#[repr(C)]pub struct SystemAvInfo {
pub geometry: GameGeometry,
pub timing: SystemTiming,
}
Fields§
§geometry: GameGeometry
§timing: SystemTiming
Trait Implementations§
Source§impl Clone for SystemAvInfo
impl Clone for SystemAvInfo
Source§fn clone(&self) -> SystemAvInfo
fn clone(&self) -> SystemAvInfo
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for SystemAvInfo
impl RefUnwindSafe for SystemAvInfo
impl Send for SystemAvInfo
impl Sync for SystemAvInfo
impl Unpin for SystemAvInfo
impl UnwindSafe for SystemAvInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more