#[repr(C)]pub struct RendererSetArrayResourcesT {
pub bind_point: u32,
pub first_element: u32,
pub n_handles: u32,
}
Fields§
§bind_point: u32
§first_element: u32
§n_handles: u32
Trait Implementations§
Source§impl Clone for RendererSetArrayResourcesT
impl Clone for RendererSetArrayResourcesT
Source§fn clone(&self) -> RendererSetArrayResourcesT
fn clone(&self) -> RendererSetArrayResourcesT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for RendererSetArrayResourcesT
impl Default for RendererSetArrayResourcesT
Source§fn default() -> RendererSetArrayResourcesT
fn default() -> RendererSetArrayResourcesT
Returns the “default value” for a type. Read more
impl Copy for RendererSetArrayResourcesT
Auto Trait Implementations§
impl Freeze for RendererSetArrayResourcesT
impl RefUnwindSafe for RendererSetArrayResourcesT
impl Send for RendererSetArrayResourcesT
impl Sync for RendererSetArrayResourcesT
impl Unpin for RendererSetArrayResourcesT
impl UnwindSafe for RendererSetArrayResourcesT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more