#[repr(C)]pub struct RendererShaderCompilerI {
pub api: *mut RendererShaderCompilerApi,
pub inst: *mut RendererShaderCompilerO,
}
Fields§
§api: *mut RendererShaderCompilerApi
§inst: *mut RendererShaderCompilerO
Trait Implementations§
Source§impl Clone for RendererShaderCompilerI
impl Clone for RendererShaderCompilerI
Source§fn clone(&self) -> RendererShaderCompilerI
fn clone(&self) -> RendererShaderCompilerI
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for RendererShaderCompilerI
impl Default for RendererShaderCompilerI
impl Copy for RendererShaderCompilerI
Auto Trait Implementations§
impl Freeze for RendererShaderCompilerI
impl RefUnwindSafe for RendererShaderCompilerI
impl !Send for RendererShaderCompilerI
impl !Sync for RendererShaderCompilerI
impl Unpin for RendererShaderCompilerI
impl UnwindSafe for RendererShaderCompilerI
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more