#[repr(C)]pub struct RendererShaderPushConstantsT {
pub num_constants: u8,
pub _padding_379: [c_char; 3],
pub data: [u32; 16],
}
Fields§
§num_constants: u8
§_padding_379: [c_char; 3]
§data: [u32; 16]
Trait Implementations§
Source§impl Clone for RendererShaderPushConstantsT
impl Clone for RendererShaderPushConstantsT
Source§fn clone(&self) -> RendererShaderPushConstantsT
fn clone(&self) -> RendererShaderPushConstantsT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for RendererShaderPushConstantsT
impl Default for RendererShaderPushConstantsT
Source§fn default() -> RendererShaderPushConstantsT
fn default() -> RendererShaderPushConstantsT
Returns the “default value” for a type. Read more
impl Copy for RendererShaderPushConstantsT
Auto Trait Implementations§
impl Freeze for RendererShaderPushConstantsT
impl RefUnwindSafe for RendererShaderPushConstantsT
impl Send for RendererShaderPushConstantsT
impl Sync for RendererShaderPushConstantsT
impl Unpin for RendererShaderPushConstantsT
impl UnwindSafe for RendererShaderPushConstantsT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more