Struct lighthouse_protocol::ClientMessage
source · pub struct ClientMessage {
pub request_id: i32,
pub verb: String,
pub path: Vec<String>,
pub meta: HashMap<String, String>,
pub authentication: Authentication,
pub payload: Payload,
}
Expand description
A message originating from the lighthouse client.
Fields§
§request_id: i32
§verb: String
§path: Vec<String>
§meta: HashMap<String, String>
§authentication: Authentication
§payload: Payload
Trait Implementations§
source§impl Clone for ClientMessage
impl Clone for ClientMessage
source§fn clone(&self) -> ClientMessage
fn clone(&self) -> ClientMessage
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ClientMessage
impl Debug for ClientMessage
source§impl<'de> Deserialize<'de> for ClientMessage
impl<'de> Deserialize<'de> for ClientMessage
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl PartialEq for ClientMessage
impl PartialEq for ClientMessage
source§fn eq(&self, other: &ClientMessage) -> bool
fn eq(&self, other: &ClientMessage) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.source§impl Serialize for ClientMessage
impl Serialize for ClientMessage
impl Eq for ClientMessage
impl StructuralPartialEq for ClientMessage
Auto Trait Implementations§
impl Freeze for ClientMessage
impl RefUnwindSafe for ClientMessage
impl Send for ClientMessage
impl Sync for ClientMessage
impl Unpin for ClientMessage
impl UnwindSafe for ClientMessage
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more