#[repr(C)]pub struct CreationGraphUpdateShaderConstantResourceT {
pub draw_calls: *mut CreationGraphOutputT,
pub cbuffers: *const ShaderConstantBufferInstanceT,
pub io_interface: TtIdT,
pub entity_id: u64,
pub entity_ctx: *mut EntityContextO,
}Fields§
§draw_calls: *mut CreationGraphOutputT§cbuffers: *const ShaderConstantBufferInstanceT§io_interface: TtIdT§entity_id: u64§entity_ctx: *mut EntityContextOTrait Implementations§
Auto Trait Implementations§
impl Freeze for CreationGraphUpdateShaderConstantResourceT
impl RefUnwindSafe for CreationGraphUpdateShaderConstantResourceT
impl !Send for CreationGraphUpdateShaderConstantResourceT
impl !Sync for CreationGraphUpdateShaderConstantResourceT
impl Unpin for CreationGraphUpdateShaderConstantResourceT
impl UnwindSafe for CreationGraphUpdateShaderConstantResourceT
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more