Structs§

  • Credentials for authenticating with the lighthouse.
  • A message originating from the lighthouse client.
  • An RGB color.
  • A 2D vector on the lighthouse display.
  • An ‘image’ to be displayed on the lighthouse. The pixels are stored in row-major order.
  • A key/controller input event.
  • A position on the integer grid.
  • A rectangle on the integer grid.
  • An 2D rotation that is representable using an integer matrix.
  • A message originating from the lighthouse server.

Enums§

Constants§