#[repr(C)]pub struct SceneTreeNodeNamesT {
pub hash: u64,
pub n: u32,
pub _padding_71: [c_char; 4],
pub node_names: *const StrhashT,
}Fields§
§hash: u64§n: u32§_padding_71: [c_char; 4]§node_names: *const StrhashTTrait Implementations§
Source§impl Clone for SceneTreeNodeNamesT
impl Clone for SceneTreeNodeNamesT
Source§fn clone(&self) -> SceneTreeNodeNamesT
fn clone(&self) -> SceneTreeNodeNamesT
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for SceneTreeNodeNamesT
Auto Trait Implementations§
impl !Send for SceneTreeNodeNamesT
impl !Sync for SceneTreeNodeNamesT
impl Freeze for SceneTreeNodeNamesT
impl RefUnwindSafe for SceneTreeNodeNamesT
impl Unpin for SceneTreeNodeNamesT
impl UnsafeUnpin for SceneTreeNodeNamesT
impl UnwindSafe for SceneTreeNodeNamesT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more