#[repr(C)]pub struct RendererStateValuePairT {
pub state: u32,
pub _padding_17: [c_char; 4],
pub __bindgen_anon_1: RendererStateValuePairTBindgenTy1,
}
Fields§
§state: u32
§_padding_17: [c_char; 4]
§__bindgen_anon_1: RendererStateValuePairTBindgenTy1
Trait Implementations§
Source§impl Clone for RendererStateValuePairT
impl Clone for RendererStateValuePairT
Source§fn clone(&self) -> RendererStateValuePairT
fn clone(&self) -> RendererStateValuePairT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for RendererStateValuePairT
impl Default for RendererStateValuePairT
impl Copy for RendererStateValuePairT
Auto Trait Implementations§
impl Freeze for RendererStateValuePairT
impl RefUnwindSafe for RendererStateValuePairT
impl !Send for RendererStateValuePairT
impl !Sync for RendererStateValuePairT
impl Unpin for RendererStateValuePairT
impl UnwindSafe for RendererStateValuePairT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more