Struct lolapi::dto::Match
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pub struct Match { pub season_id: i32, pub queue_id: i32, pub game_id: i64, pub participant_identities: Vec<ParticipantIdentity>, pub game_version: String, pub platform_id: String, pub game_mode: String, pub map_id: i32, pub game_type: String, pub teams: Vec<TeamStats>, pub participants: Vec<Participant>, pub game_duration: i64, pub game_creation: i64, }
Fields
season_id: i32
queue_id: i32
game_id: i64
participant_identities: Vec<ParticipantIdentity>
game_version: String
platform_id: String
game_mode: String
map_id: i32
game_type: String
teams: Vec<TeamStats>
participants: Vec<Participant>
game_duration: i64
game_creation: i64
Trait Implementations
impl Clone for Match
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fn clone(&self) -> Match
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more