impl LiveHook for TextInput
impl LiveHook for TextInput
fn apply_value_unknown( &mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize
fn after_new_from_doc(&mut self, cx: &mut Cx)
fn skip_apply_animator( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], ) -> bool
fn apply_value_instance( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, index: usize, nodes: &[LiveNode], ) -> usize
fn skip_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], ) -> Option<usize>
fn before_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], )
fn after_apply( &mut self, _cx: &mut Cx, _apply: &mut Apply<'_, '_, '_>, _index: usize, _nodes: &[LiveNode], )
fn after_apply_from(&mut self, cx: &mut Cx, apply: &mut Apply<'_, '_, '_>)
fn after_update_from_doc(&mut self, _cx: &mut Cx)
fn after_apply_from_doc(&mut self, _cx: &mut Cx)
fn after_new_before_apply(&mut self, _cx: &mut Cx)
Source§impl LiveHookDeref for TextInput
impl LiveHookDeref for TextInput
Source§impl LiveNew for TextInput
impl LiveNew for TextInput
fn live_type_info(cx: &mut Cx) -> LiveTypeInfo
fn live_design_with(cx: &mut Cx)
fn new(cx: &mut Cx) -> Self
fn new_apply(
cx: &mut Cx,
apply: &mut Apply<'_, '_, '_>,
index: usize,
nodes: &[LiveNode],
) -> Selfwhere
Self: Sized,
fn new_apply_over(cx: &mut Cx, nodes: &[LiveNode]) -> Selfwhere
Self: Sized,
fn new_apply_mut_index(
cx: &mut Cx,
apply: &mut Apply<'_, '_, '_>,
index: &mut usize,
nodes: &[LiveNode],
) -> Selfwhere
Self: Sized,
fn new_from_ptr(cx: &mut Cx, live_ptr: Option<LivePtr>) -> Selfwhere
Self: Sized,
fn update_from_ptr(&mut self, cx: &mut Cx, live_ptr: Option<LivePtr>)
fn update_from_ptr_with_scope( &mut self, cx: &mut Cx, live_ptr: Option<LivePtr>, scope: &mut Scope<'_, '_>, )
fn new_from_ptr_with_scope(
cx: &mut Cx,
live_ptr: Option<LivePtr>,
scope: &mut Scope<'_, '_>,
) -> Selfwhere
Self: Sized,
fn new_main(cx: &mut Cx) -> Option<Self>where
Self: Sized,
fn register_main_module(cx: &mut Cx)
fn update_main(&mut self, cx: &mut Cx)
fn new_local(cx: &mut Cx) -> Selfwhere
Self: Sized,
fn new_from_module(
cx: &mut Cx,
module_id: LiveModuleId,
id: LiveId,
) -> Option<Self>where
Self: Sized,
fn update_from_module( &mut self, cx: &mut Cx, module_id: LiveModuleId, id: LiveId, )
Source§impl LiveRegister for TextInput
impl LiveRegister for TextInput
fn live_register(cx: &mut Cx)
Source§impl Widget for TextInput
impl Widget for TextInput
fn text(&self) -> String
fn set_text(&mut self, cx: &mut Cx, text: &str)
fn draw_walk( &mut self, cx: &mut Cx2d<'_, '_>, _scope: &mut Scope<'_, '_>, walk: Walk, ) -> DrawStep
fn set_disabled(&mut self, cx: &mut Cx, disabled: bool)
fn disabled(&self, cx: &Cx) -> bool
fn handle_event( &mut self, cx: &mut Cx, event: &Event, scope: &mut Scope<'_, '_>, )
fn handle_event_with( &mut self, cx: &mut Cx, event: &Event, scope: &mut Scope<'_, '_>, _sweep_area: Area, )
fn widget(&self, path: &[LiveId]) -> WidgetRef
fn widgets(&self, paths: &[&[LiveId]]) -> WidgetSet
fn widget_uid(&self) -> WidgetUid
fn widget_to_data( &self, _cx: &mut Cx, _actions: &Actions, _nodes: &mut LiveNodeVec, _path: &[LiveId], ) -> bool
fn data_to_widget( &mut self, _cx: &mut Cx, _nodes: &[LiveNode], _path: &[LiveId], )
fn draw_3d( &mut self, _cx: &mut Cx3d<'_, '_>, _scope: &mut Scope<'_, '_>, ) -> DrawStep
fn draw_3d_all(&mut self, cx: &mut Cx3d<'_, '_>, scope: &mut Scope<'_, '_>)
fn draw(&mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>) -> DrawStep
fn draw_walk_all( &mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>, walk: Walk, )
fn draw_all(&mut self, cx: &mut Cx2d<'_, '_>, scope: &mut Scope<'_, '_>)
fn draw_unscoped(&mut self, cx: &mut Cx2d<'_, '_>) -> DrawStep
fn draw_all_unscoped(&mut self, cx: &mut Cx2d<'_, '_>)
fn set_key_focus(&self, cx: &mut Cx)
fn key_focus(&self, cx: &Cx) -> bool
fn ref_cast_type_id(&self) -> LiveTypewhere
Self: 'static,
fn ui_runner(&self) -> UiRunner<Self>where
Self: Sized + 'static,
Source§impl WidgetNode for TextInput
impl WidgetNode for TextInput
fn area(&self) -> Area
fn walk(&mut self, _cx: &mut Cx) -> Walk
fn redraw(&mut self, cx: &mut Cx)
fn find_widgets( &self, path: &[LiveId], cached: WidgetCache, results: &mut WidgetSet, )
fn uid_to_widget(&self, uid: WidgetUid) -> WidgetRef
fn widget_design(&mut self) -> Option<&mut dyn WidgetDesign>
fn set_action_data(&mut self, _data: Arc<dyn ActionTrait>)
fn action_data(&self) -> Option<Arc<dyn ActionTrait>>
fn set_visible(&mut self, _cx: &mut Cx, _visible: bool)
fn visible(&self) -> bool
Auto Trait Implementations§
impl Freeze for TextInput
impl !RefUnwindSafe for TextInput
impl !Send for TextInput
impl !Sync for TextInput
impl Unpin for TextInput
impl !UnwindSafe for TextInput
Blanket Implementations§
Source§impl<T> AdaptiveViewWidgetExt for Twhere
T: Widget,
impl<T> AdaptiveViewWidgetExt for Twhere
T: Widget,
fn adaptive_view(&self, path: &[LiveId]) -> AdaptiveViewRef
Source§impl<T> BareStepSetWidgetExt for Twhere
T: Widget,
impl<T> BareStepSetWidgetExt for Twhere
T: Widget,
fn bare_step_set(&mut self, paths: &[&[LiveId]]) -> BareStepSet
Source§impl<T> BareStepWidgetExt for Twhere
T: Widget,
impl<T> BareStepWidgetExt for Twhere
T: Widget,
fn bare_step(&self, path: &[LiveId]) -> BareStepRef
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more