[−][src]Struct makepad_render::OpenglWindow
Fields
first_draw: bool
window_id: usize
window_geom: WindowGeom
opening_repaint_count: u32
cal_size: Vec2
xlib_window: XlibWindow
Methods
impl OpenglWindow
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pub fn new(
window_id: usize,
opengl_cx: &OpenglCx,
xlib_app: &mut XlibApp,
inner_size: Vec2,
position: Option<Vec2>,
title: &str
) -> OpenglWindow
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window_id: usize,
opengl_cx: &OpenglCx,
xlib_app: &mut XlibApp,
inner_size: Vec2,
position: Option<Vec2>,
title: &str
) -> OpenglWindow
pub fn resize_framebuffer(&mut self, _opengl_cx: &OpenglCx) -> bool
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Trait Implementations
impl Clone for OpenglWindow
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fn clone(&self) -> OpenglWindow
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fn clone_from(&mut self, source: &Self)
1.0.0[src]
Auto Trait Implementations
impl !RefUnwindSafe for OpenglWindow
impl !Send for OpenglWindow
impl !Sync for OpenglWindow
impl Unpin for OpenglWindow
impl !UnwindSafe for OpenglWindow
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,