#[repr(C)]pub struct SceneTreeNodeNamesT {
pub hash: u64,
pub n: u32,
pub _padding_71: [c_char; 4],
pub node_names: *const StrhashT,
}
Fields§
§hash: u64
§n: u32
§_padding_71: [c_char; 4]
§node_names: *const StrhashT
Trait Implementations§
Source§impl Clone for SceneTreeNodeNamesT
impl Clone for SceneTreeNodeNamesT
Source§fn clone(&self) -> SceneTreeNodeNamesT
fn clone(&self) -> SceneTreeNodeNamesT
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for SceneTreeNodeNamesT
impl Default for SceneTreeNodeNamesT
impl Copy for SceneTreeNodeNamesT
Auto Trait Implementations§
impl Freeze for SceneTreeNodeNamesT
impl RefUnwindSafe for SceneTreeNodeNamesT
impl !Send for SceneTreeNodeNamesT
impl !Sync for SceneTreeNodeNamesT
impl Unpin for SceneTreeNodeNamesT
impl UnwindSafe for SceneTreeNodeNamesT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more