Struct lolapi::dto::TeamStats
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pub struct TeamStats { pub first_dragon: bool, pub first_inhibitor: bool, pub bans: Vec<TeamBans>, pub baron_kills: i32, pub first_rift_herald: bool, pub first_baron: bool, pub rift_herald_kills: i32, pub first_blood: bool, pub team_id: i32, pub first_tower: bool, pub vilemaw_kills: i32, pub inhibitor_kills: i32, pub tower_kills: i32, pub dominion_victory_score: i32, pub win: String, pub dragon_kills: i32, }
Fields
first_dragon: bool
first_inhibitor: bool
bans: Vec<TeamBans>
baron_kills: i32
first_rift_herald: bool
first_baron: bool
rift_herald_kills: i32
first_blood: bool
team_id: i32
first_tower: bool
vilemaw_kills: i32
inhibitor_kills: i32
tower_kills: i32
dominion_victory_score: i32
win: String
dragon_kills: i32
Trait Implementations
impl Clone for TeamStats
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fn clone(&self) -> TeamStats
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more